Player Matchup

Osiris
Osiris
BigTony849
Osiris
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,426 Elo+
Solo
Rama
Rama
Darckret
Rama
Level 139
God Stats
2W - 0L
1,510 SR
Queue Stats
7W - 6L
1,579 Elo+
Party 1
Janus
Janus
Dhako117
Janus
Level 150
God Stats
1W - 1L
1,529 SR
Queue Stats
25W - 26L
1,410 Elo+
Party 1
Geb
Geb
GooodNews
Geb
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 117L
1,515 Elo+
Solo
Cliodhna
Cliodhna
pulga-aislada86
Cliodhna
Level 15
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 2L
1,246 Elo+
Solo
Team Averages
Level 69
1,547 SR
1,435 Elo+

VS

Team Averages
Level 45
1,445 SR
1,548 Elo+
Odin
Odin
GDTOP
Odin
Level 29
God Stats
0W - 3L
1,236 SR
Queue Stats
86W - 79L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
Kishimu
Kukulkan
Level 58
God Stats
1W - 2L
1,504 SR
Queue Stats
89W - 84L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrCadena
Tsukuyomi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,501 Elo+
Party 3
Nemesis
Nemesis
brightlegacy77
Nemesis
Level 28
God Stats
0W - 2L
1,484 SR
Queue Stats
54W - 34L
1,568 Elo+
Party 3
Fafnir
Fafnir
xXAlphaOmégaXx77
Fafnir
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 18L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigTony849
Osiris
15
2 / 6 / 14
9,652
742
3,845
15,424
17,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
20
17 / 2 / 12
12,433
956
21,631
11,293
5,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Dhako117
Janus
18
4 / 2 / 21
11,163
859
13,417
9,755
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 23
9,998
769
5,543
15,648
14,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
18
9 / 4 / 21
11,455
881
25,938
13,767
7,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
GDTOP
Odin
15
3 / 8 / 8
9,149
704
8,801
20,813
14,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Kishimu
Kukulkan
17
2 / 5 / 8
10,049
773
17,819
11,461
4,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
MrCadena
Tsukuyomi
14
2 / 10 / 6
8,643
665
8,779
14,604
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 7 / 7
8,624
663
9,604
16,128
8,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 7
10,923
840
7,094
13,257
15,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
50
34
Kills
14
17
Deaths
34
91
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Osiris
BigTony849
Osiris
2
6
14
1.5
W
Rama
17
2
12
11.5
W
Janus
Dhako117
Janus
4
2
21
7.25
L
Odin
GDTOP
Odin
3
8
8
0.88
W
2
3
23
4.5
L
Kukulkan
Kishimu
Kukulkan
2
5
8
1.2
L
Tsukuyomi
MrCadena
Tsukuyomi
2
10
6
0.5
L
2
7
7
0.79
W
Cliodhna
9
4
21
4.88
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,374
Damage
52,097
65,887
Taken
76,263
49,180
Mitigated
50,633
20,786
Healing
19,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BigTony849
Osiris
3,845
1,788
1,102
924
15,424
17,748
702
6,037
9,065
0
8,825
W
Rama
21,631
16,449
2,190
3,102
11,293
5,525
3,631
5,075
6,125
0
32,950
W
Janus
Dhako117
Janus
13,417
239
2,378
2,214
9,755
4,140
795
3,722
5,949
38,926
0
L
Odin
GDTOP
Odin
8,801
1,659
1,320
3,246
20,813
14,901
0
5,972
14,841
0
14,670
W
5,543
203
1,325
1,835
15,648
14,665
148
6,920
8,606
12,843
0
L
Kukulkan
Kishimu
Kukulkan
17,819
2,422
1,373
1,731
11,461
4,816
0
1,351
10,110
43,134
0
L
Tsukuyomi
MrCadena
Tsukuyomi
8,779
1,531
318
864
14,604
6,594
0
4,629
9,975
0
20,887
L
9,604
2,749
1,256
4,821
16,128
8,874
0
4,915
11,213
0
17,700
W
Cliodhna
25,938
2,880
356
5,360
13,767
7,102
493
3,159
10,156
0
44,851
L
7,094
2,183
1,001
3,175
13,257
15,448
0
2,093
11,164
10,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,701
Gold Earned
47,388
141
Minions Killed
129
0
Camps Cleared
0
1,268,547
Distance Traveled
1,162,487
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,652
742
12
1
0
235,284
0
W
Rama
12,433
956
18
1
0
243,819
0
W
Janus
11,163
859
71
5
0
280,578
0
L
Odin
9,149
704
20
2
0
229,902
0
W
Geb
9,998
769
8
1
0
247,842
0
L
Kukulkan
10,049
773
61
5
0
237,144
2
L
Tsukuyomi
8,643
665
14
1
0
195,833
0
L
Nemesis
8,624
663
23
2
0
254,408
0
W
Cliodhna
11,455
881
32
2
0
261,024
0
L
Fafnir
10,923
840
11
1
0
245,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role