Player Matchup

Nox
Nox
 
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AZIMX
Chaac
Level 28
God Stats
2W - 5L
1,794 SR
Queue Stats
127W - 141L
1,501 Elo+
Solo
Skadi
Skadi
Dochooilday83
Skadi
Level 28
God Stats
2W - 1L
1,654 SR
Queue Stats
39W - 25L
1,579 Elo+
Solo
Geb
Geb
HesTooTanky
Geb
Level 5
God Stats
1W - 2L
1,357 SR
Queue Stats
3W - 5L
1,383 Elo+
Party 1
Cliodhna
Cliodhna
waynewock
Cliodhna
Level 59
God Stats
1W - 2L
1,287 SR
Queue Stats
192W - 144L
1,547 Elo+
Party 1
Team Averages
Level 30
1,518 SR
1,502 Elo+

VS

Team Averages
Level 19
1,500 SR
1,439 Elo+
Neith
Neith
BeeSterNSSF13
Neith
Level 26
God Stats
1W - 6L
1,344 SR
Queue Stats
105W - 114L
1,442 Elo+
Solo
Merlin
Merlin
Bleach2345
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,196 Elo+
Solo
Ganesha
Ganesha
Lokin58
Ganesha
Level 22
God Stats
2W - 4L
1,758 SR
Queue Stats
57W - 41L
1,681 Elo+
Solo
Gilgamesh
Gilgamesh
Raynell-10
Gilgamesh
Level 18
God Stats
1W - 2L
1,400 SR
Queue Stats
53W - 39L
1,406 Elo+
Solo
Bellona
Bellona
TheShey28
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 4 / 4
10,331
544
5,182
10,209
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
AZIMX
Chaac
17
2 / 2 / 1
10,290
542
9,163
13,739
20,123
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 6
9,073
478
7,707
9,102
2,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 6
8,288
436
5,273
12,481
9,178
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
waynewock
Cliodhna
20
7 / 1 / 4
11,673
614
10,424
12,486
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
10,305
542
5,819
10,111
3,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Bleach2345
Merlin
10
1 / 2 / 2
7,574
399
2,355
3,552
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Lokin58
Ganesha
15
1 / 2 / 7
9,633
507
6,955
13,897
16,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Raynell-10
Gilgamesh
15
6 / 7 / 1
9,764
514
6,425
17,274
8,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
TheShey28
Bellona
15
0 / 2 / 3
9,182
483
4,031
12,026
10,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
16
Kills
10
10
Deaths
16
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
4
4
1.5
W
Chaac
AZIMX
Chaac
2
2
1
1.25
L
2
3
3
1.17
L
Merlin
Bleach2345
Merlin
1
2
2
1
W
2
3
6
1.67
W
1
0
6
4
L
Ganesha
Lokin58
Ganesha
1
2
7
2.25
L
Gilgamesh
Raynell-10
Gilgamesh
6
7
1
0.93
L
Bellona
TheShey28
Bellona
0
2
3
0.75
W
Cliodhna
waynewock
Cliodhna
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,749
Damage
25,585
58,017
Taken
56,860
41,807
Mitigated
39,824
19,145
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,182
583
0
2,659
10,209
4,689
438
3,083
6,903
66,912
0
W
Chaac
AZIMX
Chaac
9,163
524
0
4,161
13,739
20,123
50
1,838
11,857
13,999
56,331
L
5,819
3,634
0
2,372
10,111
3,426
2,939
2,003
8,058
0
76,917
L
Merlin
Bleach2345
Merlin
2,355
118
0
593
3,552
859
0
683
2,869
24,342
0
W
7,707
3,415
0
1,983
9,102
2,670
2,366
1,736
7,366
0
47,967
W
5,273
988
120
3,586
12,481
9,178
426
1,392
11,089
28,162
0
L
Ganesha
Lokin58
Ganesha
6,955
735
0
1,437
13,897
16,589
0
3,949
9,698
42,239
0
L
Gilgamesh
Raynell-10
Gilgamesh
6,425
1,794
0
2,629
17,274
8,582
0
3,279
13,946
0
54,554
L
Bellona
TheShey28
Bellona
4,031
617
0
2,398
12,026
10,368
146
2,952
8,434
3,607
45,172
W
Cliodhna
waynewock
Cliodhna
10,424
1,483
0
6,636
12,486
5,147
112
1,602
10,830
0
118,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,655
Gold Earned
46,458
564
Minions Killed
454
0
Camps Cleared
0
1,972,144
Distance Traveled
1,617,996
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,331
544
139
7
0
367,155
2
W
Chaac
10,290
542
132
7
0
371,481
6
L
Neith
10,305
542
159
8
0
338,822
3
L
Merlin
7,574
399
61
3
0
179,013
5
W
Skadi
9,073
478
84
4
0
339,403
0
W
Geb
8,288
436
31
2
0
444,668
9
L
Ganesha
9,633
507
28
1
0
363,850
2
L
Gilgamesh
9,764
514
101
5
0
345,764
1
L
Bellona
9,182
483
105
6
0
390,547
3
W
Cliodhna
11,673
614
178
9
0
449,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role