Player Matchup

Gilgamesh
Gilgamesh
Doofenshmood
Gilgamesh
Level 15
God Stats
22W - 9L
1,787 SR
Queue Stats
39W - 26L
1,708 Elo+
Party 1
Bakasura
Bakasura
LilZki
Bakasura
Level 4
God Stats
6W - 4L
1,524 SR
Queue Stats
14W - 13L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mattom04
Kumbhakarna
Level 46
God Stats
50W - 28L
1,710 SR
Queue Stats
55W - 44L
1,629 Elo+
Party 1
Mercury
Mercury
MercSpeed
Mercury
Level 25
God Stats
42W - 27L
1,666 SR
Queue Stats
52W - 35L
1,659 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sannityreap
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,642 Elo+
Solo
Team Averages
Level 23
1,637 SR
1,622 Elo+

VS

Team Averages
Level 11
1,572 SR
1,585 Elo+
Merlin
Merlin
Akameleon
Merlin
Level 22
God Stats
0W - 1L
1,608 SR
Queue Stats
15W - 7L
1,732 Elo+
Solo
Anhur
Anhur
Foka4a
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,549 Elo+
Solo
Hun Batz
Hun Batz
PoseidenMain
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,420 Elo+
Party 2
Amaterasu
Amaterasu
Totaku18
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
Койоте
Baron Samedi
Level 3
God Stats
4W - 3L
1,751 SR
Queue Stats
4W - 3L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doofenshmood
Gilgamesh
11
5 / 1 / 3
6,383
638
5,355
5,630
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
LilZki
Bakasura
8
1 / 2 / 1
5,119
512
1,871
4,610
1,426
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Mattom04
Kumbhakarna
8
0 / 0 / 9
5,394
539
1,855
4,098
2,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
MercSpeed
Mercury
11
7 / 0 / 3
6,701
670
6,335
5,734
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
sannityreap
Ah Muzen Cab
11
7 / 1 / 0
6,628
663
6,005
5,118
1,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akameleon
Merlin
8
2 / 2 / 0
5,007
501
4,113
6,374
1,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Foka4a
Anhur
7
0 / 4 / 0
4,379
438
1,616
4,880
1,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
PoseidenMain
Hun Batz
7
0 / 5 / 1
4,374
437
1,653
6,258
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Totaku18
Amaterasu
8
1 / 4 / 0
4,647
465
2,351
7,572
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Койоте
Baron Samedi
9
1 / 5 / 0
5,300
530
1,723
5,992
2,270
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
20
Kills
4
4
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akameleon
Merlin
2
2
0
1
W
Gilgamesh
Doofenshmood
Gilgamesh
5
1
3
6.5
L
Anhur
Foka4a
Anhur
0
4
0
0
W
Bakasura
LilZki
Bakasura
1
2
1
0.75
W
Kumbhakarna
Mattom04
Kumbhakarna
0
0
9
4.5
W
Mercury
MercSpeed
Mercury
7
0
3
8.5
L
Hun Batz
PoseidenMain
Hun Batz
0
5
1
0.1
L
Amaterasu
Totaku18
Amaterasu
1
4
0
0.25
W
Ah Muzen Cab
sannityreap
Ah Muzen Cab
7
1
0
7
L
Baron Samedi
Койоте
Baron Samedi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
11,456
25,190
Taken
31,076
10,784
Mitigated
11,021
9,582
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akameleon
Merlin
4,113
492
0
2,168
6,374
1,789
63
29
6,315
23,881
0
W
Gilgamesh
Doofenshmood
Gilgamesh
5,355
1,261
0
2,410
5,630
3,537
96
623
5,007
3,928
27,231
L
Anhur
Foka4a
Anhur
1,616
756
0
462
4,880
1,068
0
720
4,160
0
17,051
W
Bakasura
LilZki
Bakasura
1,871
875
0
909
4,610
1,426
1,045
1,887
2,723
0
11,176
W
Kumbhakarna
Mattom04
Kumbhakarna
1,855
105
830
924
4,098
2,276
68
631
3,467
5,982
0
W
Mercury
MercSpeed
Mercury
6,335
3,224
0
2,382
5,734
1,811
801
810
4,924
0
31,835
L
Hun Batz
PoseidenMain
Hun Batz
1,653
378
0
725
6,258
2,130
0
553
5,705
0
21,788
L
Amaterasu
Totaku18
Amaterasu
2,351
1,270
0
2,641
7,572
3,764
0
567
7,005
0
13,268
W
Ah Muzen Cab
sannityreap
Ah Muzen Cab
6,005
2,776
0
2,127
5,118
1,734
99
1,885
3,233
0
43,649
L
Baron Samedi
Койоте
Baron Samedi
1,723
176
0
1,139
5,992
2,270
0
755
5,237
14,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
23,707
270
Minions Killed
197
0
Camps Cleared
0
1,063,933
Distance Traveled
913,515
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,007
501
48
5
0
181,731
2
W
Gilgamesh
6,383
638
66
7
0
211,959
5
L
Anhur
4,379
438
33
3
0
174,423
0
W
Bakasura
5,119
512
38
4
0
214,891
1
W
Kumbhakarna
5,394
539
9
1
0
203,892
1
W
Mercury
6,701
670
69
7
0
241,617
4
L
Hun Batz
4,374
437
47
5
0
201,094
3
L
Amaterasu
4,647
465
33
3
0
192,469
0
W
Ah Muzen Cab
6,628
663
88
9
0
191,574
4
L
Baron Samedi
5,300
530
36
4
0
163,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role