Player Matchup

Anubis
Anubis
EZdesignguy
Anubis
Level 14
God Stats
2W - 3L
1,370 SR
Queue Stats
18W - 25L
1,396 Elo+
Solo
Nemesis
Nemesis
Frostiko
Nemesis
Level 41
God Stats
0W - 1L
1,404 SR
Queue Stats
13W - 22L
1,479 Elo+
Party 2
Bellona
Bellona
Puzzpah
Bellona
Level 66
God Stats
0W - 2L
1,737 SR
Queue Stats
17W - 21L
1,547 Elo+
Party 2
Team Averages
Level 40
1,503 SR
1,474 Elo+

VS

Team Averages
Level 98
1,506 SR
1,467 Elo+
Izanami
Izanami
CorradeAbyss
Izanami
Level 29
God Stats
12W - 11L
1,593 SR
Queue Stats
100W - 112L
1,391 Elo+
Party 1
Zhong Kui
Zhong Kui
Lakeboy
Zhong Kui
Level 137
God Stats
3W - 1L
1,403 SR
Queue Stats
181W - 174L
1,583 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sunvanished
Kumbhakarna
Level 127
God Stats
4W - 1L
1,521 SR
Queue Stats
69W - 104L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 6 / 4
10,438
696
13,796
11,734
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Frostiko
Nemesis
12
2 / 5 / 7
9,496
633
9,195
12,312
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Puzzpah
Bellona
13
2 / 5 / 6
9,556
637
15,101
20,926
22,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CorradeAbyss
Izanami
15
7 / 3 / 8
10,972
731
18,482
12,761
5,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Lakeboy
Zhong Kui
12
2 / 6 / 9
9,630
642
12,143
16,740
8,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Sunvanished
Kumbhakarna
17
7 / 0 / 9
11,192
746
7,628
15,923
19,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
9
Kills
16
16
Deaths
9
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
CorradeAbyss
Izanami
7
3
8
3.67
L
Anubis
5
6
4
1.17
L
Nemesis
Frostiko
Nemesis
2
5
7
1.1
W
Zhong Kui
Lakeboy
Zhong Kui
2
6
9
1.08
L
Bellona
Puzzpah
Bellona
2
5
6
1
W
Kumbhakarna
Sunvanished
Kumbhakarna
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,092
Damage
38,253
44,972
Taken
45,424
34,974
Mitigated
34,079
6,587
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CorradeAbyss
Izanami
18,482
13,285
0
4,743
12,761
5,530
1,418
4,861
7,900
0
55,699
L
Anubis
13,796
1,161
429
2,120
11,734
6,124
0
7,430
4,304
41,649
0
L
Nemesis
Frostiko
Nemesis
9,195
3,443
0
823
12,312
6,152
0
6,402
5,910
0
19,837
W
Zhong Kui
Lakeboy
Zhong Kui
12,143
1,030
287
5,047
16,740
8,745
141
6,667
10,073
30,184
0
L
Bellona
Puzzpah
Bellona
15,101
2,585
902
2,313
20,926
22,698
0
6,098
14,372
8,251
29,158
W
Kumbhakarna
Sunvanished
Kumbhakarna
7,628
1,263
0
3,241
15,923
19,804
279
6,317
9,606
28,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
31,794
135
Minions Killed
184
4
Camps Cleared
7
709,791
Distance Traveled
714,898
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,972
731
98
7
5
231,931
2
L
Anubis
10,438
696
65
4
0
206,400
0
L
Nemesis
9,496
633
22
1
2
231,703
1
W
Zhong Kui
9,630
642
58
4
1
195,009
1
L
Bellona
9,556
637
48
3
2
271,688
0
W
Kumbhakarna
11,192
746
28
2
1
287,958
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role