Player Matchup

Izanami
Izanami
DaBeastBro99
Izanami
Level 122
God Stats
2W - 1L
1,537 SR
Queue Stats
274W - 233L
1,613 Elo+
Party 2
Janus
Janus
TiiWood
Janus
Level 27
God Stats
6W - 11L
1,493 SR
Queue Stats
98W - 110L
1,453 Elo+
Solo
Cthulhu
Cthulhu
talonzapsuks
Cthulhu
Level 29
God Stats
22W - 12L
1,709 SR
Queue Stats
64W - 39L
1,625 Elo+
Party 2
Team Averages
Level 59
1,580 SR
1,564 Elo+

VS

Team Averages
Level 52
1,638 SR
1,511 Elo+
Artemis
Artemis
Kelly299
Artemis
Level 16
God Stats
15W - 4L
1,937 SR
Queue Stats
75W - 37L
1,559 Elo+
Party 1
Chaac
Chaac
Wyattray06
Chaac
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 78L
1,525 Elo+
Party 1
Merlin
Merlin
rusbuss
Merlin
Level 127
God Stats
3W - 4L
1,476 SR
Queue Stats
320W - 341L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaBeastBro99
Izanami
12
2 / 9 / 2
9,513
595
9,287
15,040
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
TiiWood
Janus
14
1 / 5 / 2
9,521
595
9,088
14,001
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
talonzapsuks
Cthulhu
13
1 / 4 / 2
9,834
615
8,587
19,293
22,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kelly299
Artemis
16
11 / 0 / 6
12,456
779
17,925
8,547
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
16
4 / 2 / 12
10,991
687
12,314
19,594
17,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
rusbuss
Merlin
16
3 / 2 / 11
11,041
690
13,088
9,193
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
18
18
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
DaBeastBro99
Izanami
2
9
2
0.33
W
Artemis
Kelly299
Artemis
11
0
6
14
L
Janus
TiiWood
Janus
1
5
2
0.4
W
Chaac
4
2
12
5
W
Merlin
rusbuss
Merlin
3
2
11
4.25
L
Cthulhu
talonzapsuks
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
43,327
48,334
Taken
37,334
31,516
Mitigated
24,084
3,660
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DaBeastBro99
Izanami
9,287
5,437
0
244
15,040
5,228
18
4,169
10,871
0
39,217
W
Artemis
Kelly299
Artemis
17,925
9,875
0
2,042
8,547
3,167
2,428
5,681
2,866
0
52,285
L
Janus
TiiWood
Janus
9,088
436
206
1,605
14,001
4,156
104
3,407
10,594
48,620
0
W
Chaac
12,314
1,917
0
7,600
19,594
17,769
289
8,127
11,467
0
34,483
W
Merlin
rusbuss
Merlin
13,088
914
0
907
9,193
3,148
0
4,661
4,532
46,787
0
L
Cthulhu
talonzapsuks
Cthulhu
8,587
533
196
1,409
19,293
22,132
0
6,006
13,287
15,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
34,488
167
Minions Killed
189
7
Camps Cleared
8
803,344
Distance Traveled
923,910
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,513
595
61
4
4
218,849
3
W
Artemis
12,456
779
74
5
4
289,035
5
L
Janus
9,521
595
89
6
1
288,909
1
W
Chaac
10,991
687
49
3
2
321,359
0
W
Merlin
11,041
690
66
4
2
313,516
4
L
Cthulhu
9,834
615
17
1
2
295,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role