Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ApolloXCVI
Artemis
Level 94
God Stats
39W - 43L
1,432 SR
Queue Stats
304W - 560L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
BabaYagaXP
Sun Wukong
Level 87
God Stats
11W - 8L
1,268 SR
Queue Stats
518W - 854L
1,446 Elo+
Party 1
Tiamat
Tiamat
ChalhoubGamingg
Tiamat
Level 110
God Stats
23W - 33L
1,424 SR
Queue Stats
521W - 820L
1,444 Elo+
Party 1
Bellona
Bellona
GeneralGonsalves
Bellona
Level 77
God Stats
35W - 46L
1,486 SR
Queue Stats
325W - 551L
1,428 Elo+
Party 1
Team Averages
Level 99
1,422 SR
1,446 Elo+

VS

Team Averages
Level 99
1,642 SR
1,502 Elo+
Bellona
Bellona
Lupus98
Bellona
Level 121
God Stats
8W - 5L
1,726 SR
Queue Stats
61W - 58L
1,542 Elo+
Party 2
Neith
Neith
ROGNAREK01
Neith
Level 116
God Stats
69W - 87L
1,466 SR
Queue Stats
430W - 448L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
STIGANDER
Baron Samedi
Level 27
God Stats
1W - 1L
1,782 SR
Queue Stats
19W - 17L
1,460 Elo+
Party 2
Mercury
Mercury
Skrizzz
Mercury
Level 147
God Stats
6W - 11L
1,400 SR
Queue Stats
483W - 472L
1,506 Elo+
Solo
Sylvanus
Sylvanus
gabo8975
Sylvanus
Level 82
God Stats
5W - 5L
1,838 SR
Queue Stats
444W - 532L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
3 / 0 / 4
6,468
539
5,212
5,595
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
ApolloXCVI
Artemis
11
6 / 3 / 1
6,899
575
5,319
6,481
1,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
BabaYagaXP
Sun Wukong
12
2 / 1 / 5
6,931
578
3,934
7,347
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 0 / 3
7,203
600
6,172
5,603
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 1
6,751
563
3,203
5,819
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lupus98
Bellona
10
0 / 3 / 0
5,836
486
3,777
6,918
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
11
3 / 3 / 0
6,597
550
3,361
6,019
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
STIGANDER
Baron Samedi
8
0 / 7 / 1
5,018
418
3,559
7,923
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Skrizzz
Mercury
11
1 / 1 / 2
6,438
537
2,316
8,025
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
gabo8975
Sylvanus
8
0 / 5 / 3
5,004
417
2,958
8,775
6,158
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
19
Kills
4
4
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
4
5
W
Artemis
ApolloXCVI
Artemis
6
3
1
2.17
W
Sun Wukong
BabaYagaXP
Sun Wukong
2
1
5
4.5
W
6
0
3
7.5
W
2
0
1
2.5
L
Bellona
Lupus98
Bellona
0
3
0
0
L
Neith
3
3
0
1
L
Baron Samedi
STIGANDER
Baron Samedi
0
7
1
0.07
L
Mercury
Skrizzz
Mercury
1
1
2
2
L
Sylvanus
gabo8975
Sylvanus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
15,971
30,845
Taken
37,660
17,336
Mitigated
18,616
11,489
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,212
1,764
0
1,734
5,595
4,410
88
2,316
3,279
20,607
0
W
Artemis
ApolloXCVI
Artemis
5,319
3,045
0
1,536
6,481
1,900
767
1,657
4,824
0
37,807
W
Sun Wukong
BabaYagaXP
Sun Wukong
3,934
1,550
0
3,348
7,347
2,954
0
376
6,971
0
37,422
W
6,172
739
0
2,122
5,603
2,919
100
1,789
3,763
35,722
0
W
3,203
1,113
0
2,749
5,819
5,153
0
379
5,247
0
31,066
L
Bellona
Lupus98
Bellona
3,777
789
0
1,676
6,918
4,984
43
884
5,980
0
32,236
L
Neith
3,361
1,484
0
1,043
6,019
2,077
0
1,729
4,290
0
36,678
L
Baron Samedi
STIGANDER
Baron Samedi
3,559
321
198
1,205
7,923
2,956
0
3,488
4,165
22,274
0
L
Mercury
Skrizzz
Mercury
2,316
655
0
3,842
8,025
2,441
0
1,241
6,648
0
35,525
L
Sylvanus
gabo8975
Sylvanus
2,958
1,201
685
1,814
8,775
6,158
0
3,514
5,193
16,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
28,893
327
Minions Killed
319
0
Camps Cleared
0
1,203,472
Distance Traveled
1,056,436
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,468
539
34
3
0
239,338
2
W
Artemis
6,899
575
70
6
0
206,656
2
W
Sun Wukong
6,931
578
74
6
0
261,909
4
W
Tiamat
7,203
600
84
7
0
254,925
5
W
Bellona
6,751
563
65
5
0
240,644
4
L
Bellona
5,836
486
74
6
0
247,709
3
L
Neith
6,597
550
83
7
0
189,574
1
L
Baron Samedi
5,018
418
44
4
0
187,071
2
L
Mercury
6,438
537
80
7
0
271,112
2
L
Sylvanus
5,004
417
38
3
0
160,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role