Player Matchup

Cthulhu
Cthulhu
murloc_du_27
Cthulhu
Level 15
God Stats
0W - 2L
1,138 SR
Queue Stats
1W - 5L
1,230 Elo+
Party 1
Thor
Thor
nezodu27
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,049 Elo+
Party 1
Amaterasu
Amaterasu
saint_ogre835
Amaterasu
Level 18
God Stats
0W - 3L
1,258 SR
Queue Stats
2W - 10L
1,078 Elo+
Party 1
Team Averages
Level 17
1,299 SR
1,119 Elo+

VS

Team Averages
Level 73
1,536 SR
1,351 Elo+
Fenrir
Fenrir
 
Fenrir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ItZzAbii
Gilgamesh
Level 44
God Stats
28W - 54L
1,352 SR
Queue Stats
41W - 85L
1,264 Elo+
Party 2
Nox
Nox
ro_Savagex24
Nox
Level 83
God Stats
2W - 0L
1,757 SR
Queue Stats
44W - 82L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
murloc_du_27
Cthulhu
11
0 / 3 / 0
8,137
509
5,373
8,234
5,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
10
0 / 8 / 0
7,869
492
1,933
9,766
3,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
saint_ogre835
Amaterasu
12
0 / 4 / 0
8,106
507
1,607
10,466
7,909
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 0 / 10
10,660
666
11,679
11,976
7,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
ItZzAbii
Gilgamesh
15
7 / 0 / 7
10,849
678
5,817
4,260
3,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 0 / 11
10,400
650
5,761
3,433
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
15
15
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
10
10
W
Gilgamesh
ItZzAbii
Gilgamesh
7
0
7
10.5
L
Cthulhu
murloc_du_27
Cthulhu
0
3
0
0
L
Thor
0
8
0
0
W
3
0
11
8.5
L
Amaterasu
saint_ogre835
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,913
Damage
23,257
28,466
Taken
19,669
17,155
Mitigated
11,436
1,403
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,679
2,733
0
2,277
11,976
7,133
558
2,193
9,362
0
45,477
W
Gilgamesh
ItZzAbii
Gilgamesh
5,817
1,668
174
896
4,260
3,043
1,185
1,431
2,713
0
25,522
L
Cthulhu
murloc_du_27
Cthulhu
5,373
202
0
581
8,234
5,422
0
1,986
6,248
28,750
0
L
Thor
1,933
810
0
0
9,766
3,824
0
1,439
8,327
0
10,177
W
5,761
341
21
785
3,433
1,260
405
1,967
1,294
38,589
0
L
Amaterasu
saint_ogre835
Amaterasu
1,607
284
0
822
10,466
7,909
0
2,620
7,846
0
10,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
31,909
109
Minions Killed
184
2
Camps Cleared
12
799,279
Distance Traveled
828,532
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,660
666
50
3
7
311,381
4
W
Gilgamesh
10,849
678
38
2
3
268,190
5
L
Cthulhu
8,137
509
61
4
0
266,459
0
L
Thor
7,869
492
25
2
1
241,314
0
W
Nox
10,400
650
96
6
2
248,961
2
L
Amaterasu
8,106
507
23
1
1
291,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role