Player Matchup

Freya
Freya
DerZarg
Freya
Level 46
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Fulker
Merlin
Level 26
God Stats
0W - 1L
1,676 SR
Queue Stats
5W - 6L
1,574 Elo+
Solo
Geb
Geb
Kackeldackel_13
Geb
Level 80
God Stats
0W - 2L
1,524 SR
Queue Stats
2W - 3L
1,576 Elo+
Party 1
Artemis
Artemis
Phanter134194
Artemis
Level 17
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 9L
1,489 Elo+
Solo
Odin
Odin
zxdual
Odin
Level 46
God Stats
0W - 2L
1,599 SR
Queue Stats
19W - 25L
1,460 Elo+
Solo
Team Averages
Level 43
1,551 SR
1,520 Elo+

VS

Team Averages
Level 133
1,732 SR
1,575 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fenfear
Ra
Level 156
God Stats
2W - 1L
1,789 SR
Queue Stats
182W - 178L
1,658 Elo+
Party 2
Hel
Hel
Zerveris
Hel
Level 126
God Stats
6W - 0L
2,013 SR
Queue Stats
96W - 84L
1,601 Elo+
Party 2
Guan Yu
Guan Yu
aStreb
Guan Yu
Level 155
God Stats
13W - 7L
1,874 SR
Queue Stats
338W - 302L
1,634 Elo+
Party 2
Bacchus
Bacchus
this isparta1
Bacchus
Level 100
God Stats
4W - 5L
1,483 SR
Queue Stats
71W - 94L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DerZarg
Freya
14
1 / 6 / 1
7,728
703
3,391
11,219
3,633
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Fulker
Merlin
14
2 / 6 / 1
8,112
737
6,946
10,026
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 3
7,852
714
6,673
17,221
12,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
13
0 / 6 / 1
7,238
658
6,366
9,534
3,717
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
zxdual
Odin
13
1 / 6 / 2
7,606
691
5,298
12,450
7,375
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 0 / 0
6,150
559
0
0
0
18
6 / 1 / 9
10,698
973
13,603
10,073
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 0 / 8
8,973
816
6,873
4,708
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
aStreb
Guan Yu
18
13 / 2 / 7
12,025
1,093
25,075
18,654
21,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
16
6 / 1 / 12
10,334
939
6,560
11,873
18,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
4
Kills
27
27
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
0
0
L
Freya
DerZarg
Freya
1
6
1
0.25
W
6
1
9
10.5
L
Merlin
Fulker
Merlin
2
6
1
0.42
L
0
3
3
0.5
L
Artemis
0
6
1
0.08
W
2
0
8
6
W
Guan Yu
aStreb
Guan Yu
13
2
7
8.25
W
Bacchus
6
1
12
12
L
Odin
zxdual
Odin
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,674
Damage
52,111
60,450
Taken
45,308
30,551
Mitigated
46,696
5,606
Healing
28,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Freya
DerZarg
Freya
3,391
1,038
0
1,107
11,219
3,633
508
4,731
6,036
16,982
0
W
13,603
1,074
3,232
4,611
10,073
4,968
2,353
5,694
4,379
51,204
0
L
Merlin
Fulker
Merlin
6,946
898
0
0
10,026
3,734
466
4,616
5,019
32,475
0
L
6,673
454
1,433
2,564
17,221
12,092
28
7,269
9,103
26,322
0
L
Artemis
6,366
2,498
0
502
9,534
3,717
1,565
5,381
3,919
0
23,377
W
6,873
248
4,381
2,819
4,708
2,040
674
1,977
2,731
38,997
0
W
Guan Yu
aStreb
Guan Yu
25,075
3,759
2,844
10,090
18,654
21,060
764
5,578
12,995
1,404
39,662
W
Bacchus
6,560
1,051
330
348
11,873
18,628
904
3,980
7,723
13,287
0
L
Odin
zxdual
Odin
5,298
1,230
0
0
12,450
7,375
0
5,211
6,736
63
20,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,536
Gold Earned
48,180
208
Minions Killed
256
8
Camps Cleared
8
875,868
Distance Traveled
906,290
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,150
559
0
0
0
0
0
L
Freya
7,728
703
39
4
2
178,744
4
W
Ra
10,698
973
107
10
3
220,736
4
L
Merlin
8,112
737
60
5
4
157,875
0
L
Geb
7,852
714
30
3
0
206,083
0
L
Artemis
7,238
658
47
4
1
144,689
0
W
Hel
8,973
816
89
8
2
234,731
1
W
Guan Yu
12,025
1,093
48
4
2
243,287
3
W
Bacchus
10,334
939
12
1
1
207,536
1
L
Odin
7,606
691
32
3
1
188,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role