Player Matchup

Thanatos
Thanatos
Pelmeshek24
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,506 Elo+
Party 1
Amaterasu
Amaterasu
RussianUchiha
Amaterasu
Level 156
God Stats
2W - 1L
1,278 SR
Queue Stats
269W - 268L
1,509 Elo+
Party 1
He Bo
He Bo
icеcrеam
He Bo
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 35L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
olololo228
Sylvanus
Level 138
God Stats
1W - 1L
1,441 SR
Queue Stats
56W - 41L
1,602 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zoumew
Tsukuyomi
Level 144
God Stats
17W - 22L
1,388 SR
Queue Stats
600W - 629L
1,418 Elo+
Solo
Team Averages
Level 118
1,421 SR
1,524 Elo+

VS

Team Averages
Level 63
1,510 SR
1,633 Elo+
He Bo
He Bo
Itz 24 Safe
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,681 Elo+
Party 3
Chang'e
Chang'e
Mephihstoh
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,718 Elo+
Party 2
Hera
Hera
Skiverkin
Hera
Level 108
God Stats
3W - 3L
1,499 SR
Queue Stats
306W - 310L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WarnerHd
Morgan Le Fay
Level 159
God Stats
1W - 2L
1,549 SR
Queue Stats
75W - 74L
1,605 Elo+
Party 3
Persephone
Persephone
géhb
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pelmeshek24
Thanatos
19
8 / 7 / 19
12,401
827
11,367
23,509
32,844
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
RussianUchiha
Amaterasu
19
7 / 6 / 23
12,781
852
13,206
29,233
33,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
19
8 / 6 / 16
12,636
842
14,459
15,053
6,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
olololo228
Sylvanus
20
7 / 6 / 29
13,678
912
13,099
25,510
39,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
zoumew
Tsukuyomi
20
12 / 5 / 19
13,333
889
26,241
15,067
8,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 11
13,439
896
14,446
18,382
6,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Mephihstoh
Chang'e
18
3 / 10 / 17
10,667
711
10,085
19,176
13,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
17
2 / 7 / 19
10,186
679
12,773
15,638
5,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
WarnerHd
Morgan Le Fay
20
9 / 6 / 14
12,450
830
26,216
17,700
8,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
géhb
Persephone
16
2 / 9 / 11
10,460
697
7,985
15,121
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
101
42
Kills
29
30
Deaths
42
106
Assists
72
Player
Kills
Deaths
Assists
KDA
L
13
10
11
1.85
L
Chang'e
Mephihstoh
Chang'e
3
10
17
1.15
W
Thanatos
Pelmeshek24
Thanatos
8
7
19
2.5
W
Amaterasu
RussianUchiha
Amaterasu
7
6
23
3.08
L
Hera
2
7
19
1.64
L
Morgan Le Fay
WarnerHd
Morgan Le Fay
9
6
14
2.67
L
Persephone
géhb
Persephone
2
9
11
0.83
W
He Bo
8
6
16
2.67
W
Sylvanus
olololo228
Sylvanus
7
6
29
3.58
W
Tsukuyomi
zoumew
Tsukuyomi
12
5
19
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,372
Damage
71,505
108,372
Taken
86,017
120,851
Mitigated
37,408
53,586
Healing
25,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,446
725
310
3,199
18,382
6,048
274
4,417
13,673
24,260
0
L
Chang'e
Mephihstoh
Chang'e
10,085
574
5,928
5,737
19,176
13,057
177
8,046
10,751
19,479
0
W
Thanatos
Pelmeshek24
Thanatos
11,367
2,349
3,632
9,409
23,509
32,844
588
13,411
9,579
0
23,163
W
Amaterasu
RussianUchiha
Amaterasu
13,206
5,993
3,457
9,929
29,233
33,179
318
15,008
14,225
0
21,454
L
Hera
12,773
3,167
612
1,818
15,638
5,318
154
3,301
12,102
22,945
0
L
Morgan Le Fay
WarnerHd
Morgan Le Fay
26,216
1,190
1,464
5,009
17,700
8,390
522
7,003
10,508
53,341
0
L
Persephone
géhb
Persephone
7,985
1,185
366
1,157
15,121
4,595
0
4,789
10,108
10,886
0
W
He Bo
14,459
391
2,553
3,139
15,053
6,729
1,235
11,900
3,153
40,359
0
W
Sylvanus
olololo228
Sylvanus
13,099
1,819
9,310
9,207
25,510
39,331
371
20,904
4,606
22,703
0
W
Tsukuyomi
zoumew
Tsukuyomi
26,241
1,773
1,419
1,531
15,067
8,768
2,747
10,282
4,377
0
53,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,829
Gold Earned
57,202
153
Minions Killed
145
0
Camps Cleared
0
1,410,653
Distance Traveled
1,250,911
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,439
896
27
2
0
234,788
0
L
Chang'e
10,667
711
23
2
0
246,648
0
W
Thanatos
12,401
827
21
1
0
283,849
0
W
Amaterasu
12,781
852
10
1
0
298,593
0
L
Hera
10,186
679
29
2
0
248,913
0
L
Morgan Le Fay
12,450
830
52
3
0
254,495
1
L
Persephone
10,460
697
14
1
0
266,067
3
W
He Bo
12,636
842
65
4
0
274,562
3
W
Sylvanus
13,678
912
15
1
0
286,726
0
W
Tsukuyomi
13,333
889
42
3
0
266,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role