Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Gold V
GandalfsEichel
Kali
Gold V
Level 76
God Stats
14W - 4L
1,810 SR
Queue Stats
53W - 52L
1,427 MMR
Party 1
Set
Set
Gold III
XbasstianX
Set
Gold III
Level 87
God Stats
11W - 12L
1,510 SR
Queue Stats
107W - 112L
1,551 MMR
Solo
Ymir
Ymir
Gold I
iSheogorath448
Ymir
Gold I
Level 145
God Stats
14W - 4L
1,751 SR
Queue Stats
181W - 186L
1,701 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,614 SR
1,536 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,585 SR
1,545 MMR
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Camazotz
Camazotz
Gold I
Double-cheddar
Camazotz
Gold I
Level 128
God Stats
0W - 4L
1,371 SR
Queue Stats
556W - 546L
1,540 MMR
Solo
Cerberus
Cerberus
Gold I
Nikomastakillaz
Cerberus
Gold I
Level 159
God Stats
11W - 14L
1,654 SR
Queue Stats
332W - 329L
1,568 MMR
Solo
Eset
Eset
Bronze III
Shavant
Eset
Bronze III
Level 155
God Stats
0W - 1L
1,786 SR
Queue Stats
15W - 3L
1,534 MMR
Party 3
Ullr
Ullr
Gold IV
i-Noxzyy
Ullr
Gold IV
Level 107
God Stats
2W - 5L
1,614 SR
Queue Stats
34W - 34L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 0 / 0
7,851
654
5,603
7,137
1,626
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
 
Thoth
13
3 / 0 / 1
7,550
629
3,150
4,998
1,651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 1
7,528
627
2,896
9,745
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 0
7,166
597
7,735
9,045
4,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 5
6,127
511
3,224
11,226
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatArtioMorgan Le FayOdin

VS

Bans
AthenaLokiGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
5 / 1 / 5
6,673
556
7,052
10,332
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Camazotz
11
0 / 3 / 4
6,083
507
6,201
12,898
8,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
11
3 / 1 / 2
6,046
504
4,772
8,166
6,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
Shavant
Eset
11
2 / 2 / 3
6,356
530
6,041
5,426
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
7
0 / 3 / 0
5,151
429
1,785
5,089
991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
10
Kills
10
10
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
0
4
W
Thoth
 
Thoth
3
0
1
3.5
L
Achilles
 
Achilles
5
1
5
7.5
L
Camazotz
0
3
4
0.67
W
1
3
1
0.5
L
Cerberus
3
1
2
4
L
Eset
Shavant
Eset
2
2
3
1.75
W
2
3
0
0.67
L
Ullr
0
3
0
0
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,608
Damage
25,851
42,151
Taken
41,911
17,435
Mitigated
22,614
13,442
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,603
3,795
0
2,044
7,137
1,626
660
1,672
5,314
0
59,137
W
Thoth
 
Thoth
3,150
76
0
1,838
4,998
1,651
0
2,596
2,195
41,264
0
L
Achilles
 
Achilles
7,052
2,538
0
2,346
10,332
4,953
128
1,129
9,157
0
30,500
L
Camazotz
6,201
995
0
6,618
12,898
8,448
282
715
11,360
7,276
26,153
W
2,896
1,474
0
4,038
9,745
3,559
31
2,052
7,452
0
50,423
L
Cerberus
4,772
298
0
1,133
8,166
6,827
351
713
7,453
20,824
0
L
Eset
Shavant
Eset
6,041
375
589
986
5,426
1,395
0
2,765
2,661
32,071
0
W
7,735
3,258
0
3,295
9,045
4,804
193
1,455
6,690
0
42,720
L
Ullr
1,785
643
56
1,602
5,089
991
0
1,052
4,037
0
22,602
W
3,224
1,192
0
2,227
11,226
5,795
0
3,679
7,080
13,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
30,309
417
Minions Killed
298
0
Camps Cleared
0
1,239,674
Distance Traveled
1,087,845
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,851
654
105
9
0
245,965
5
W
Thoth
7,550
629
96
8
0
253,566
8
L
Achilles
6,673
556
53
4
0
266,760
4
L
Camazotz
6,083
507
71
6
0
217,146
1
W
Kali
7,528
627
102
9
0
274,353
0
L
Cerberus
6,046
504
43
4
0
225,742
3
L
Eset
6,356
530
79
7
0
253,889
5
W
Set
7,166
597
93
8
0
228,770
1
L
Ullr
5,151
429
52
4
0
124,308
2
W
Ymir
6,127
511
21
2
0
237,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role