Player Matchup

Amaterasu
Amaterasu
DExLIFExATH
Amaterasu
Level 117
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 1L
1,453 Elo+
Party 2
Hades
Hades
Joe Gr1zzzLy
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,714 Elo+
Party 2
Merlin
Merlin
Reek safe
Merlin
Level 108
God Stats
2W - 0L
1,535 SR
Queue Stats
28W - 26L
1,486 Elo+
Party 2
The Morrigan
The Morrigan
TheHeatMerchant
The Morrigan
Level 144
God Stats
4W - 6L
1,267 SR
Queue Stats
476W - 470L
1,503 Elo+
Party 3
Discordia
Discordia
charliebitmeee
Discordia
Level 67
God Stats
3W - 3L
1,468 SR
Queue Stats
144W - 164L
1,469 Elo+
Party 3
Team Averages
Level 92
1,403 SR
1,525 Elo+

VS

Team Averages
Level 100
1,576 SR
1,441 Elo+
Sol
Sol
Frank West877
Sol
Level 147
God Stats
0W - 1L
1,641 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 1
Raijin
Raijin
Stalthis
Raijin
Level 149
God Stats
2W - 2L
1,460 SR
Queue Stats
482W - 514L
1,466 Elo+
Solo
Rama
Rama
Tarpppp
Rama
Level 114
God Stats
0W - 1L
1,710 SR
Queue Stats
4W - 4L
1,534 Elo+
Party 1
Artio
Artio
WolfSlayerNXJ19
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Solo
Geb
Geb
ZigHail88
Geb
Level 62
God Stats
4W - 4L
1,570 SR
Queue Stats
457W - 480L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DExLIFExATH
Amaterasu
19
9 / 4 / 17
11,833
910
13,935
21,495
23,587
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 7 / 11
9,644
742
7,321
11,885
8,826
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Reek safe
Merlin
20
9 / 4 / 16
12,508
962
22,402
9,952
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
TheHeatMerchant
The Morrigan
17
1 / 6 / 17
10,076
775
10,675
8,479
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
charliebitmeee
Discordia
18
5 / 4 / 12
10,900
838
11,704
8,350
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 10
11,401
877
15,627
17,581
10,720
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Stalthis
Raijin
17
4 / 4 / 11
9,898
761
5,839
10,382
6,817
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Tarpppp
Rama
17
7 / 5 / 11
10,107
777
17,724
12,809
4,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 7 / 12
8,868
682
3,638
16,947
9,305
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 7 / 19
9,435
726
8,644
17,216
22,720
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
88
28
Kills
25
25
Deaths
28
73
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DExLIFExATH
Amaterasu
9
4
17
4.38
L
10
5
10
3
W
4
7
11
1.36
W
Merlin
Reek safe
Merlin
9
4
16
4.25
L
Raijin
Stalthis
Raijin
4
4
11
2.38
L
Rama
Tarpppp
Rama
7
5
11
2.5
W
The Morrigan
TheHeatMerchant
The Morrigan
1
6
17
1.58
L
2
7
12
1.14
L
2
7
19
1.64
W
Discordia
charliebitmeee
Discordia
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,037
Damage
51,472
60,161
Taken
74,935
42,540
Mitigated
54,292
20,416
Healing
22,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DExLIFExATH
Amaterasu
13,935
5,908
2,095
9,422
21,495
23,587
1,049
9,660
11,835
1,368
17,149
L
15,627
4,682
2,667
6,165
17,581
10,720
660
13,959
3,394
40,032
0
W
7,321
956
374
1,433
11,885
8,826
438
7,574
4,311
13,396
0
W
Merlin
Reek safe
Merlin
22,402
1,434
320
3,067
9,952
3,890
552
6,000
3,952
44,771
0
L
Raijin
Stalthis
Raijin
5,839
915
1,758
1,802
10,382
6,817
260
7,210
3,065
24,083
0
L
Rama
Tarpppp
Rama
17,724
13,956
672
1,878
12,809
4,730
413
9,588
3,165
0
35,954
W
The Morrigan
TheHeatMerchant
The Morrigan
10,675
1,189
1,536
1,253
8,479
3,110
1,240
5,676
2,766
24,221
0
L
3,638
762
1,515
2,543
16,947
9,305
217
12,545
4,246
7,661
0
L
8,644
1,188
1,187
1,957
17,216
22,720
0
9,303
7,665
16,826
0
W
Discordia
charliebitmeee
Discordia
11,704
237
0
916
8,350
3,127
1,880
4,801
3,549
21,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,961
Gold Earned
49,709
131
Minions Killed
130
0
Camps Cleared
0
1,231,615
Distance Traveled
1,123,978
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,833
910
6
0
0
265,415
0
L
Sol
11,401
877
44
3
0
239,858
0
W
Hades
9,644
742
19
1
0
203,406
0
W
Merlin
12,508
962
48
4
0
251,538
0
L
Raijin
9,898
761
26
2
0
220,559
1
L
Rama
10,107
777
44
3
0
204,664
0
W
The Morrigan
10,076
775
29
2
0
250,714
2
L
Artio
8,868
682
6
0
0
245,253
0
L
Geb
9,435
726
10
1
0
213,644
0
W
Discordia
10,900
838
29
2
0
260,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role