Player Matchup

Hel
Hel
Celestials-Kiss
Hel
Level 26
God Stats
15W - 25L
1,459 SR
Queue Stats
245W - 237L
1,438 Elo+
Solo
Sylvanus
Sylvanus
DanielGG447
Sylvanus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,303 Elo+
Solo
Artemis
Artemis
GY236718144996
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 55L
1,660 Elo+
Solo
Cliodhna
Cliodhna
TeaUwU_H1
Cliodhna
Level 20
God Stats
8W - 4L
1,454 SR
Queue Stats
94W - 114L
1,460 Elo+
Solo
King Arthur
King Arthur
Thechoosenon
King Arthur
Level 7
God Stats
1W - 0L
1,307 SR
Queue Stats
2W - 1L
1,534 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,479 Elo+

VS

Team Averages
Level 16
1,492 SR
1,492 Elo+
The Morrigan
The Morrigan
AnyJarachiMan
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,433 Elo+
Solo
Nemesis
Nemesis
DJ_Shazam111
Nemesis
Level 25
God Stats
4W - 4L
1,577 SR
Queue Stats
81W - 104L
1,403 Elo+
Solo
Mulan
Mulan
DearAunt4
Mulan
Level 16
God Stats
0W - 1L
1,352 SR
Queue Stats
19W - 12L
1,376 Elo+
Solo
Ymir
Ymir
Killa_Vanilla9
Ymir
Level 25
God Stats
31W - 30L
1,585 SR
Queue Stats
177W - 165L
1,581 Elo+
Solo
Olorun
Olorun
looneytoon508
Olorun
Level 6
God Stats
0W - 1L
1,445 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 23
18,598
489
20,551
32,981
28,403
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
DanielGG447
Sylvanus
9
1 / 4 / 1
11,232
296
1,806
4,618
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
28 / 4 / 6
22,786
600
48,419
36,223
16,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
TeaUwU_H1
Cliodhna
20
12 / 7 / 17
21,169
557
38,796
44,146
19,503
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Thechoosenon
King Arthur
20
1 / 17 / 15
14,907
392
8,528
34,625
30,420
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnyJarachiMan
The Morrigan
20
3 / 10 / 11
16,857
444
17,754
27,434
12,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
DJ_Shazam111
Nemesis
20
10 / 6 / 7
16,845
443
15,151
29,464
13,874
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
DearAunt4
Mulan
20
12 / 8 / 7
18,183
479
33,128
37,923
41,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
12 / 4 / 16
16,884
444
34,184
43,614
52,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 22 / 9
13,671
360
8,220
37,813
13,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
88
46
Kills
38
38
Deaths
50
62
Assists
50
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnyJarachiMan
The Morrigan
3
10
11
0.85
W
4
6
23
2.58
L
Nemesis
DJ_Shazam111
Nemesis
10
6
7
2.25
W
Sylvanus
DanielGG447
Sylvanus
1
4
1
0.38
L
Mulan
DearAunt4
Mulan
12
8
7
1.94
W
28
4
6
7.75
L
12
4
16
5
W
Cliodhna
TeaUwU_H1
Cliodhna
12
7
17
2.93
W
King Arthur
Thechoosenon
King Arthur
1
17
15
0.5
L
1
22
9
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,100
Damage
108,437
152,593
Taken
176,248
96,678
Mitigated
133,321
67,533
Healing
47,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnyJarachiMan
The Morrigan
17,754
8,825
1,477
5,631
27,434
12,328
2,949
4,603
22,772
86,270
14,303
W
20,551
962
8,976
16,085
32,981
28,403
355
15,188
17,198
81,780
0
L
Nemesis
DJ_Shazam111
Nemesis
15,151
8,409
1,024
7,909
29,464
13,874
158
8,368
21,096
0
96,856
W
Sylvanus
DanielGG447
Sylvanus
1,806
770
0
448
4,618
1,801
0
2,950
1,586
6,895
1,724
L
Mulan
DearAunt4
Mulan
33,128
6,106
0
11,678
37,923
41,449
1,783
9,738
28,185
394
106,762
W
48,419
29,154
0
19,744
36,223
16,551
7,425
9,826
25,949
0
265,564
L
34,184
5,635
1,451
12,902
43,614
52,055
597
8,221
35,393
108,347
0
W
Cliodhna
TeaUwU_H1
Cliodhna
38,796
4,748
0
20,978
44,146
19,503
1,207
15,049
28,709
0
207,290
W
King Arthur
Thechoosenon
King Arthur
8,528
2,798
0
1,302
34,625
30,420
221
13,617
20,867
0
29,348
L
8,220
4,823
1,522
4,204
37,813
13,615
3,439
5,585
31,948
59,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,692
Gold Earned
82,440
724
Minions Killed
614
0
Camps Cleared
0
2,661,469
Distance Traveled
3,081,594
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
16,857
444
152
4
0
592,342
5
W
Hel
18,598
489
120
3
0
659,877
4
L
Nemesis
16,845
443
128
3
0
723,278
6
W
Sylvanus
11,232
296
13
0
0
114,135
2
L
Mulan
18,183
479
121
3
0
634,720
4
W
Artemis
22,786
600
260
7
0
636,089
14
L
Ymir
16,884
444
121
3
0
604,007
2
W
Cliodhna
21,169
557
296
8
0
751,587
4
W
King Arthur
14,907
392
35
1
0
499,781
0
L
Olorun
13,671
360
92
2
0
527,247
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role