Player Matchup

Horus
Horus
MrMarcEddy
Horus
Level 135
God Stats
85W - 69L
1,573 SR
Queue Stats
355W - 372L
1,424 Elo+
Party 1
Cabrakan
Cabrakan
MrPops1459
Cabrakan
Level 109
God Stats
6W - 1L
1,585 SR
Queue Stats
60W - 51L
1,474 Elo+
Party 1
Skadi
Skadi
Papadibilis6922
Skadi
Level 87
God Stats
4W - 3L
1,562 SR
Queue Stats
63W - 54L
1,428 Elo+
Party 1
Team Averages
Level 110
1,573 SR
1,442 Elo+

VS

Team Averages
Level 64
1,523 SR
1,380 Elo+
Geb
Geb
GreekSold
Geb
Level 59
God Stats
1W - 2L
1,468 SR
Queue Stats
13W - 17L
1,289 Elo+
Solo
Tiamat
Tiamat
TURBO912
Tiamat
Level 28
God Stats
6W - 13L
1,403 SR
Queue Stats
11W - 23L
1,206 Elo+
Solo
Loki
Loki
VG_Kaan
Loki
Level 105
God Stats
44W - 35L
1,697 SR
Queue Stats
370W - 337L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
7 / 2 / 8
8,573
779
9,967
6,402
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
MrPops1459
Cabrakan
14
11 / 1 / 7
9,689
881
7,833
7,224
4,698
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 4 / 12
8,077
734
5,762
8,245
2,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,454
587
3,979
5,035
2,853
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
TURBO912
Tiamat
10
1 / 9 / 0
6,657
605
5,289
9,866
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
VG_Kaan
Loki
11
6 / 9 / 0
8,068
733
6,677
12,314
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
7
7
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Horus
7
2
8
5.5
W
Cabrakan
MrPops1459
Cabrakan
11
1
7
14.5
W
2
4
12
2
L
Tiamat
TURBO912
Tiamat
1
9
0
0.11
L
Loki
VG_Kaan
Loki
6
9
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,562
Damage
15,945
21,871
Taken
27,215
12,055
Mitigated
11,413
5,455
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,979
181
0
500
5,035
2,853
0
1,358
3,677
11,195
0
W
Horus
9,967
4,760
1,708
1,466
6,402
4,767
503
3,204
3,011
0
20,843
W
Cabrakan
MrPops1459
Cabrakan
7,833
1,004
0
1,335
7,224
4,698
63
3,449
3,552
26,232
0
W
5,762
2,583
0
946
8,245
2,590
288
2,132
5,948
0
26,485
L
Tiamat
TURBO912
Tiamat
5,289
434
244
1,249
9,866
4,097
0
3,284
6,582
13,509
0
L
Loki
VG_Kaan
Loki
6,677
1,856
0
784
12,314
4,463
0
3,808
8,506
0
19,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
21,179
121
Minions Killed
50
5
Camps Cleared
5
594,217
Distance Traveled
497,642
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,454
587
5
0
0
164,750
0
W
Horus
8,573
779
20
2
1
194,632
2
W
Cabrakan
9,689
881
56
5
3
209,525
1
W
Skadi
8,077
734
45
4
1
190,060
3
L
Tiamat
6,657
605
22
2
3
162,809
1
L
Loki
8,068
733
23
2
2
170,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role