Player Matchup

Nemesis
Nemesis
Ferombre
Nemesis
Level 11
God Stats
2W - 1L
1,631 SR
Queue Stats
11W - 9L
1,481 Elo+
Party 3
Chronos
Chronos
Haxapaktepe
Chronos
Level 27
God Stats
3W - 6L
1,338 SR
Queue Stats
62W - 69L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
HugoWolf89
Sun Wukong
Level 7
God Stats
4W - 1L
1,420 SR
Queue Stats
7W - 5L
1,543 Elo+
Party 3
Cthulhu
Cthulhu
enzodmnguezz
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
pacomarteel
Danzaburou
Level 22
God Stats
0W - 2L
1,259 SR
Queue Stats
26W - 40L
1,449 Elo+
Party 2
Team Averages
Level 18
1,430 SR
1,469 Elo+

VS

Team Averages
Level 29
1,612 SR
1,441 Elo+
Ares
Ares
Jockezk
Ares
Level 26
God Stats
4W - 1L
1,721 SR
Queue Stats
43W - 54L
1,486 Elo+
Party 1
Odin
Odin
Qtii
Odin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SangtaKlas
Morgan Le Fay
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 65L
1,442 Elo+
Party 1
Medusa
Medusa
cukablyat1337
Medusa
Level 6
God Stats
3W - 4L
1,549 SR
Queue Stats
63W - 65L
1,368 Elo+
Party 1
Cliodhna
Cliodhna
knsReq
Cliodhna
Level 28
God Stats
9W - 7L
1,789 SR
Queue Stats
131W - 172L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ferombre
Nemesis
13
3 / 7 / 1
9,065
453
9,409
15,593
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Haxapaktepe
Chronos
17
5 / 5 / 0
10,756
538
16,882
14,719
7,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
HugoWolf89
Sun Wukong
12
0 / 11 / 2
8,240
412
6,998
20,339
16,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
enzodmnguezz
Cthulhu
10
1 / 6 / 0
7,188
359
6,394
13,822
9,201
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
pacomarteel
Danzaburou
12
1 / 8 / 0
7,719
386
3,997
10,752
3,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jockezk
Ares
15
8 / 2 / 18
10,667
533
13,392
17,243
15,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odin
Qtii
Odin
16
6 / 3 / 9
10,393
520
5,970
17,874
11,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
SangtaKlas
Morgan Le Fay
17
8 / 2 / 16
11,170
559
13,504
11,647
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 1 / 13
10,312
516
14,357
11,090
6,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
knsReq
Cliodhna
17
8 / 2 / 10
11,208
560
11,727
12,905
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
103
10
Kills
37
37
Deaths
10
3
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ferombre
Nemesis
3
7
1
0.5
L
Chronos
Haxapaktepe
Chronos
5
5
0
1
L
Sun Wukong
HugoWolf89
Sun Wukong
0
11
2
0.09
W
Ares
Jockezk
Ares
8
2
18
8.5
W
Odin
Qtii
Odin
6
3
9
3.5
W
Morgan Le Fay
SangtaKlas
Morgan Le Fay
8
2
16
8
W
7
1
13
13.5
L
Cthulhu
enzodmnguezz
Cthulhu
1
6
0
0.17
W
Cliodhna
knsReq
Cliodhna
8
2
10
6.5
L
Danzaburou
pacomarteel
Danzaburou
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,680
Damage
58,950
75,225
Taken
70,759
41,117
Mitigated
42,332
12,403
Healing
22,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ferombre
Nemesis
9,409
4,900
0
3,034
15,593
4,881
0
3,849
11,694
0
52,668
L
Chronos
Haxapaktepe
Chronos
16,882
5,988
0
4,590
14,719
7,337
498
2,837
11,783
71,658
10,395
L
Sun Wukong
HugoWolf89
Sun Wukong
6,998
2,117
0
1,762
20,339
16,351
634
11,436
8,757
0
34,894
W
Ares
Jockezk
Ares
13,392
969
669
3,408
17,243
15,693
551
5,896
11,215
31,941
0
W
Odin
Qtii
Odin
5,970
1,390
0
4,952
17,874
11,061
826
8,226
9,508
0
29,150
W
Morgan Le Fay
SangtaKlas
Morgan Le Fay
13,504
1,751
0
2,175
11,647
4,833
3,583
1,869
9,315
61,020
0
W
14,357
6,022
0
5,809
11,090
6,101
4,077
4,456
6,634
0
58,352
L
Cthulhu
enzodmnguezz
Cthulhu
6,394
731
0
2,290
13,822
9,201
0
6,037
7,190
28,162
0
W
Cliodhna
knsReq
Cliodhna
11,727
2,350
0
5,938
12,905
4,644
401
1,345
11,321
0
74,995
L
Danzaburou
pacomarteel
Danzaburou
3,997
1,866
0
727
10,752
3,347
329
2,913
7,457
0
33,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
53,750
355
Minions Killed
382
0
Camps Cleared
0
1,624,149
Distance Traveled
1,915,495
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,065
453
68
3
0
387,795
3
L
Chronos
10,756
538
122
6
0
328,275
2
L
Sun Wukong
8,240
412
64
3
0
358,183
7
W
Ares
10,667
533
34
2
0
376,113
1
W
Odin
10,393
520
49
2
0
356,574
1
W
Morgan Le Fay
11,170
559
91
5
0
390,649
1
W
Medusa
10,312
516
90
5
0
357,029
1
L
Cthulhu
7,188
359
40
2
0
269,700
0
W
Cliodhna
11,208
560
118
6
0
435,130
5
L
Danzaburou
7,719
386
61
3
0
280,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role