Player Matchup

Izanami
Izanami
Arganodus
Izanami
Level 157
God Stats
8W - 5L
1,595 SR
Queue Stats
242W - 212L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
IamMenzy
Nu Wa
Level 44
God Stats
3W - 5L
1,595 SR
Queue Stats
13W - 18L
1,433 Elo+
Party 1
Hercules
Hercules
MiniBam-
Hercules
Level 69
God Stats
1W - 0L
1,152 SR
Queue Stats
8W - 14L
1,387 Elo+
Party 1
Cerberus
Cerberus
RiotStarter6857
Cerberus
Level 16
God Stats
1W - 1L
1,335 SR
Queue Stats
16W - 15L
1,538 Elo+
Party 2
Bakasura
Bakasura
mini_zombiehuntr
Bakasura
Level 140
God Stats
2W - 0L
1,671 SR
Queue Stats
22W - 24L
1,444 Elo+
Party 1
Team Averages
Level 85
1,470 SR
1,471 Elo+

VS

Team Averages
Level 53
1,622 SR
1,507 Elo+
Arachne
Arachne
ExiledOregano25
Arachne
Level 40
God Stats
29W - 38L
1,625 SR
Queue Stats
93W - 137L
1,399 Elo+
Solo
Danzaburou
Danzaburou
YemojaThighs
Danzaburou
Level 29
God Stats
9W - 2L
1,963 SR
Queue Stats
83W - 53L
1,618 Elo+
Party 3
Loki
Loki
bobbujack
Loki
Level 49
God Stats
30W - 24L
1,505 SR
Queue Stats
84W - 97L
1,445 Elo+
Solo
He Bo
He Bo
jjvitale22
He Bo
Level 103
God Stats
15W - 13L
1,541 SR
Queue Stats
81W - 76L
1,578 Elo+
Party 3
Vamana
Vamana
samnosuke35
Vamana
Level 44
God Stats
0W - 3L
1,477 SR
Queue Stats
20W - 24L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arganodus
Izanami
20
10 / 3 / 7
15,999
571
21,242
19,907
8,348
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
IamMenzy
Nu Wa
20
5 / 6 / 10
14,480
517
24,518
16,483
5,596
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
MiniBam-
Hercules
20
11 / 4 / 6
15,836
566
25,406
31,264
23,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
17
2 / 1 / 10
12,010
429
10,431
23,715
24,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 4 / 5
16,370
585
16,543
23,971
10,876
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
8,563
306
2,053
20,464
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
YemojaThighs
Danzaburou
19
7 / 7 / 2
13,288
475
30,007
28,629
12,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Loki
17
3 / 5 / 7
12,620
451
12,662
21,969
23,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
19
3 / 6 / 5
12,540
448
16,163
21,935
7,158
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
20
5 / 8 / 3
13,313
475
21,625
29,716
25,381
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
35
Kills
18
18
Deaths
35
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arganodus
Izanami
10
3
7
4.5
L
0
9
0
0
W
Nu Wa
IamMenzy
Nu Wa
5
6
10
1.67
W
Hercules
MiniBam-
Hercules
11
4
6
3.5
W
Cerberus
2
1
10
7
L
Danzaburou
YemojaThighs
Danzaburou
7
7
2
1.14
L
Loki
3
5
7
1.3
L
He Bo
3
6
5
0.92
W
7
4
5
2.38
L
Vamana
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,140
Damage
82,510
115,340
Taken
122,713
72,920
Mitigated
74,721
41,508
Healing
30,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arganodus
Izanami
21,242
12,059
0
7,587
19,907
8,348
11,123
2,289
17,618
0
145,532
L
2,053
1,147
0
5,284
20,464
5,965
0
5,629
14,835
0
31,541
W
Nu Wa
IamMenzy
Nu Wa
24,518
5,737
0
1,806
16,483
5,596
893
4,708
11,676
93,860
0
W
Hercules
MiniBam-
Hercules
25,406
13,041
0
18,512
31,264
23,722
1,369
3,839
26,198
0
91,082
W
Cerberus
10,431
651
683
5,231
23,715
24,378
412
3,575
20,093
33,298
0
L
Danzaburou
YemojaThighs
Danzaburou
30,007
13,012
0
8,838
28,629
12,293
726
5,814
22,205
0
113,194
L
Loki
12,662
2,606
0
4,404
21,969
23,924
0
8,834
11,736
1,446
55,780
L
He Bo
16,163
633
0
4,702
21,935
7,158
0
7,951
13,797
89,719
0
W
16,543
11,606
0
7,689
23,971
10,876
3,047
2,649
21,086
0
161,818
L
Vamana
21,625
9,729
0
7,760
29,716
25,381
430
6,721
22,018
0
83,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,695
Gold Earned
60,324
784
Minions Killed
626
0
Camps Cleared
0
2,774,808
Distance Traveled
2,210,979
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,999
571
244
9
0
508,413
14
L
Arachne
8,563
306
54
2
0
267,572
1
W
Nu Wa
14,480
517
138
5
0
478,045
0
W
Hercules
15,836
566
137
5
0
569,652
0
W
Cerberus
12,010
429
57
2
0
575,252
3
L
Danzaburou
13,288
475
199
7
0
455,344
4
L
Loki
12,620
451
73
3
0
526,701
6
L
He Bo
12,540
448
144
5
0
463,061
1
W
Bakasura
16,370
585
208
7
0
643,446
1
L
Vamana
13,313
475
156
6
0
498,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role