Player Matchup

Sol
Sol
LFTMatheo
Sol
Level 8
God Stats
1W - 1L
1,087 SR
Queue Stats
5W - 4L
1,429 Elo+
Solo
Artemis
Artemis
Macsido
Artemis
Level 25
God Stats
2W - 1L
1,535 SR
Queue Stats
23W - 17L
1,497 Elo+
Party 1
Bakasura
Bakasura
P3acewalkerz
Bakasura
Level 39
God Stats
6W - 0L
1,867 SR
Queue Stats
29W - 17L
1,539 Elo+
Party 1
Ymir
Ymir
cwis29
Ymir
Level 5
God Stats
5W - 2L
1,645 SR
Queue Stats
5W - 3L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
esticfotut
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,527 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,491 Elo+

VS

Team Averages
Level 33
1,514 SR
1,461 Elo+
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Crispi05
Awilix
Level 8
God Stats
3W - 1L
1,796 SR
Queue Stats
16W - 7L
1,775 Elo+
Party 2
Ares
Ares
Cthulwhox
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 3
Neith
Neith
Porkoss
Neith
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 3
Bellona
Bellona
Zoudas
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 17
11,490
522
19,911
11,945
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Macsido
Artemis
19
11 / 3 / 9
12,423
565
18,032
11,690
4,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
P3acewalkerz
Bakasura
20
21 / 0 / 9
14,554
662
28,216
18,488
8,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
cwis29
Ymir
13
3 / 3 / 22
10,676
485
6,837
20,215
16,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
esticfotut
Guan Yu
14
4 / 3 / 13
9,996
454
6,649
13,807
11,401
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 10 / 5
11,095
504
16,434
21,139
8,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Crispi05
Awilix
12
1 / 12 / 3
8,262
376
5,356
19,321
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
2 / 12 / 3
8,784
399
10,271
24,992
23,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Porkoss
Neith
13
3 / 7 / 2
8,867
403
12,344
17,175
5,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Zoudas
Bellona
10
1 / 7 / 2
7,241
329
2,303
12,445
9,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
26
48
Kills
11
13
Deaths
48
70
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
10
5
0.65
L
Awilix
Crispi05
Awilix
1
12
3
0.21
L
Ares
2
12
3
0.29
W
9
4
17
4.38
W
Artemis
Macsido
Artemis
11
3
9
5.17
W
Bakasura
P3acewalkerz
Bakasura
21
0
9
25.5
L
Neith
Porkoss
Neith
3
7
2
0.57
L
Bellona
Zoudas
Bellona
1
7
2
0.29
W
Ymir
cwis29
Ymir
3
3
22
4.67
W
Guan Yu
esticfotut
Guan Yu
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,645
Damage
46,708
76,145
Taken
95,072
46,564
Mitigated
53,116
25,157
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
16,434
466
3,650
5,765
21,139
8,237
0
6,121
13,673
69,030
0
L
Awilix
Crispi05
Awilix
5,356
2,080
0
2,465
19,321
6,303
0
6,612
11,550
0
38,641
L
Ares
10,271
1,400
0
1,314
24,992
23,279
182
6,290
16,997
30,948
0
W
19,911
5,671
0
3,134
11,945
4,762
4,042
8,074
3,871
60,622
3,838
W
Artemis
Macsido
Artemis
18,032
12,235
0
6,060
11,690
4,517
2,974
1,597
10,093
0
94,745
W
Bakasura
P3acewalkerz
Bakasura
28,216
19,575
0
8,404
18,488
8,959
3,223
5,460
13,028
0
138,477
L
Neith
Porkoss
Neith
12,344
5,718
0
3,236
17,175
5,489
476
3,834
12,691
0
65,620
L
Bellona
Zoudas
Bellona
2,303
277
0
511
12,445
9,808
0
3,019
9,141
0
13,963
W
Ymir
cwis29
Ymir
6,837
2,167
2,113
2,442
20,215
16,925
498
9,064
10,295
19,689
0
W
Guan Yu
esticfotut
Guan Yu
6,649
811
799
2,205
13,807
11,401
827
2,678
11,129
143
30,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,139
Gold Earned
44,249
549
Minions Killed
374
0
Camps Cleared
0
2,009,727
Distance Traveled
1,649,876
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,095
504
138
6
0
389,991
6
L
Awilix
8,262
376
79
4
0
392,831
0
L
Ares
8,784
399
36
2
0
342,085
0
W
Sol
11,490
522
100
5
0
353,652
4
W
Artemis
12,423
565
154
7
0
348,290
1
W
Bakasura
14,554
662
240
11
0
515,456
0
L
Neith
8,867
403
107
5
0
335,806
0
L
Bellona
7,241
329
14
1
0
189,163
2
W
Ymir
10,676
485
14
1
0
363,747
2
W
Guan Yu
9,996
454
41
2
0
428,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role