Player Matchup

Susano
Susano
Bredkamai
Susano
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 2L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
ComradeBabushka
Gilgamesh
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 78L
1,503 Elo+
Solo
Heimdallr
Heimdallr
DaSava6e
Heimdallr
Level 27
God Stats
10W - 13L
1,506 SR
Queue Stats
67W - 54L
1,570 Elo+
Solo
Athena
Athena
JediMindTrick
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,468 Elo+
Solo
Artemis
Artemis
Zefiro13
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,488 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,489 Elo+

VS

Team Averages
Level 18
1,486 SR
1,507 Elo+
Eset
Eset
DankKnight13178
Eset
Level 17
God Stats
10W - 13L
1,337 SR
Queue Stats
53W - 49L
1,452 Elo+
Solo
Apollo
Apollo
GaSpYj
Apollo
Level 6
God Stats
7W - 4L
1,620 SR
Queue Stats
13W - 15L
1,515 Elo+
Solo
Arachne
Arachne
IlIIMachinellII
Arachne
Level 28
God Stats
42W - 34L
1,548 SR
Queue Stats
121W - 126L
1,512 Elo+
Solo
Osiris
Osiris
JSleep
Osiris
Level 13
God Stats
2W - 1L
1,437 SR
Queue Stats
9W - 7L
1,520 Elo+
Solo
Cerberus
Cerberus
iiZZaaNN
Cerberus
Level 28
God Stats
8W - 6L
1,488 SR
Queue Stats
60W - 47L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bredkamai
Susano
7
0 / 3 / 1
4,788
479
1,845
6,606
2,026
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
ComradeBabushka
Gilgamesh
9
2 / 4 / 0
5,289
529
3,785
8,428
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
DaSava6e
Heimdallr
8
1 / 1 / 0
4,962
496
4,013
4,072
1,184
7
0 / 1 / 1
4,857
486
2,909
6,432
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Zefiro13
Artemis
7
0 / 6 / 0
4,421
442
1,304
5,807
1,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,815
682
6,525
4,372
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
GaSpYj
Apollo
8
0 / 1 / 2
4,837
484
1,644
4,147
907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
9 / 1 / 1
7,063
706
5,571
7,067
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
JSleep
Osiris
10
0 / 1 / 5
5,680
568
4,813
6,155
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
iiZZaaNN
Cerberus
9
1 / 0 / 0
4,977
498
1,984
7,135
2,489
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
15
15
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
Bredkamai
Susano
0
3
1
0.17
L
Gilgamesh
ComradeBabushka
Gilgamesh
2
4
0
0.5
L
Heimdallr
DaSava6e
Heimdallr
1
1
0
1
W
5
0
3
6.5
W
Apollo
GaSpYj
Apollo
0
1
2
1
W
9
1
1
9.5
W
Osiris
JSleep
Osiris
0
1
5
2.5
L
0
1
1
0.5
L
Artemis
Zefiro13
Artemis
0
6
0
0
W
Cerberus
iiZZaaNN
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,856
Damage
20,537
31,345
Taken
28,876
12,922
Mitigated
11,394
6,552
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Bredkamai
Susano
1,845
340
0
1,619
6,606
2,026
0
567
6,011
0
19,153
L
Gilgamesh
ComradeBabushka
Gilgamesh
3,785
1,223
0
1,787
8,428
5,254
0
0
8,428
0
17,759
L
Heimdallr
DaSava6e
Heimdallr
4,013
2,215
0
990
4,072
1,184
0
1,680
2,320
0
32,770
W
6,525
794
0
2,509
4,372
1,178
676
82
4,290
37,428
0
W
Apollo
GaSpYj
Apollo
1,644
1,336
0
1,517
4,147
907
0
1,244
2,903
0
20,322
W
5,571
3,313
0
3,584
7,067
3,326
112
90
6,977
0
36,894
W
Osiris
JSleep
Osiris
4,813
1,527
0
3,231
6,155
3,494
208
0
6,155
0
21,055
L
2,909
959
0
1,826
6,432
2,776
0
2,577
3,793
9,422
0
L
Artemis
Zefiro13
Artemis
1,304
606
0
330
5,807
1,682
429
3,189
2,284
0
15,576
W
Cerberus
iiZZaaNN
Cerberus
1,984
464
0
2,054
7,135
2,489
0
1,493
5,642
17,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,317
Gold Earned
29,372
196
Minions Killed
292
0
Camps Cleared
0
928,816
Distance Traveled
1,016,407
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,788
479
48
5
0
185,697
2
L
Gilgamesh
5,289
529
34
3
0
199,964
3
L
Heimdallr
4,962
496
68
7
0
187,680
2
W
Eset
6,815
682
73
7
0
191,025
0
W
Apollo
4,837
484
43
4
0
218,746
2
W
Arachne
7,063
706
74
7
0
231,694
3
W
Osiris
5,680
568
49
5
0
195,298
0
L
Athena
4,857
486
16
2
0
209,690
3
L
Artemis
4,421
442
30
3
0
145,785
3
W
Cerberus
4,977
498
53
5
0
179,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role