Player Matchup

Mulan
Mulan
Gnomio_Raivoso
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
LubricateThis
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,598 Elo+
Solo
Pele
Pele
Sr_Star-
Pele
Level 41
God Stats
22W - 14L
1,548 SR
Queue Stats
58W - 45L
1,372 Elo+
Party 1
Discordia
Discordia
WoodSpecs
Discordia
Level 16
God Stats
5W - 6L
1,068 SR
Queue Stats
18W - 25L
1,253 Elo+
Solo
Cernunnos
Cernunnos
oscar_ramirez855
Cernunnos
Level 24
God Stats
3W - 1L
1,739 SR
Queue Stats
10W - 5L
1,467 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,415 Elo+

VS

Team Averages
Level 7
1,459 SR
1,358 Elo+
Horus
Horus
FasterCircle58
Horus
Level 6
God Stats
9W - 9L
1,427 SR
Queue Stats
98W - 68L
1,602 Elo+
Solo
Ymir
Ymir
Magicalpotman
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Da Ji
Da Ji
happy_clavicle1
Da Ji
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 5L
1,144 Elo+
Solo
Izanami
Izanami
kingjames_28000
Izanami
Level 25
God Stats
10W - 16L
1,370 SR
Queue Stats
112W - 143L
1,298 Elo+
Solo
Kukulkan
Kukulkan
lil_joker2121
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
7,948
568
5,438
8,309
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
13
2 / 0 / 2
7,717
551
2,957
6,254
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
14
4 / 1 / 2
8,187
585
3,472
7,257
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
WoodSpecs
Discordia
12
5 / 3 / 5
7,940
567
4,221
5,887
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
13
6 / 1 / 3
8,290
592
8,901
6,820
2,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,534
395
1,930
9,071
3,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

1
0 / 2 / 0
4,162
297
632
1,449
543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 2 / 0
8,031
574
7,830
10,069
3,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 1
6,855
490
5,400
10,109
3,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
lil_joker2121
Kukulkan
9
0 / 7 / 1
5,573
398
1,543
5,987
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
8
8
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
2
3
7
1.83
W
Cthulhu
2
0
2
3
L
0
2
0
0
W
Pele
4
1
2
5
W
Discordia
WoodSpecs
Discordia
5
3
5
2.5
L
5
2
0
2.5
L
2
5
1
0.5
L
Kukulkan
lil_joker2121
Kukulkan
0
7
1
0.07
W
Cernunnos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,989
Damage
17,335
34,527
Taken
36,685
16,435
Mitigated
13,023
8,067
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,930
1,166
312
1,212
9,071
3,550
0
839
8,018
0
14,478
W
5,438
1,299
0
1,298
8,309
5,210
1,278
243
8,066
19
23,027
W
Cthulhu
2,957
173
0
3,000
6,254
5,184
305
137
6,106
39,316
0
L
632
489
0
24
1,449
543
0
0
1,449
1,001
0
W
Pele
3,472
1,100
145
870
7,257
2,312
2,622
251
6,966
0
48,823
W
Discordia
WoodSpecs
Discordia
4,221
263
0
829
5,887
1,691
188
990
4,783
30,121
0
L
7,830
1,772
0
1,560
10,069
3,671
1,242
2,267
7,433
0
50,123
L
5,400
4,074
0
2,057
10,109
3,392
66
252
9,813
0
43,633
L
Kukulkan
lil_joker2121
Kukulkan
1,543
359
0
0
5,987
1,867
216
2,819
2,794
14,542
0
W
Cernunnos
8,901
4,923
0
1,925
6,820
2,038
3,361
453
6,367
0
52,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,082
Gold Earned
30,155
394
Minions Killed
253
0
Camps Cleared
0
1,300,874
Distance Traveled
974,397
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,534
395
31
2
0
272,601
0
W
Mulan
7,948
568
49
4
0
241,536
0
W
Cthulhu
7,717
551
88
6
0
253,302
3
L
Ymir
4,162
297
0
0
0
40,997
0
W
Pele
8,187
585
79
6
0
295,840
1
W
Discordia
7,940
567
79
6
0
268,551
2
L
Da Ji
8,031
574
102
7
0
269,829
0
L
Izanami
6,855
490
81
6
0
218,251
1
L
Kukulkan
5,573
398
39
3
0
172,719
0
W
Cernunnos
8,290
592
99
7
0
241,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role