Player Matchup

Fenrir
Fenrir
Blunted-_-Vato97
Fenrir
Level 6
God Stats
1W - 0L
1,906 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Eset
Eset
FkingSolo
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,446 Elo+
Party 1
Izanami
Izanami
WalvaWest
Izanami
Level 37
God Stats
1W - 1L
1,841 SR
Queue Stats
18W - 23L
1,350 Elo+
Party 1
Team Averages
Level 20
1,749 SR
1,432 Elo+

VS

Team Averages
Level 126
1,592 SR
1,336 Elo+
Xbalanque
Xbalanque
Fleuflam
Xbalanque
Level 156
God Stats
21W - 30L
1,534 SR
Queue Stats
402W - 387L
1,411 Elo+
Party 2
Zeus
Zeus
OllertonPrincess
Zeus
Level 108
God Stats
0W - 1L
1,869 SR
Queue Stats
0W - 4L
1,197 Elo+
Solo
Xing Tian
Xing Tian
amateratsune
Xing Tian
Level 115
God Stats
2W - 3L
1,372 SR
Queue Stats
575W - 729L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 7 / 11
9,456
788
8,673
10,646
5,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
15
11 / 0 / 14
10,279
857
14,058
10,369
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
WalvaWest
Izanami
14
6 / 1 / 16
9,807
817
10,422
9,308
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fleuflam
Xbalanque
11
4 / 8 / 2
8,145
679
11,577
10,671
2,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 11 / 1
6,642
554
4,846
10,577
2,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
amateratsune
Xing Tian
11
2 / 7 / 5
7,781
648
7,874
16,006
11,473
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
26
Kills
7
8
Deaths
26
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
7
11
2.07
W
Eset
11
0
14
18
L
Xbalanque
Fleuflam
Xbalanque
4
8
2
0.63
L
1
11
1
0.14
W
Izanami
WalvaWest
Izanami
6
1
16
14
L
Xing Tian
amateratsune
Xing Tian
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,153
Damage
24,297
30,323
Taken
37,254
11,865
Mitigated
16,611
8,860
Healing
2,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,673
571
0
475
10,646
5,136
0
4,367
6,279
0
17,481
W
Eset
14,058
698
910
3,702
10,369
3,585
412
3,927
6,442
43,728
0
L
Xbalanque
Fleuflam
Xbalanque
11,577
2,732
0
433
10,671
2,932
0
4,103
6,313
0
26,025
L
4,846
832
0
492
10,577
2,206
0
3,273
7,098
13,527
0
W
Izanami
WalvaWest
Izanami
10,422
7,668
0
3,773
9,308
3,144
1,214
4,752
4,556
0
30,463
L
Xing Tian
amateratsune
Xing Tian
7,874
427
167
1,638
16,006
11,473
0
5,959
9,701
19,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
22,568
145
Minions Killed
90
7
Camps Cleared
2
667,102
Distance Traveled
505,751
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,456
788
15
1
2
223,946
1
W
Eset
10,279
857
76
6
5
235,712
4
L
Xbalanque
8,145
679
39
3
1
183,812
3
L
Zeus
6,642
554
22
2
0
121,986
0
W
Izanami
9,807
817
54
5
0
207,444
2
L
Xing Tian
7,781
648
29
2
1
199,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role