Player Matchup

Morgan Le Fay
Morgan Le Fay
AQUIL3S
Morgan Le Fay
Level 7
God Stats
4W - 2L
1,687 SR
Queue Stats
5W - 6L
1,430 Elo+
Party 1
Yemoja
Yemoja
SatanzBaby
Yemoja
Level 5
God Stats
0W - 1L
1,327 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
enojo-facticio0
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
llama-sentado0
Guan Yu
Level 13
God Stats
15W - 10L
1,188 SR
Queue Stats
30W - 33L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vento-soprado
Tsukuyomi
Level 29
God Stats
7W - 7L
1,560 SR
Queue Stats
128W - 157L
1,436 Elo+
Solo
Team Averages
Level 11
1,452 SR
1,454 Elo+

VS

Team Averages
Level 27
1,483 SR
1,395 Elo+
Sylvanus
Sylvanus
Jfzz-exe
Sylvanus
Level 18
God Stats
1W - 4L
1,150 SR
Queue Stats
25W - 26L
1,446 Elo+
Party 2
Zeus
Zeus
Nickvariado
Zeus
Level 46
God Stats
4W - 3L
1,553 SR
Queue Stats
207W - 271L
1,433 Elo+
Party 2
Set
Set
altair0703
Set
Level 22
God Stats
7W - 5L
1,809 SR
Queue Stats
59W - 58L
1,483 Elo+
Party 2
Izanami
Izanami
klever2311
Izanami
Level 26
God Stats
2W - 2L
1,401 SR
Queue Stats
32W - 43L
1,308 Elo+
Party 3
Neith
Neith
zoske123
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AQUIL3S
Morgan Le Fay
12
2 / 7 / 0
6,849
489
3,771
11,537
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SatanzBaby
Yemoja
10
0 / 4 / 0
5,796
414
3,434
8,821
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 2 / 0
5,241
374
3,525
6,294
1,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 4 / 0
7,940
567
8,332
11,075
8,367
Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
vento-soprado
Tsukuyomi
12
0 / 4 / 4
6,647
475
3,792
7,942
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jfzz-exe
Sylvanus
13
4 / 1 / 6
7,601
543
6,310
6,653
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 4
7,656
547
5,376
6,493
2,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
10 / 1 / 4
9,076
648
7,900
8,242
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
klever2311
Izanami
12
4 / 1 / 4
7,324
523
7,571
8,157
2,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
zoske123
Neith
12
1 / 4 / 2
7,002
500
4,527
7,451
1,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
8
Kills
21
21
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AQUIL3S
Morgan Le Fay
2
7
0
0.29
W
Sylvanus
Jfzz-exe
Sylvanus
4
1
6
7
W
2
1
4
4
L
Yemoja
SatanzBaby
Yemoja
0
4
0
0
W
10
1
4
12
L
0
2
0
0
W
Izanami
klever2311
Izanami
4
1
4
6
L
6
4
0
1.5
L
Tsukuyomi
vento-soprado
Tsukuyomi
0
4
4
0.5
W
Neith
zoske123
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,854
Damage
31,684
45,669
Taken
36,996
20,581
Mitigated
13,094
7,547
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AQUIL3S
Morgan Le Fay
3,771
373
0
1,929
11,537
3,577
0
4,443
7,094
38,930
0
W
Sylvanus
Jfzz-exe
Sylvanus
6,310
2,433
731
2,332
6,653
4,848
890
2,219
4,226
31,307
9,618
W
5,376
1,475
0
3,482
6,493
2,107
253
2,663
3,830
39,515
0
L
Yemoja
SatanzBaby
Yemoja
3,434
915
501
707
8,821
4,415
112
3,276
5,545
14,907
0
W
7,900
3,233
0
3,190
8,242
2,837
445
984
7,258
0
50,393
L
3,525
986
0
1,263
6,294
1,292
0
1,720
4,574
0
22,472
W
Izanami
klever2311
Izanami
7,571
5,041
0
684
8,157
2,109
1,401
1,339
6,818
0
37,873
L
8,332
1,699
85
2,078
11,075
8,367
636
725
10,350
0
40,270
L
Tsukuyomi
vento-soprado
Tsukuyomi
3,792
757
0
984
7,942
2,930
0
736
7,206
0
38,857
W
Neith
zoske123
Neith
4,527
2,065
0
769
7,451
1,193
1,048
0
7,451
0
30,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
38,659
291
Minions Killed
381
0
Camps Cleared
0
1,158,585
Distance Traveled
1,267,694
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,849
489
71
5
0
246,872
3
W
Sylvanus
7,601
543
69
5
0
227,400
2
W
Zeus
7,656
547
89
6
0
258,236
1
L
Yemoja
5,796
414
30
2
0
214,662
0
W
Set
9,076
648
93
7
0
301,024
2
L
Neith
5,241
374
46
3
0
198,747
3
W
Izanami
7,324
523
69
5
0
241,869
1
L
Guan Yu
7,940
567
77
6
0
239,241
0
L
Tsukuyomi
6,647
475
67
5
0
259,063
1
W
Neith
7,002
500
61
4
0
239,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role