Player Matchup

Mercury
Mercury
NearMountain
Mercury
Level 48
God Stats
6W - 14L
1,313 SR
Queue Stats
68W - 99L
1,277 Elo+
Solo
Gilgamesh
Gilgamesh
TRAGIKPRODAKILL
Gilgamesh
Level 72
God Stats
57W - 48L
1,425 SR
Queue Stats
155W - 193L
1,384 Elo+
Solo
Hou Yi
Hou Yi
shortdogg707
Hou Yi
Level 153
God Stats
50W - 66L
1,412 SR
Queue Stats
935W - 1,603L
1,331 Elo+
Solo
Team Averages
Level 91
1,383 SR
1,331 Elo+

VS

Team Averages
Level 56
1,203 SR
1,258 Elo+
He Bo
He Bo
Budstache55
He Bo
Level 60
God Stats
10W - 13L
1,240 SR
Queue Stats
247W - 321L
1,231 Elo+
Party 1
Jing Wei
Jing Wei
KindredTree5927
Jing Wei
Level 85
God Stats
3W - 8L
1,231 SR
Queue Stats
332W - 438L
1,369 Elo+
Solo
Cthulhu
Cthulhu
OppaiSempai4998
Cthulhu
Level 22
God Stats
25W - 31L
1,137 SR
Queue Stats
138W - 174L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NearMountain
Mercury
11
4 / 2 / 8
7,654
765
5,202
7,305
2,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TRAGIKPRODAKILL
Gilgamesh
11
5 / 2 / 6
7,779
778
7,943
7,345
2,923
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
12
6 / 2 / 8
8,275
828
10,130
8,205
2,706
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 7 / 1
7,226
723
8,831
8,844
2,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
11
1 / 5 / 3
6,785
679
3,332
7,292
3,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 4
6,874
687
4,371
10,728
5,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
6
6
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
Jing Wei
1
5
3
0.5
W
Mercury
NearMountain
Mercury
4
2
8
4
L
1
3
4
1
W
Gilgamesh
TRAGIKPRODAKILL
Gilgamesh
5
2
6
4
W
Hou Yi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,275
Damage
16,534
22,855
Taken
26,864
7,982
Mitigated
11,229
4,708
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,831
1,236
0
1,208
8,844
2,012
0
0
8,844
13,800
0
L
Jing Wei
3,332
2,062
117
1,089
7,292
3,295
0
300
6,992
0
23,850
W
Mercury
NearMountain
Mercury
5,202
2,568
0
647
7,305
2,353
0
4,320
2,737
0
10,449
L
4,371
573
0
2,058
10,728
5,922
0
0
10,728
9,486
0
W
Gilgamesh
TRAGIKPRODAKILL
Gilgamesh
7,943
2,523
0
850
7,345
2,923
0
4,101
3,047
0
22,433
W
Hou Yi
10,130
5,696
0
3,211
8,205
2,706
0
4,654
3,216
0
28,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,708
Gold Earned
20,885
88
Minions Killed
80
6
Camps Cleared
2
593,067
Distance Traveled
524,992
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,226
723
21
2
0
171,918
1
L
Jing Wei
6,785
679
54
5
2
193,747
3
W
Mercury
7,654
765
12
1
2
210,421
1
L
Cthulhu
6,874
687
5
1
0
159,327
3
W
Gilgamesh
7,779
778
37
4
3
203,799
3
W
Hou Yi
8,275
828
39
4
1
178,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role