Player Matchup

Cabrakan
Cabrakan
Archanfell
Cabrakan
Level 150
God Stats
3W - 4L
1,370 SR
Queue Stats
182W - 185L
1,553 Elo+
Party 2
Anubis
Anubis
DoobyMcWooby
Anubis
Level 25
God Stats
3W - 4L
1,339 SR
Queue Stats
232W - 193L
1,568 Elo+
Solo
Skadi
Skadi
Nightstalker117
Skadi
Level 129
God Stats
2W - 1L
1,416 SR
Queue Stats
49W - 42L
1,567 Elo+
Party 2
Ymir
Ymir
ashley_r_t90
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,338 Elo+
Solo
Aphrodite
Aphrodite
asterisksreturns
Aphrodite
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 112L
1,577 Elo+
Solo
Team Averages
Level 87
1,425 SR
1,521 Elo+

VS

Team Averages
Level 62
1,466 SR
1,494 Elo+
Sobek
Sobek
 
Sobek
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AlphaSimp69
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,533 Elo+
Party 1
Chiron
Chiron
Duhkohtah
Chiron
Level 124
God Stats
5W - 2L
1,502 SR
Queue Stats
163W - 161L
1,572 Elo+
Party 1
Bastet
Bastet
bennymm
Bastet
Level 29
God Stats
1W - 2L
1,326 SR
Queue Stats
104W - 75L
1,540 Elo+
Solo
Sol
Sol
pulga-aislada86
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Archanfell
Cabrakan
15
4 / 10 / 10
10,355
740
9,818
19,262
22,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
20
6 / 6 / 12
11,854
847
14,604
14,637
7,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 6 / 11
12,824
916
20,947
15,586
5,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

17
1 / 5 / 17
10,390
742
7,966
26,201
25,436
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
19
2 / 2 / 16
11,164
797
11,847
19,600
16,271
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
5 / 6 / 17
10,793
771
5,462
18,612
28,397
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
AlphaSimp69
Aphrodite
17
2 / 4 / 16
9,894
707
9,987
11,546
6,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chiron
Duhkohtah
Chiron
19
3 / 3 / 17
11,167
798
21,607
14,962
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
bennymm
Bastet
17
10 / 5 / 9
10,829
774
19,379
14,685
5,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 5 / 14
12,115
865
27,925
18,633
6,509
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
102
23
Kills
29
29
Deaths
23
66
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
6
17
2.25
L
Aphrodite
AlphaSimp69
Aphrodite
2
4
16
2.5
W
Cabrakan
Archanfell
Cabrakan
4
10
10
0.9
W
Anubis
6
6
12
2
L
Chiron
Duhkohtah
Chiron
3
3
17
3.83
W
10
6
11
2.58
W
1
5
17
1.9
W
Aphrodite
2
2
16
5
L
Bastet
bennymm
Bastet
10
5
9
2.9
L
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,182
Damage
84,360
95,286
Taken
78,438
77,823
Mitigated
53,025
45,106
Healing
37,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,462
485
154
1,048
18,612
28,397
200
10,258
8,354
9,994
0
L
Aphrodite
AlphaSimp69
Aphrodite
9,987
906
11,492
5,371
11,546
6,701
598
6,847
4,699
20,836
0
W
Cabrakan
Archanfell
Cabrakan
9,818
977
839
1,577
19,262
22,819
672
12,151
6,871
15,358
0
W
Anubis
14,604
451
1,903
3,472
14,637
7,300
1,287
6,738
7,742
39,103
0
L
Chiron
Duhkohtah
Chiron
21,607
6,243
5,135
5,350
14,962
5,795
1,020
8,748
6,214
0
50,796
W
20,947
10,708
1,798
2,937
15,586
5,997
3,921
7,076
8,268
0
39,835
W
7,966
394
2,005
4,751
26,201
25,436
380
8,935
16,910
20,080
0
W
Aphrodite
11,847
1,002
13,423
12,401
19,600
16,271
618
7,101
12,121
33,595
0
L
Bastet
bennymm
Bastet
19,379
4,530
1,159
1,840
14,685
5,623
781
7,336
7,349
0
25,846
L
27,925
9,349
558
5,230
18,633
6,509
2,867
11,046
7,587
53,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,587
Gold Earned
54,798
180
Minions Killed
148
0
Camps Cleared
0
1,177,702
Distance Traveled
1,235,324
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,793
771
5
0
0
243,844
2
L
Aphrodite
9,894
707
22
2
0
246,117
0
W
Cabrakan
10,355
740
6
0
0
202,889
0
W
Anubis
11,854
847
67
5
0
222,492
1
L
Chiron
11,167
798
63
5
0
252,334
2
W
Skadi
12,824
916
30
2
0
225,573
0
W
Ymir
10,390
742
17
1
0
232,501
2
W
Aphrodite
11,164
797
60
4
0
294,247
0
L
Bastet
10,829
774
12
1
0
260,637
0
L
Sol
12,115
865
46
3
0
232,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role