Player Matchup

Geb
Geb
BishopOfCheddar
Geb
Level 106
God Stats
7W - 3L
1,609 SR
Queue Stats
274W - 177L
1,646 Elo+
Party 3
King Arthur
King Arthur
ElCapi119
King Arthur
Level 29
God Stats
3W - 8L
1,693 SR
Queue Stats
100W - 151L
1,324 Elo+
Party 4
Achilles
Achilles
LeeChongWei
Achilles
Level 43
God Stats
60W - 29L
1,690 SR
Queue Stats
277W - 111L
1,622 Elo+
Solo
Hou Yi
Hou Yi
Zepabo
Hou Yi
Level 48
God Stats
4W - 7L
1,538 SR
Queue Stats
273W - 195L
1,615 Elo+
Party 3
Zhong Kui
Zhong Kui
sakek
Zhong Kui
Level 125
God Stats
1W - 1L
1,490 SR
Queue Stats
118W - 146L
1,341 Elo+
Party 4
Team Averages
Level 70
1,604 SR
1,510 Elo+

VS

Team Averages
Level 97
1,626 SR
1,561 Elo+
Merlin
Merlin
Chadō
Merlin
Level 160
God Stats
6W - 4L
1,706 SR
Queue Stats
63W - 55L
1,531 Elo+
Party 1
Odin
Odin
DrHiff
Odin
Level 154
God Stats
15W - 6L
1,739 SR
Queue Stats
363W - 261L
1,624 Elo+
Party 2
Chaac
Chaac
Kolin180
Chaac
Level 104
God Stats
15W - 3L
1,656 SR
Queue Stats
231W - 166L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
Memvisto
Danzaburou
Level 46
God Stats
5W - 6L
1,528 SR
Queue Stats
123W - 62L
1,627 Elo+
Party 2
Zeus
Zeus
ssmyte1
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 18
14,310
1,101
18,525
30,635
44,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
ElCapi119
King Arthur
19
0 / 9 / 10
11,151
858
4,200
27,881
24,291
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
LeeChongWei
Achilles
20
15 / 5 / 11
15,965
1,228
32,102
29,358
44,808
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
Zepabo
Hou Yi
20
9 / 5 / 15
14,894
1,146
31,971
22,552
9,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
sakek
Zhong Kui
20
3 / 11 / 18
13,537
1,041
22,711
29,268
17,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chadō
Merlin
20
8 / 6 / 21
14,714
1,132
25,867
21,046
9,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
DrHiff
Odin
20
6 / 6 / 25
13,594
1,046
20,281
26,832
29,872
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Kolin180
Chaac
20
4 / 5 / 23
13,146
1,011
19,885
28,887
39,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Memvisto
Danzaburou
20
2 / 7 / 22
12,884
991
14,681
19,244
8,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
ssmyte1
Zeus
20
16 / 6 / 18
16,180
1,245
51,929
18,552
7,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
145
30
Kills
36
36
Deaths
30
72
Assists
109
Player
Kills
Deaths
Assists
KDA
L
3
6
18
2
W
Merlin
Chadō
Merlin
8
6
21
3.08
W
Odin
DrHiff
Odin
6
6
25
3.08
L
King Arthur
ElCapi119
King Arthur
0
9
10
0.56
W
Chaac
Kolin180
Chaac
4
5
23
3.1
L
Achilles
LeeChongWei
Achilles
15
5
11
4.1
W
Danzaburou
Memvisto
Danzaburou
2
7
22
1.86
L
Hou Yi
Zepabo
Hou Yi
9
5
15
3.3
L
Zhong Kui
sakek
Zhong Kui
3
11
18
1.09
W
Zeus
ssmyte1
Zeus
16
6
18
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,509
Damage
132,643
139,694
Taken
114,561
141,223
Mitigated
94,516
16,740
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,525
700
0
1,248
30,635
44,931
0
19,961
9,896
29,825
0
W
Merlin
Chadō
Merlin
25,867
1,742
0
2,893
21,046
9,226
0
7,670
12,888
60,585
0
W
Odin
DrHiff
Odin
20,281
4,483
0
1,670
26,832
29,872
0
9,387
16,776
5,041
30,333
L
King Arthur
ElCapi119
King Arthur
4,200
1,122
1,253
1,864
27,881
24,291
0
15,868
11,614
0
23,745
W
Chaac
Kolin180
Chaac
19,885
835
0
6,210
28,887
39,529
0
9,512
18,257
10,208
27,025
L
Achilles
LeeChongWei
Achilles
32,102
8,312
0
4,813
29,358
44,808
0
16,826
12,157
0
45,819
W
Danzaburou
Memvisto
Danzaburou
14,681
6,906
0
3,366
19,244
8,557
0
7,273
11,600
0
27,345
L
Hou Yi
Zepabo
Hou Yi
31,971
18,125
0
2,649
22,552
9,506
0
12,106
9,783
0
80,457
L
Zhong Kui
sakek
Zhong Kui
22,711
1,280
0
4,913
29,268
17,687
0
21,437
7,467
39,633
0
W
Zeus
ssmyte1
Zeus
51,929
5,197
0
5,034
18,552
7,332
0
7,394
10,605
80,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,857
Gold Earned
70,518
249
Minions Killed
258
9
Camps Cleared
5
1,311,144
Distance Traveled
1,261,164
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,310
1,101
16
1
0
270,803
0
W
Merlin
14,714
1,132
87
7
0
237,975
1
W
Odin
13,594
1,046
33
3
0
273,425
0
L
King Arthur
11,151
858
49
4
2
231,456
0
W
Chaac
13,146
1,011
39
3
1
280,710
0
L
Achilles
15,965
1,228
24
2
3
321,902
0
W
Danzaburou
12,884
991
28
2
3
230,200
1
L
Hou Yi
14,894
1,146
114
9
4
250,848
3
L
Zhong Kui
13,537
1,041
46
4
0
236,135
0
W
Zeus
16,180
1,245
71
5
1
238,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role