Player Matchup

Chaac
Chaac
Blackwarrior55
Chaac
Level 62
God Stats
5W - 3L
1,575 SR
Queue Stats
135W - 176L
1,379 Elo+
Party 1
Neith
Neith
Stargazer1907
Neith
Level 21
God Stats
17W - 27L
1,375 SR
Queue Stats
21W - 44L
1,242 Elo+
Party 1
Nu Wa
Nu Wa
luferk
Nu Wa
Level 84
God Stats
21W - 9L
1,791 SR
Queue Stats
294W - 319L
1,424 Elo+
Party 1
Team Averages
Level 56
1,580 SR
1,348 Elo+

VS

Team Averages
Level 34
1,576 SR
1,280 Elo+
Thoth
Thoth
LaCiok
Thoth
Level 88
God Stats
1W - 1L
1,830 SR
Queue Stats
192W - 212L
1,470 Elo+
Party 2
Medusa
Medusa
TheFireGame
Medusa
Level 8
God Stats
2W - 1L
1,715 SR
Queue Stats
48W - 52L
1,197 Elo+
Party 2
Ra
Ra
esticfotut
Ra
Level 7
God Stats
0W - 1L
1,181 SR
Queue Stats
0W - 4L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 7
10,222
852
14,621
12,718
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 10
8,448
704
4,398
6,035
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
luferk
Nu Wa
14
7 / 0 / 10
9,990
833
8,121
5,789
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LaCiok
Thoth
11
2 / 4 / 2
7,850
654
7,227
8,771
2,684
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
2 / 8 / 0
7,626
636
6,715
11,987
4,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 3
7,302
609
3,087
9,305
3,467
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
4
4
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
2
7
6.75
L
Thoth
LaCiok
Thoth
2
4
2
0.75
W
2
2
10
3.5
L
Medusa
2
8
0
0.25
L
0
7
3
0.21
W
Nu Wa
luferk
Nu Wa
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,140
Damage
17,029
24,542
Taken
30,063
14,688
Mitigated
10,385
4,265
Healing
2,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,621
2,972
0
3,764
12,718
11,080
232
4,281
8,338
0
32,668
L
Thoth
LaCiok
Thoth
7,227
391
0
464
8,771
2,684
0
2,062
6,438
32,152
0
W
4,398
937
0
501
6,035
2,050
1,395
2,459
3,548
0
17,030
L
Medusa
6,715
3,639
12
535
11,987
4,234
446
2,844
8,749
0
26,120
L
3,087
381
307
923
9,305
3,467
45
3,605
5,522
20,976
0
W
Nu Wa
luferk
Nu Wa
8,121
2,093
0
0
5,789
1,558
802
3,543
2,220
31,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
22,778
127
Minions Killed
139
4
Camps Cleared
5
702,795
Distance Traveled
645,755
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,222
852
48
4
1
243,548
0
L
Thoth
7,850
654
45
4
1
248,012
3
W
Neith
8,448
704
33
3
1
208,561
0
L
Medusa
7,626
636
49
4
2
195,783
2
L
Ra
7,302
609
45
4
2
201,960
1
W
Nu Wa
9,990
833
46
4
2
250,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role