Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Yokiishune
Osiris
Level 127
God Stats
6W - 4L
1,574 SR
Queue Stats
60W - 40L
1,597 Elo+
Solo
Izanami
Izanami
leobinho20
Izanami
Level 145
God Stats
3W - 3L
1,635 SR
Queue Stats
192W - 206L
1,556 Elo+
Party 1
Team Averages
Level 132
1,570 SR
1,551 Elo+

VS

Team Averages
Level 96
1,596 SR
1,589 Elo+
Sobek
Sobek
Emptytombs
Sobek
Level 108
God Stats
14W - 3L
1,833 SR
Queue Stats
87W - 54L
1,613 Elo+
Party 2
Set
Set
TheLastBanana65
Set
Level 149
God Stats
16W - 13L
1,539 SR
Queue Stats
260W - 247L
1,528 Elo+
Solo
Eset
Eset
dudeyouredead
Eset
Level 32
God Stats
4W - 2L
1,418 SR
Queue Stats
116W - 56L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 3 / 3
8,772
731
9,653
13,122
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Yokiishune
Osiris
12
1 / 3 / 5
7,929
661
7,095
11,929
9,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
leobinho20
Izanami
12
3 / 5 / 3
8,320
693
10,820
12,313
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 2 / 9
7,772
648
4,223
13,077
13,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 2 / 5
8,919
743
12,307
10,812
4,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 3 / 5
8,611
718
15,775
11,926
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
11
11
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
3
1.5
W
Sobek
1
2
9
2.75
W
5
2
5
3.75
L
Osiris
Yokiishune
Osiris
1
3
5
1.17
W
5
3
5
2.5
L
Izanami
leobinho20
Izanami
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,568
Damage
32,305
37,364
Taken
35,815
20,303
Mitigated
22,811
14,537
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,653
1,079
5,576
7,004
13,122
5,456
368
7,529
5,223
29,920
0
W
Sobek
4,223
90
0
2,840
13,077
13,721
50
3,401
9,676
10,173
0
W
12,307
2,709
0
1,669
10,812
4,597
492
3,686
7,126
0
29,200
L
Osiris
Yokiishune
Osiris
7,095
2,532
0
588
11,929
9,889
605
5,019
6,534
0
17,923
W
15,775
1,215
1,156
4,069
11,926
4,493
589
3,129
8,797
39,224
0
L
Izanami
leobinho20
Izanami
10,820
3,603
0
1,369
12,313
4,958
507
6,421
5,484
0
30,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,021
Gold Earned
25,302
130
Minions Killed
116
6
Camps Cleared
4
652,761
Distance Traveled
671,627
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,772
731
53
4
2
218,984
5
W
Sobek
7,772
648
15
1
1
246,466
5
W
Set
8,919
743
40
3
2
218,434
2
L
Osiris
7,929
661
26
2
2
242,002
3
W
Eset
8,611
718
61
5
1
206,727
1
L
Izanami
8,320
693
51
4
2
191,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role