Player Matchup

Fenrir
Fenrir
CHASE IS LEGEND
Fenrir
Level 149
God Stats
39W - 23L
1,618 SR
Queue Stats
490W - 440L
1,543 Elo+
Solo
Skadi
Skadi
Crypt1cDrag0n
Skadi
Level 159
God Stats
6W - 2L
1,590 SR
Queue Stats
542W - 516L
1,525 Elo+
Solo
Cerberus
Cerberus
DrowsyPotato_
Cerberus
Level 146
God Stats
12W - 12L
1,537 SR
Queue Stats
232W - 223L
1,544 Elo+
Party 1
Eset
Eset
InfiniteCam
Eset
Level 145
God Stats
3W - 4L
1,354 SR
Queue Stats
328W - 326L
1,526 Elo+
Party 1
Cliodhna
Cliodhna
Nandothamc
Cliodhna
Level 156
God Stats
7W - 4L
1,602 SR
Queue Stats
467W - 460L
1,516 Elo+
Solo
Team Averages
Level 151
1,540 SR
1,531 Elo+

VS

Team Averages
Level 109
1,592 SR
1,520 Elo+
Baron Samedi
Baron Samedi
AbOrTIoN_-KiNg
Baron Samedi
Level 105
God Stats
6W - 2L
1,660 SR
Queue Stats
144W - 124L
1,554 Elo+
Party 2
Ares
Ares
Skri11s
Ares
Level 159
God Stats
0W - 1L
1,466 SR
Queue Stats
23W - 20L
1,419 Elo+
Solo
Tiamat
Tiamat
lagunasdanny
Tiamat
Level 64
God Stats
1W - 1L
1,777 SR
Queue Stats
296W - 262L
1,592 Elo+
Party 2
Fenrir
Fenrir
oHappy Feet
Fenrir
Level 126
God Stats
19W - 16L
1,610 SR
Queue Stats
106W - 99L
1,524 Elo+
Solo
Izanami
Izanami
ruzw
Izanami
Level 91
God Stats
6W - 9L
1,445 SR
Queue Stats
68W - 57L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,348
635
4,654
5,364
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
3 / 0 / 1
7,130
713
4,476
4,856
1,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
DrowsyPotato_
Cerberus
10
4 / 1 / 3
6,048
605
2,927
3,422
2,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 4
6,055
606
4,455
6,383
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Nandothamc
Cliodhna
11
3 / 3 / 2
6,227
623
5,466
8,620
4,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbOrTIoN_-KiNg
Baron Samedi
9
1 / 3 / 2
5,474
547
3,756
8,181
2,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Skri11s
Ares
9
0 / 3 / 3
5,293
529
1,990
7,080
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
11
1 / 4 / 0
6,224
622
2,690
6,774
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
10
4 / 4 / 1
6,170
617
3,632
8,022
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ruzw
Izanami
9
1 / 3 / 0
5,552
555
2,036
5,894
1,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
7
7
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AbOrTIoN_-KiNg
Baron Samedi
1
3
2
0.67
W
4
2
3
2.75
W
3
0
1
3.5
W
Cerberus
DrowsyPotato_
Cerberus
4
1
3
5.5
W
3
1
4
5
W
Cliodhna
Nandothamc
Cliodhna
3
3
2
1.33
L
Ares
Skri11s
Ares
0
3
3
0.5
L
Tiamat
1
4
0
0.25
L
Fenrir
4
4
1
1.13
L
Izanami
ruzw
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,978
Damage
14,104
28,645
Taken
35,951
12,120
Mitigated
14,884
9,132
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AbOrTIoN_-KiNg
Baron Samedi
3,756
194
25
2,289
8,181
2,848
0
5,549
2,632
30,606
0
W
4,654
1,539
0
1,980
5,364
1,606
640
497
4,867
0
27,852
W
4,476
2,327
0
1,931
4,856
1,463
0
1,020
3,836
0
48,365
W
Cerberus
DrowsyPotato_
Cerberus
2,927
145
0
923
3,422
2,975
203
294
3,128
16,547
0
W
4,455
562
141
2,542
6,383
1,909
443
3,437
2,946
29,287
0
W
Cliodhna
Nandothamc
Cliodhna
5,466
942
0
1,615
8,620
4,167
0
2,982
5,432
0
33,429
L
Ares
Skri11s
Ares
1,990
186
0
1,803
7,080
5,541
0
793
6,287
19,171
0
L
Tiamat
2,690
381
0
1,636
6,774
2,472
0
0
6,774
32,174
0
L
Fenrir
3,632
525
0
3,090
8,022
2,675
0
933
7,089
0
25,812
L
Izanami
ruzw
Izanami
2,036
1,442
0
1,491
5,894
1,348
0
107
5,787
0
32,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
28,713
317
Minions Killed
310
0
Camps Cleared
0
1,008,379
Distance Traveled
950,663
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,474
547
56
6
0
180,382
4
W
Fenrir
6,348
635
52
5
0
214,739
2
W
Skadi
7,130
713
107
11
0
186,513
3
W
Cerberus
6,048
605
31
3
0
209,756
3
W
Eset
6,055
606
56
6
0
191,513
0
W
Cliodhna
6,227
623
71
7
0
205,858
0
L
Ares
5,293
529
41
4
0
198,593
1
L
Tiamat
6,224
622
82
8
0
182,700
4
L
Fenrir
6,170
617
60
6
0
209,296
2
L
Izanami
5,552
555
71
7
0
179,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role