Player Matchup

Agni
Agni
CarryMeKaylib
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,450 Elo+
Party 1
Nemesis
Nemesis
EmilyyG96
Nemesis
Level 128
God Stats
0W - 1L
1,918 SR
Queue Stats
19W - 23L
1,578 Elo+
Party 1
Jing Wei
Jing Wei
Tiggs18
Jing Wei
Level 34
God Stats
2W - 4L
1,274 SR
Queue Stats
18W - 26L
1,379 Elo+
Party 1
Ares
Ares
WilkoBaggins
Ares
Level 19
God Stats
1W - 3L
1,355 SR
Queue Stats
4W - 4L
1,479 Elo+
Party 1
Team Averages
Level 53
1,512 SR
1,472 Elo+

VS

Team Averages
Level 92
1,553 SR
1,437 Elo+
Sun Wukong
Sun Wukong
AQuuz
Sun Wukong
Level 136
God Stats
1W - 0L
1,658 SR
Queue Stats
9W - 8L
1,643 Elo+
Party 2
Kukulkan
Kukulkan
Benjstyle
Kukulkan
Level 160
God Stats
59W - 86L
1,519 SR
Queue Stats
115W - 145L
1,470 Elo+
Solo
Cupid
Cupid
CrookedWeeds
Cupid
Level 27
God Stats
1W - 0L
1,547 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 2
Sobek
Sobek
ZangPog
Sobek
Level 45
God Stats
1W - 2L
1,490 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,784
699
9,072
12,359
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
EmilyyG96
Nemesis
17
8 / 3 / 2
10,875
777
10,734
14,894
12,500
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Tiggs18
Jing Wei
14
1 / 4 / 2
9,208
658
8,065
10,144
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 4
9,472
677
7,405
17,621
18,349
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AQuuz
Sun Wukong
18
7 / 1 / 2
11,894
850
13,846
15,939
16,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Benjstyle
Kukulkan
20
5 / 1 / 2
12,749
911
14,500
6,843
2,937
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 4 / 5
10,332
738
8,255
8,693
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
ZangPog
Sobek
15
0 / 4 / 8
10,581
756
6,939
18,454
21,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
10
Kills
14
14
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AQuuz
Sun Wukong
7
1
2
8
W
Kukulkan
Benjstyle
Kukulkan
5
1
2
6
L
1
3
3
0.83
W
2
4
5
1.13
L
Nemesis
EmilyyG96
Nemesis
8
3
2
3
L
Jing Wei
Tiggs18
Jing Wei
1
4
2
0.5
L
0
4
4
0.5
W
Sobek
ZangPog
Sobek
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,276
Damage
43,540
55,018
Taken
49,929
40,013
Mitigated
43,843
7,828
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AQuuz
Sun Wukong
13,846
2,769
0
4,836
15,939
16,306
180
6,797
8,686
0
37,906
W
Kukulkan
Benjstyle
Kukulkan
14,500
1,213
0
2,519
6,843
2,937
3,280
2,297
4,308
80,299
0
L
9,072
884
0
4,020
12,359
4,860
19
5,466
6,893
42,559
0
W
8,255
5,921
628
1,956
8,693
3,128
1,181
2,143
6,366
0
24,828
L
Nemesis
EmilyyG96
Nemesis
10,734
4,825
0
1,875
14,894
12,500
315
4,628
10,266
0
30,995
L
Jing Wei
Tiggs18
Jing Wei
8,065
6,501
0
174
10,144
4,304
487
4,846
5,298
0
27,571
L
7,405
666
0
1,759
17,621
18,349
437
6,826
10,795
33,052
0
W
Sobek
ZangPog
Sobek
6,939
830
0
4,935
18,454
21,472
176
4,674
13,557
24,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
45,556
225
Minions Killed
267
7
Camps Cleared
10
1,034,720
Distance Traveled
1,111,500
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,894
850
62
4
3
303,016
2
W
Kukulkan
12,749
911
136
10
3
255,908
4
L
Agni
9,784
699
87
6
1
248,072
3
W
Cupid
10,332
738
45
3
3
262,693
1
L
Nemesis
10,875
777
45
3
3
293,301
3
L
Jing Wei
9,208
658
55
4
2
243,744
3
L
Ares
9,472
677
38
3
1
249,603
0
W
Sobek
10,581
756
24
2
1
289,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role