Player Matchup

Ymir
Ymir
AngelS147
Ymir
Level 30
God Stats
7W - 8L
1,357 SR
Queue Stats
36W - 36L
1,384 Elo+
Party 1
Thanatos
Thanatos
Dorfo1
Thanatos
Level 3
God Stats
4W - 4L
1,735 SR
Queue Stats
47W - 46L
1,361 Elo+
Party 1
Baba Yaga
Baba Yaga
Enraptured
Baba Yaga
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
King Arthur
King Arthur
Louif
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,649 Elo+
Solo
Thor
Thor
NonTakenName
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
Team Averages
Level 27
1,518 SR
1,384 Elo+

VS

Team Averages
Level 23
1,423 SR
1,429 Elo+
Skadi
Skadi
Daedroghneth
Skadi
Level 23
God Stats
17W - 10L
1,564 SR
Queue Stats
45W - 51L
1,450 Elo+
Solo
Bastet
Bastet
FærgotUsername
Bastet
Level 27
God Stats
8W - 7L
1,487 SR
Queue Stats
144W - 139L
1,606 Elo+
Solo
Cthulhu
Cthulhu
Taterthe1
Cthulhu
Level 26
God Stats
38W - 26L
1,568 SR
Queue Stats
89W - 114L
1,534 Elo+
Party 3
Achilles
Achilles
chizz203
Achilles
Level 18
God Stats
11W - 13L
1,255 SR
Queue Stats
107W - 112L
1,307 Elo+
Party 3
Nox
Nox
dragigoat
Nox
Level 22
God Stats
6W - 7L
1,239 SR
Queue Stats
29W - 34L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 9 / 6
10,058
1,006
6,374
25,579
28,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Dorfo1
Thanatos
16
2 / 10 / 7
10,211
1,021
6,624
15,902
6,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Baba Yaga
Enraptured
Baba Yaga
16
3 / 2 / 6
10,656
1,066
16,790
12,572
6,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Louif
King Arthur
16
0 / 11 / 7
9,411
941
3,799
20,290
16,978
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 12 / 5
10,486
1,049
11,968
17,391
7,107
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 22
12,165
1,217
23,964
6,441
2,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
18 / 1 / 15
14,227
1,423
22,747
8,284
4,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Taterthe1
Cthulhu
18
5 / 2 / 23
11,414
1,141
11,683
10,727
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Achilles
chizz203
Achilles
18
6 / 3 / 23
11,109
1,111
13,459
15,499
17,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 4 / 29
11,477
1,148
12,261
9,441
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
156
11
Kills
44
44
Deaths
11
31
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
9
6
0.56
W
13
1
22
24
L
Thanatos
Dorfo1
Thanatos
2
10
7
0.55
L
Baba Yaga
Enraptured
Baba Yaga
3
2
6
3
W
18
1
15
25.5
L
King Arthur
Louif
King Arthur
0
11
7
0.32
L
4
12
5
0.54
W
Cthulhu
Taterthe1
Cthulhu
5
2
23
8.25
W
Achilles
chizz203
Achilles
6
3
23
5.83
W
2
4
29
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,555
Damage
84,114
91,734
Taken
50,392
65,365
Mitigated
40,123
3,527
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,374
411
0
0
25,579
28,393
0
8,332
16,720
31,290
0
W
23,964
13,077
0
530
6,441
2,252
0
3,033
3,408
0
40,661
L
Thanatos
Dorfo1
Thanatos
6,624
3,295
0
1,652
15,902
6,886
0
4,158
11,662
0
10,785
L
Baba Yaga
Enraptured
Baba Yaga
16,790
1,486
0
1,875
12,572
6,001
0
2,057
10,273
49,340
0
W
22,747
6,122
0
1,950
8,284
4,396
0
3,020
5,264
244
45,257
L
King Arthur
Louif
King Arthur
3,799
674
0
0
20,290
16,978
0
5,205
14,798
0
15,182
L
11,968
1,559
0
0
17,391
7,107
0
4,256
13,046
0
15,965
W
Cthulhu
Taterthe1
Cthulhu
11,683
1,345
329
766
10,727
12,566
0
5,388
5,063
21,587
0
W
Achilles
chizz203
Achilles
13,459
2,896
0
1,163
15,499
17,050
0
7,251
8,248
0
23,016
W
12,261
2,392
0
210
9,441
3,859
0
4,472
4,969
32,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,822
Gold Earned
60,392
169
Minions Killed
191
3
Camps Cleared
10
927,871
Distance Traveled
1,047,869
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,058
1,006
65
7
0
174,388
0
W
Skadi
12,165
1,217
52
5
1
198,760
0
L
Thanatos
10,211
1,021
21
2
1
181,037
0
L
Baba Yaga
10,656
1,066
53
5
1
221,024
0
W
Bastet
14,227
1,423
67
7
6
245,288
0
L
King Arthur
9,411
941
21
2
0
171,413
1
L
Thor
10,486
1,049
9
1
1
180,009
0
W
Cthulhu
11,414
1,141
14
1
2
213,278
1
W
Achilles
11,109
1,111
14
1
1
206,853
0
W
Nox
11,477
1,148
44
4
0
183,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role