Player Matchup

Da Ji
Da Ji
C45844159
Da Ji
Level 29
God Stats
10W - 10L
1,415 SR
Queue Stats
197W - 213L
1,445 Elo+
Solo
Amaterasu
Amaterasu
Cabba78
Amaterasu
Level 5
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 2
Kuzenbo
Kuzenbo
DanDanDanii
Kuzenbo
Level 27
God Stats
11W - 3L
1,825 SR
Queue Stats
110W - 96L
1,456 Elo+
Solo
Merlin
Merlin
Ilathariel
Merlin
Level 4
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 2L
1,378 Elo+
Party 2
Neith
Neith
Tallafano
Neith
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 2L
1,378 Elo+
Party 2
Team Averages
Level 14
1,475 SR
1,396 Elo+

VS

Team Averages
Level 27
1,574 SR
1,479 Elo+
Ah Puch
Ah Puch
DarthVadderIRL
Ah Puch
Level 39
God Stats
3W - 2L
1,748 SR
Queue Stats
70W - 90L
1,466 Elo+
Party 1
Medusa
Medusa
DemonioPT
Medusa
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 56L
1,443 Elo+
Party 1
Yemoja
Yemoja
SSempay
Yemoja
Level 27
God Stats
7W - 2L
1,621 SR
Queue Stats
38W - 37L
1,424 Elo+
Solo
Mulan
Mulan
illegaleturk3636
Mulan
Level 20
God Stats
6W - 4L
1,500 SR
Queue Stats
157W - 97L
1,609 Elo+
Solo
Hercules
Hercules
lxt2021
Hercules
Level 28
God Stats
3W - 4L
1,503 SR
Queue Stats
266W - 288L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C45844159
Da Ji
12
7 / 5 / 3
7,897
607
8,910
10,477
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Cabba78
Amaterasu
10
1 / 1 / 3
6,152
473
1,668
5,543
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
DanDanDanii
Kuzenbo
9
0 / 6 / 5
5,553
427
4,067
8,860
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Ilathariel
Merlin
10
1 / 8 / 1
5,829
448
2,454
7,249
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Tallafano
Neith
9
1 / 5 / 0
5,542
426
4,795
6,909
1,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 4
8,156
627
6,648
9,187
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
DemonioPT
Medusa
10
2 / 2 / 3
6,402
492
5,462
6,429
1,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SSempay
Yemoja
10
2 / 2 / 2
6,669
513
3,614
8,145
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
14 / 1 / 2
8,773
675
10,159
6,856
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
lxt2021
Hercules
12
1 / 1 / 3
7,186
553
2,144
4,717
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
25
25
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
C45844159
Da Ji
7
5
3
1.7
L
Amaterasu
Cabba78
Amaterasu
1
1
3
2.5
L
Kuzenbo
DanDanDanii
Kuzenbo
0
6
5
0.42
W
6
4
4
2
W
Medusa
DemonioPT
Medusa
2
2
3
1.75
L
Merlin
Ilathariel
Merlin
1
8
1
0.19
W
Yemoja
SSempay
Yemoja
2
2
2
1.5
L
Neith
Tallafano
Neith
1
5
0
0.2
W
14
1
2
15
W
Hercules
lxt2021
Hercules
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
28,027
39,038
Taken
35,334
17,929
Mitigated
18,060
5,950
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
C45844159
Da Ji
8,910
2,956
0
3,360
10,477
3,327
0
1,997
8,480
0
35,084
L
Amaterasu
Cabba78
Amaterasu
1,668
654
0
584
5,543
3,980
231
694
4,735
0
18,498
L
Kuzenbo
DanDanDanii
Kuzenbo
4,067
1,629
0
1,000
8,860
6,925
0
2,500
6,360
12,141
0
W
6,648
606
0
2,585
9,187
2,979
690
1,774
7,413
44,593
0
W
Medusa
DemonioPT
Medusa
5,462
3,004
0
1,992
6,429
1,624
852
1,502
4,927
0
33,532
L
Merlin
Ilathariel
Merlin
2,454
301
0
28
7,249
1,946
706
3,620
3,629
23,672
0
W
Yemoja
SSempay
Yemoja
3,614
1,043
356
1,105
8,145
5,525
1,042
2,007
6,138
23,883
0
L
Neith
Tallafano
Neith
4,795
2,727
0
978
6,909
1,751
0
1,451
5,366
0
26,007
W
10,159
2,586
0
4,022
6,856
2,917
0
783
6,073
0
42,642
W
Hercules
lxt2021
Hercules
2,144
0
0
1,163
4,717
5,015
0
455
4,262
0
33,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
37,186
226
Minions Killed
345
0
Camps Cleared
0
1,144,854
Distance Traveled
1,160,056
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,897
607
60
5
0
235,145
0
L
Amaterasu
6,152
473
49
4
0
277,577
2
L
Kuzenbo
5,553
427
13
1
0
213,336
0
W
Ah Puch
8,156
627
89
7
0
222,851
5
W
Medusa
6,402
492
67
5
0
239,047
3
L
Merlin
5,829
448
53
4
0
188,816
1
W
Yemoja
6,669
513
35
3
0
234,555
2
L
Neith
5,542
426
51
4
0
229,980
0
W
Mulan
8,773
675
83
6
0
265,879
0
W
Hercules
7,186
553
71
5
0
197,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role