Player Matchup

Fenrir
Fenrir
CainHD
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,114 Elo+
Party 1
King Arthur
King Arthur
FatherGodbee
King Arthur
Level 23
God Stats
15W - 21L
1,392 SR
Queue Stats
39W - 51L
1,363 Elo+
Party 1
Mercury
Mercury
LordBlueRath
Mercury
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 20L
1,519 Elo+
Solo
Osiris
Osiris
WWREXXL
Osiris
Level 15
God Stats
6W - 14L
1,305 SR
Queue Stats
7W - 16L
1,206 Elo+
Solo
Kukulkan
Kukulkan
jubileu088
Kukulkan
Level 15
God Stats
8W - 8L
1,560 SR
Queue Stats
34W - 34L
1,454 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,331 Elo+

VS

Team Averages
Level 32
1,561 SR
1,417 Elo+
Ne Zha
Ne Zha
BLKNebula
Ne Zha
Level 29
God Stats
5W - 2L
1,584 SR
Queue Stats
122W - 141L
1,463 Elo+
Solo
Sobek
Sobek
ECLYPSY_Weather
Sobek
Level 26
God Stats
5W - 7L
1,431 SR
Queue Stats
16W - 31L
1,252 Elo+
Party 3
Ah Puch
Ah Puch
Holy zK
Ah Puch
Level 89
God Stats
2W - 0L
1,781 SR
Queue Stats
29W - 28L
1,541 Elo+
Party 2
Hachiman
Hachiman
LUINORRRRR34
Hachiman
Level 9
God Stats
6W - 8L
1,510 SR
Queue Stats
11W - 16L
1,330 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MondoBear420
Tsukuyomi
Level 8
God Stats
8W - 9L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CainHD
Fenrir
16
0 / 4 / 2
9,133
830
4,369
10,785
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

King Arthur
FatherGodbee
King Arthur
16
1 / 7 / 5
10,075
916
8,700
16,786
7,108
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
LordBlueRath
Mercury
18
9 / 12 / 4
12,875
1,170
19,888
24,649
8,173
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
WWREXXL
Osiris
18
2 / 10 / 9
11,649
1,059
11,392
24,905
15,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
jubileu088
Kukulkan
18
4 / 3 / 7
11,892
1,081
11,573
14,541
4,842
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

88

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BLKNebula
Ne Zha
19
9 / 4 / 16
13,004
1,182
17,060
14,700
6,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 1 / 16
12,728
1,157
13,526
14,030
8,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Holy zK
Ah Puch
20
16 / 1 / 12
14,915
1,356
28,517
10,122
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
LUINORRRRR34
Hachiman
19
2 / 2 / 21
11,674
1,061
10,083
11,396
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MondoBear420
Tsukuyomi
19
3 / 8 / 17
11,143
1,013
13,768
13,242
6,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
118
16
Kills
36
36
Deaths
16
27
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BLKNebula
Ne Zha
9
4
16
4.25
L
Fenrir
CainHD
Fenrir
0
4
2
0.25
W
6
1
16
14
L
King Arthur
FatherGodbee
King Arthur
1
7
5
0.5
W
Ah Puch
Holy zK
Ah Puch
16
1
12
22
W
Hachiman
LUINORRRRR34
Hachiman
2
2
21
6.25
L
Mercury
LordBlueRath
Mercury
9
12
4
0.92
W
Tsukuyomi
MondoBear420
Tsukuyomi
3
8
17
1.44
L
Osiris
WWREXXL
Osiris
2
10
9
0.65
L
Kukulkan
jubileu088
Kukulkan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,922
Damage
82,954
91,666
Taken
63,490
40,189
Mitigated
31,037
4,647
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BLKNebula
Ne Zha
17,060
11,211
0
1,661
14,700
6,411
0
1,853
12,548
0
34,689
L
Fenrir
CainHD
Fenrir
4,369
1,421
0
646
10,785
4,925
0
4,334
6,225
0
8,171
W
13,526
1,647
0
2,417
14,030
8,610
0
3,326
10,623
25,405
0
L
King Arthur
FatherGodbee
King Arthur
8,700
489
0
0
16,786
7,108
0
7,006
9,470
0
18,883
W
Ah Puch
Holy zK
Ah Puch
28,517
1,753
174
3,207
10,122
4,085
0
954
9,038
46,925
0
W
Hachiman
LUINORRRRR34
Hachiman
10,083
5,908
0
1,806
11,396
5,774
0
1,205
10,098
0
29,779
L
Mercury
LordBlueRath
Mercury
19,888
10,592
0
1,453
24,649
8,173
0
12,717
11,587
0
35,133
W
Tsukuyomi
MondoBear420
Tsukuyomi
13,768
3,051
0
440
13,242
6,157
0
4,235
8,965
0
22,921
L
Osiris
WWREXXL
Osiris
11,392
4,771
0
2,548
24,905
15,141
0
9,873
14,664
0
30,407
L
Kukulkan
jubileu088
Kukulkan
11,573
876
0
0
14,541
4,842
0
8,113
6,344
31,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,624
Gold Earned
63,464
171
Minions Killed
152
3
Camps Cleared
10
941,000
Distance Traveled
1,005,583
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,004
1,182
32
3
5
208,211
0
L
Fenrir
9,133
830
12
1
1
144,781
2
W
Sobek
12,728
1,157
33
3
2
223,772
0
L
King Arthur
10,075
916
21
2
0
165,921
0
W
Ah Puch
14,915
1,356
36
3
0
225,531
0
W
Hachiman
11,674
1,061
35
3
3
194,270
0
L
Mercury
12,875
1,170
28
3
1
252,271
2
W
Tsukuyomi
11,143
1,013
16
1
0
153,799
0
L
Osiris
11,649
1,059
41
4
1
184,219
3
L
Kukulkan
11,892
1,081
69
6
0
193,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role