Player Matchup

Anhur
Anhur
Duckluckcluck
Anhur
Level 15
God Stats
5W - 4L
1,665 SR
Queue Stats
25W - 17L
1,621 Elo+
Solo
Cabrakan
Cabrakan
IMThecarringnow
Cabrakan
Level 7
God Stats
13W - 6L
1,729 SR
Queue Stats
86W - 42L
1,748 Elo+
Solo
Tiamat
Tiamat
Mantã
Tiamat
Level 18
God Stats
6W - 6L
1,506 SR
Queue Stats
146W - 131L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
Suedeh3ad
Tsukuyomi
Level 17
God Stats
51W - 37L
1,874 SR
Queue Stats
420W - 422L
1,596 Elo+
Solo
Bellona
Bellona
sabnovaa
Bellona
Level 16
God Stats
6W - 3L
1,543 SR
Queue Stats
157W - 125L
1,592 Elo+
Solo
Team Averages
Level 15
1,663 SR
1,631 Elo+

VS

Team Averages
Level 16
1,564 SR
1,575 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ClutchGodDom1
Ares
Level 18
God Stats
5W - 2L
1,835 SR
Queue Stats
75W - 38L
1,777 Elo+
Solo
Bellona
Bellona
Kaissap
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
RentableMerci
Thoth
Level 29
God Stats
5W - 5L
1,485 SR
Queue Stats
136W - 107L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
6,628
663
6,347
4,935
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
12
6 / 1 / 0
6,850
685
4,696
6,562
4,458
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Mantã
Tiamat
10
2 / 2 / 7
5,913
591
4,900
5,363
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Suedeh3ad
Tsukuyomi
11
5 / 0 / 3
6,257
626
4,952
5,503
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
sabnovaa
Bellona
7
1 / 1 / 2
4,953
495
2,164
6,269
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
1 / 4 / 3
5,270
527
6,318
7,861
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
 
Heimdallr
6
0 / 4 / 0
4,318
432
1,913
6,035
471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
1 / 2 / 2
5,090
509
3,176
7,467
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Kaissap
Bellona
5
0 / 6 / 0
3,953
395
613
4,940
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 5 / 1
6,045
605
4,715
5,973
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
21
Kills
4
4
Deaths
21
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
4
3
0.63
L
Heimdallr
 
Heimdallr
0
4
0
0
L
1
2
2
1
W
7
0
0
7
W
Cabrakan
6
1
0
6
L
Bellona
Kaissap
Bellona
0
6
0
0
W
Tiamat
Mantã
Tiamat
2
2
7
2.75
L
2
5
1
0.5
W
Tsukuyomi
Suedeh3ad
Tsukuyomi
5
0
3
6.5
W
Bellona
sabnovaa
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,059
Damage
16,735
28,632
Taken
32,276
14,234
Mitigated
9,843
10,849
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,318
1,063
0
2,502
7,861
2,257
0
3,314
4,463
0
29,232
L
Heimdallr
 
Heimdallr
1,913
1,377
0
903
6,035
471
0
0
6,035
0
12,228
L
3,176
345
0
2,560
7,467
3,300
0
1,427
5,996
13,625
0
W
6,347
2,531
0
2,556
4,935
1,317
382
1,112
3,791
0
36,599
W
Cabrakan
4,696
772
0
2,964
6,562
4,458
136
711
5,851
42,378
0
L
Bellona
Kaissap
Bellona
613
259
0
102
4,940
2,526
0
3,090
1,802
0
7,605
W
Tiamat
Mantã
Tiamat
4,900
433
0
1,518
5,363
2,842
72
1,755
3,493
24,778
0
L
4,715
74
0
662
5,973
1,289
0
1,716
4,061
29,059
0
W
Tsukuyomi
Suedeh3ad
Tsukuyomi
4,952
1,022
0
1,635
5,503
1,622
0
1,220
4,229
0
30,095
W
Bellona
sabnovaa
Bellona
2,164
612
74
2,102
6,269
3,995
0
2,771
3,377
1,901
13,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,601
Gold Earned
24,676
330
Minions Killed
182
0
Camps Cleared
0
952,049
Distance Traveled
844,547
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,270
527
49
5
0
208,625
2
L
Heimdallr
4,318
432
25
3
0
159,089
1
L
Ares
5,090
509
22
2
0
193,488
1
W
Anhur
6,628
663
70
7
0
176,983
2
W
Cabrakan
6,850
685
98
10
0
162,667
1
L
Bellona
3,953
395
18
2
0
108,213
0
W
Tiamat
5,913
591
69
7
0
197,365
4
L
Thoth
6,045
605
68
7
0
175,132
1
W
Tsukuyomi
6,257
626
65
7
0
230,293
2
W
Bellona
4,953
495
28
3
0
184,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role