Player Matchup

Tsukuyomi
Tsukuyomi
G4 DUCKS
Tsukuyomi
Level 17
God Stats
33W - 43L
1,332 SR
Queue Stats
41W - 55L
1,307 Elo+
Party 2
Hades
Hades
Killer DUCKS301
Hades
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 29L
1,231 Elo+
Party 2
Merlin
Merlin
Lilsko5935
Merlin
Level 17
God Stats
17W - 24L
1,385 SR
Queue Stats
49W - 61L
1,318 Elo+
Party 2
Kukulkan
Kukulkan
Warrickk8630
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,288 Elo+
Party 2
Fenrir
Fenrir
XxGonZaLoO
Fenrir
Level 17
God Stats
10W - 15L
1,333 SR
Queue Stats
53W - 55L
1,406 Elo+
Solo
Team Averages
Level 15
1,410 SR
1,310 Elo+

VS

Team Averages
Level 6
1,492 SR
1,230 Elo+
Bellona
Bellona
BerserK_TURTLE
Bellona
Level 11
God Stats
1W - 2L
1,244 SR
Queue Stats
10W - 27L
1,241 Elo+
Party 3
Terra
Terra
ItsTronical
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,237 Elo+
Party 1
Thor
Thor
JustDysonous
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,237 Elo+
Party 1
Artemis
Artemis
Shattered_echo
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,237 Elo+
Party 1
Nemesis
Nemesis
nohcaljer
Nemesis
Level 6
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 21L
1,196 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
G4 DUCKS
Tsukuyomi
20
21 / 8 / 22
15,327
1,277
42,777
22,155
8,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 9 / 36
13,858
1,155
18,995
22,680
13,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Lilsko5935
Merlin
20
19 / 2 / 19
15,304
1,275
21,830
20,289
9,407
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Warrickk8630
Kukulkan
20
5 / 9 / 32
13,114
1,093
14,411
18,396
7,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
XxGonZaLoO
Fenrir
20
7 / 5 / 18
12,781
1,065
8,594
14,493
12,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 12
15,245
1,270
12,490
23,076
20,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 15 / 25
12,963
1,080
10,954
34,859
25,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 17 / 16
13,235
1,103
21,230
25,479
8,297
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 8 / 16
15,534
1,295
34,433
17,710
5,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
nohcaljer
Nemesis
19
0 / 13 / 9
10,623
885
12,871
21,177
6,425
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
111
58
Kills
33
33
Deaths
58
127
Assists
78
Player
Kills
Deaths
Assists
KDA
L
10
5
12
3.2
W
Tsukuyomi
G4 DUCKS
Tsukuyomi
21
8
22
4
L
3
15
25
1.03
L
8
17
16
0.94
W
6
9
36
2.67
W
Merlin
Lilsko5935
Merlin
19
2
19
14.25
L
12
8
16
2.5
W
Kukulkan
Warrickk8630
Kukulkan
5
9
32
2.33
W
Fenrir
XxGonZaLoO
Fenrir
7
5
18
3.2
L
Nemesis
nohcaljer
Nemesis
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,607
Damage
91,978
98,013
Taken
122,301
51,871
Mitigated
66,690
6,053
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,490
3,775
1,811
2,439
23,076
20,398
0
9,879
12,480
337
43,573
W
Tsukuyomi
G4 DUCKS
Tsukuyomi
42,777
14,168
0
517
22,155
8,966
0
2,996
19,159
0
51,573
L
10,954
5,112
3,340
2,898
34,859
25,846
0
14,733
18,614
19,809
0
L
21,230
9,148
0
0
25,479
8,297
0
14,015
11,464
0
35,372
W
18,995
2,444
472
4,077
22,680
13,615
0
1,990
20,690
38,952
0
W
Merlin
Lilsko5935
Merlin
21,830
3,293
0
0
20,289
9,407
0
2,499
17,790
48,128
0
L
34,433
19,053
0
2,217
17,710
5,724
0
6,013
11,697
0
69,729
W
Kukulkan
Warrickk8630
Kukulkan
14,411
1,336
0
555
18,396
7,853
0
3,270
15,126
32,069
0
W
Fenrir
XxGonZaLoO
Fenrir
8,594
1,343
0
432
14,493
12,030
0
509
13,984
80
24,273
L
Nemesis
nohcaljer
Nemesis
12,871
4,586
0
1,033
21,177
6,425
0
10,676
10,501
0
28,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,384
Gold Earned
67,600
173
Minions Killed
169
3
Camps Cleared
5
927,663
Distance Traveled
1,036,982
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,245
1,270
59
5
3
226,504
0
W
Tsukuyomi
15,327
1,277
9
1
1
225,632
0
L
Terra
12,963
1,080
11
1
0
202,217
1
L
Thor
13,235
1,103
15
1
0
211,926
0
W
Hades
13,858
1,155
38
3
2
139,853
0
W
Merlin
15,304
1,275
51
4
0
220,405
0
L
Artemis
15,534
1,295
62
5
2
206,171
0
W
Kukulkan
13,114
1,093
54
5
0
176,743
0
W
Fenrir
12,781
1,065
21
2
0
165,030
0
L
Nemesis
10,623
885
22
2
0
190,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role