Player Matchup

Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Masters
Polyphia_Inferno
Set
Masters
Level 105
God Stats
2W - 0L
1,710 SR
Queue Stats
8W - 14L
2,967 MMR
Party 1
Mulan
Mulan
Masters
Sharto
Mulan
Masters
Level 128
God Stats
23W - 20L
1,422 SR
Queue Stats
700W - 651L
2,878 MMR
Solo
Fenrir
Fenrir
Masters
humbertorivero
Fenrir
Masters
Level 155
God Stats
17W - 12L
1,596 SR
Queue Stats
604W - 583L
2,357 MMR
Solo
Sol
Sol
Diamond III
oCorsaryio
Sol
Diamond III
Level 81
God Stats
5W - 6L
1,973 SR
Queue Stats
95W - 74L
2,373 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,640 SR
2,415 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,540 SR
2,478 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
Ervilax
Ao Kuang
Diamond I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
2,650 MMR
Solo
Sylvanus
Sylvanus
Masters
The Main Supp
Sylvanus
Masters
Level 160
God Stats
24W - 46L
1,424 SR
Queue Stats
1,071W - 1,077L
2,299 MMR
Solo
Aphrodite
Aphrodite
Masters
Yanomaus
Aphrodite
Masters
Level 159
God Stats
13W - 14L
1,594 SR
Queue Stats
742W - 711L
2,953 MMR
Solo
King Arthur
King Arthur
Masters
francociccale
King Arthur
Masters
Level 123
God Stats
81W - 63L
1,680 SR
Queue Stats
491W - 473L
2,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
1 / 5 / 2
12,445
566
11,083
17,379
6,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 9
14,231
647
11,253
14,393
8,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Sharto
Mulan
19
2 / 0 / 11
12,934
588
14,124
25,199
26,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
10 / 0 / 8
13,004
591
13,850
23,874
17,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 0 / 8
13,522
615
17,987
10,867
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
GebArtioMorgan Le FayOdin

VS

Bans
AthenaPersephoneKhepriNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
2 / 5 / 3
11,305
514
11,203
16,406
5,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Ervilax
Ao Kuang
18
2 / 5 / 5
10,781
490
11,945
19,974
8,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
The Main Supp
Sylvanus
16
3 / 3 / 2
10,042
456
7,261
19,028
23,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Yanomaus
Aphrodite
16
0 / 4 / 3
10,087
459
7,210
15,208
8,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
francociccale
King Arthur
16
0 / 6 / 1
10,160
462
15,846
21,278
22,951
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
23
Kills
7
7
Deaths
23
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
5
2
0.4
L
Hou Yi
 
Hou Yi
2
5
3
0.7
L
Ao Kuang
Ervilax
Ao Kuang
2
5
5
0.9
W
6
2
9
5.25
W
Mulan
Sharto
Mulan
2
0
11
7.5
L
Sylvanus
The Main Supp
Sylvanus
3
3
2
1.33
L
Aphrodite
Yanomaus
Aphrodite
0
4
3
0.38
L
King Arthur
francociccale
King Arthur
0
6
1
0.08
W
10
0
8
14
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,297
Damage
53,465
91,712
Taken
91,894
63,143
Mitigated
68,766
41,934
Healing
33,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,083
6,449
0
5,596
17,379
6,755
1,888
5,739
11,640
0
107,197
L
Hou Yi
 
Hou Yi
11,203
5,240
0
4,111
16,406
5,739
857
832
15,574
0
96,641
L
Ao Kuang
Ervilax
Ao Kuang
11,945
2,432
0
6,240
19,974
8,738
129
2,153
17,821
88,763
10,372
W
11,253
3,669
0
6,242
14,393
8,036
612
5,871
8,522
0
121,868
W
Mulan
Sharto
Mulan
14,124
2,567
0
13,215
25,199
26,477
921
6,184
19,015
10,276
87,630
L
Sylvanus
The Main Supp
Sylvanus
7,261
1,301
3,456
5,432
19,028
23,269
0
10,634
8,394
27,357
0
L
Aphrodite
Yanomaus
Aphrodite
7,210
338
3,484
7,246
15,208
8,069
0
3,914
11,294
83,009
0
L
King Arthur
francociccale
King Arthur
15,846
1,050
0
3,202
21,278
22,951
0
4,396
16,882
12,635
67,899
W
13,850
3,840
2,580
6,410
23,874
17,228
160
8,604
14,712
9,423
37,190
W
17,987
5,960
0
7,891
10,867
4,647
9,670
4,769
6,098
112,220
9,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,136
Gold Earned
52,375
757
Minions Killed
685
0
Camps Cleared
0
2,298,447
Distance Traveled
2,151,378
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,445
566
168
8
0
385,782
6
L
Hou Yi
11,305
514
158
7
0
412,893
5
L
Ao Kuang
10,781
490
154
7
0
435,029
5
W
Set
14,231
647
188
9
0
507,616
9
W
Mulan
12,934
588
162
7
0
478,655
4
L
Sylvanus
10,042
456
52
2
0
424,783
12
L
Aphrodite
10,087
459
180
8
0
451,391
7
L
King Arthur
10,160
462
141
6
0
427,282
3
W
Fenrir
13,004
591
49
2
0
474,790
4
W
Sol
13,522
615
190
9
0
451,604
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role