Player Matchup

Bacchus
Bacchus
La-Annihilator
Bacchus
Level 147
God Stats
0W - 1L
1,661 SR
Queue Stats
4W - 9L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
Squidgy_Jigi
Kukulkan
Level 62
God Stats
2W - 3L
1,534 SR
Queue Stats
4W - 7L
1,438 Elo+
Party 1
Thanatos
Thanatos
WykesBen
Thanatos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,338 Elo+
Party 1
Team Averages
Level 117
1,565 SR
1,397 Elo+

VS

Team Averages
Level 113
1,791 SR
1,644 Elo+
Ah Puch
Ah Puch
CFitzy
Ah Puch
Level 128
God Stats
1W - 1L
1,763 SR
Queue Stats
170W - 85L
1,702 Elo+
Party 2
Hercules
Hercules
JackMac129
Hercules
Level 84
God Stats
16W - 11L
1,756 SR
Queue Stats
113W - 102L
1,561 Elo+
Party 2
Tyr
Tyr
ObliqueOwl
Tyr
Level 128
God Stats
4W - 1L
1,853 SR
Queue Stats
339W - 214L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 0
7,145
715
5,346
12,166
13,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Squidgy_Jigi
Kukulkan
10
1 / 6 / 1
6,638
664
4,317
7,112
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
WykesBen
Thanatos
8
0 / 7 / 2
5,867
587
2,989
7,433
2,416
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CFitzy
Ah Puch
12
8 / 3 / 9
8,283
828
11,673
7,971
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
JackMac129
Hercules
12
6 / 0 / 12
8,070
807
6,305
9,587
9,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 1 / 8
8,030
803
6,067
7,284
3,928
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
19
19
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CFitzy
Ah Puch
8
3
9
4.17
W
Hercules
JackMac129
Hercules
6
0
12
12
L
3
6
0
0.5
W
5
1
8
9
L
Kukulkan
Squidgy_Jigi
Kukulkan
1
6
1
0.25
L
Thanatos
WykesBen
Thanatos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,652
Damage
24,045
26,711
Taken
24,842
18,291
Mitigated
16,282
1,406
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CFitzy
Ah Puch
11,673
851
0
2,710
7,971
2,932
0
3,642
4,173
30,416
0
W
Hercules
JackMac129
Hercules
6,305
1,277
0
4,030
9,587
9,422
98
3,079
6,278
3,801
7,670
L
5,346
1,262
84
457
12,166
13,401
0
4,466
7,212
11,585
0
W
6,067
2,300
0
1,563
7,284
3,928
895
2,881
4,295
0
24,470
L
Kukulkan
Squidgy_Jigi
Kukulkan
4,317
282
0
0
7,112
2,474
0
4,212
2,680
17,870
0
L
Thanatos
WykesBen
Thanatos
2,989
1,026
0
865
7,433
2,416
0
4,049
3,167
0
7,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,650
Gold Earned
24,383
74
Minions Killed
100
1
Camps Cleared
8
496,909
Distance Traveled
579,143
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,283
828
35
4
5
167,679
1
W
Hercules
8,070
807
16
2
0
201,170
0
L
Bacchus
7,145
715
13
1
0
148,463
1
W
Tyr
8,030
803
49
5
3
210,294
3
L
Kukulkan
6,638
664
45
5
0
179,482
0
L
Thanatos
5,867
587
16
2
1
168,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role