Player Matchup

Rama
Rama
ChelterGolem0
Rama
Level 154
God Stats
8W - 1L
1,755 SR
Queue Stats
86W - 66L
1,665 Elo+
Party 2
Kukulkan
Kukulkan
HesTooTanky
Kukulkan
Level 4
God Stats
1W - 0L
1,312 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Suricatoide
Nemesis
Level 5
God Stats
1W - 0L
1,652 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Mulan
Mulan
papupro3011
Mulan
Level 2
God Stats
3W - 1L
1,558 SR
Queue Stats
3W - 1L
1,558 Elo+
Party 2
The Morrigan
The Morrigan
waynewock
The Morrigan
Level 58
God Stats
1W - 0L
1,758 SR
Queue Stats
178W - 100L
1,587 Elo+
Party 1
Team Averages
Level 45
1,607 SR
1,562 Elo+

VS

Team Averages
Level 61
1,647 SR
1,637 Elo+
Ymir
Ymir
Anduhtm
Ymir
Level 6
God Stats
3W - 5L
1,613 SR
Queue Stats
4W - 9L
1,553 Elo+
Party 3
Ne Zha
Ne Zha
HughJuang
Ne Zha
Level 126
God Stats
2W - 6L
1,470 SR
Queue Stats
102W - 72L
1,710 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OathToCode
Ah Muzen Cab
Level 146
God Stats
2W - 1L
2,151 SR
Queue Stats
14W - 11L
1,786 Elo+
Party 3
Tsukuyomi
Tsukuyomi
shlimesmetre
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,710 Elo+
Party 3
Chang'e
Chang'e
unmorality
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 5 / 16
19,652
1,512
52,497
26,908
9,377
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
HesTooTanky
Kukulkan
20
8 / 4 / 24
15,504
1,193
24,566
22,365
8,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Suricatoide
Nemesis
20
5 / 10 / 18
13,546
1,042
10,092
19,958
10,661
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
1 / 6 / 18
12,523
963
5,713
16,428
20,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
waynewock
The Morrigan
20
4 / 7 / 23
13,925
1,071
22,776
13,939
5,456
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Anduhtm
Ymir
20
1 / 10 / 18
12,098
931
8,651
33,716
46,862
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
HughJuang
Ne Zha
20
14 / 4 / 13
16,568
1,274
30,646
21,200
9,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
OathToCode
Ah Muzen Cab
20
7 / 6 / 19
15,348
1,181
24,162
14,275
6,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
shlimesmetre
Tsukuyomi
20
7 / 11 / 16
14,698
1,131
20,507
27,408
11,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
unmorality
Chang'e
20
3 / 11 / 18
12,878
991
9,239
24,043
8,975
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
116
42
Kills
32
32
Deaths
42
99
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ymir
Anduhtm
Ymir
1
10
18
1
W
24
5
16
6.4
W
Kukulkan
HesTooTanky
Kukulkan
8
4
24
5
L
Ne Zha
HughJuang
Ne Zha
14
4
13
5.13
L
Ah Muzen Cab
OathToCode
Ah Muzen Cab
7
6
19
2.75
W
Nemesis
Suricatoide
Nemesis
5
10
18
1.4
W
1
6
18
1.67
L
Tsukuyomi
shlimesmetre
Tsukuyomi
7
11
16
1.36
L
Chang'e
unmorality
Chang'e
3
11
18
1.09
W
The Morrigan
waynewock
The Morrigan
4
7
23
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,644
Damage
93,205
99,598
Taken
120,642
54,977
Mitigated
82,579
19,434
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Anduhtm
Ymir
8,651
897
0
0
33,716
46,862
0
9,823
23,188
14,631
0
W
52,497
46,320
0
10,686
26,908
9,377
0
4,426
22,482
0
81,659
W
Kukulkan
HesTooTanky
Kukulkan
24,566
1,035
0
6,466
22,365
8,928
0
3,163
19,202
67,898
0
L
Ne Zha
HughJuang
Ne Zha
30,646
7,481
0
6,539
21,200
9,524
0
3,283
17,727
0
74,755
L
Ah Muzen Cab
OathToCode
Ah Muzen Cab
24,162
3,552
0
2,174
14,275
6,208
0
3,795
10,244
0
83,108
W
Nemesis
Suricatoide
Nemesis
10,092
2,270
0
890
19,958
10,661
0
2,923
17,035
0
17,437
W
5,713
427
0
555
16,428
20,555
0
4,234
12,194
0
17,641
L
Tsukuyomi
shlimesmetre
Tsukuyomi
20,507
3,156
0
143
27,408
11,010
0
10,455
16,742
0
52,319
L
Chang'e
unmorality
Chang'e
9,239
832
2,822
3,469
24,043
8,975
0
9,481
14,196
26,432
0
W
The Morrigan
waynewock
The Morrigan
22,776
2,355
237
600
13,939
5,456
0
3,144
10,697
37,894
13,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,150
Gold Earned
71,590
291
Minions Killed
287
7
Camps Cleared
9
1,126,506
Distance Traveled
1,329,340
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,098
931
13
1
0
256,138
0
W
Rama
19,652
1,512
63
5
3
221,248
0
W
Kukulkan
15,504
1,193
118
9
2
255,910
0
L
Ne Zha
16,568
1,274
73
6
8
275,731
3
L
Ah Muzen Cab
15,348
1,181
105
8
0
277,889
0
W
Nemesis
13,546
1,042
15
1
2
239,649
0
W
Mulan
12,523
963
28
2
0
206,221
0
L
Tsukuyomi
14,698
1,131
68
5
1
285,572
0
L
Chang'e
12,878
991
28
2
0
234,010
1
W
The Morrigan
13,925
1,071
67
5
0
203,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role