Player Matchup

Charybdis
Charybdis
CalvarX
Charybdis
Level 15
God Stats
1W - 4L
1,381 SR
Queue Stats
8W - 11L
1,324 Elo+
Party 1
Yemoja
Yemoja
Jusliu
Yemoja
Level 14
God Stats
1W - 2L
1,490 SR
Queue Stats
23W - 34L
1,225 Elo+
Party 3
Gilgamesh
Gilgamesh
Monsume3000YT
Gilgamesh
Level 18
God Stats
2W - 10L
1,237 SR
Queue Stats
9W - 18L
1,227 Elo+
Party 1
Ra
Ra
Sumor
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Anhur
Anhur
haywhatyoujp
Anhur
Level 17
God Stats
0W - 2L
1,293 SR
Queue Stats
19W - 32L
1,252 Elo+
Party 3
Team Averages
Level 13
1,380 SR
1,253 Elo+

VS

Team Averages
Level 10
1,521 SR
1,385 Elo+
Neith
Neith
AstronautDogs
Neith
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Fenerick
Kukulkan
Level 8
God Stats
2W - 2L
1,446 SR
Queue Stats
4W - 7L
1,256 Elo+
Solo
Cu Chulainn
Cu Chulainn
Karnage419666
Cu Chulainn
Level 7
God Stats
3W - 4L
1,460 SR
Queue Stats
36W - 28L
1,375 Elo+
Party 2
Serqet
Serqet
Kcmoa7
Serqet
Level 18
God Stats
5W - 2L
1,841 SR
Queue Stats
57W - 49L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
sayuri0522
Sun Wukong
Level 16
God Stats
6W - 9L
1,359 SR
Queue Stats
9W - 14L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CalvarX
Charybdis
8
0 / 13 / 0
5,652
377
3,040
11,486
2,989
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Jusliu
Yemoja
9
2 / 6 / 1
6,729
449
2,229
13,249
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
Monsume3000YT
Gilgamesh
8
0 / 7 / 0
5,593
373
3,043
10,459
4,540
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
9
2 / 11 / 1
7,099
473
4,283
11,269
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 11 / 0
5,469
365
3,016
12,500
2,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 6
9,565
638
10,293
6,939
2,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Fenerick
Kukulkan
13
11 / 2 / 4
8,683
579
6,982
4,671
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Karnage419666
Cu Chulainn
13
13 / 2 / 9
9,251
617
14,940
10,193
7,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Serqet
Kcmoa7
Serqet
13
4 / 0 / 6
8,487
566
5,447
6,854
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
sayuri0522
Sun Wukong
14
7 / 0 / 5
9,081
605
6,807
6,162
6,476
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
78
4
Kills
48
48
Deaths
5
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
13
1
6
16
L
Charybdis
CalvarX
Charybdis
0
13
0
0
W
Kukulkan
Fenerick
Kukulkan
11
2
4
6.5
L
Yemoja
Jusliu
Yemoja
2
6
1
0.42
W
Cu Chulainn
Karnage419666
Cu Chulainn
13
2
9
8.75
W
Serqet
Kcmoa7
Serqet
4
0
6
7
L
Gilgamesh
Monsume3000YT
Gilgamesh
0
7
0
0
L
Ra
2
11
1
0.23
L
0
11
0
0
W
Sun Wukong
sayuri0522
Sun Wukong
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,611
Damage
44,469
58,963
Taken
34,819
20,956
Mitigated
20,376
5,005
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,293
5,814
84
3,498
6,939
2,530
1,920
949
5,950
0
50,885
L
Charybdis
CalvarX
Charybdis
3,040
2,149
0
252
11,486
2,989
626
3,259
8,047
0
23,113
W
Kukulkan
Fenerick
Kukulkan
6,982
1,164
0
0
4,671
1,416
815
1,406
3,185
30,673
0
L
Yemoja
Jusliu
Yemoja
2,229
788
319
360
13,249
8,053
432
437
12,544
13,711
0
W
Cu Chulainn
Karnage419666
Cu Chulainn
14,940
3,278
303
1,965
10,193
7,908
1,129
1,837
8,073
0
39,171
W
Serqet
Kcmoa7
Serqet
5,447
1,031
0
3,560
6,854
2,046
2,239
525
6,182
0
38,594
L
Gilgamesh
Monsume3000YT
Gilgamesh
3,043
504
0
1,394
10,459
4,540
0
425
9,842
0
21,556
L
Ra
4,283
678
195
1,133
11,269
3,028
1,382
2,607
8,282
23,228
0
L
3,016
2,203
0
1,352
12,500
2,346
252
0
12,500
0
21,169
W
Sun Wukong
sayuri0522
Sun Wukong
6,807
1,285
0
1,492
6,162
6,476
1,664
1,530
4,436
580
38,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
45,067
189
Minions Killed
336
0
Camps Cleared
0
1,112,806
Distance Traveled
1,387,955
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,565
638
85
6
0
216,994
3
L
Charybdis
5,652
377
49
3
0
212,913
0
W
Kukulkan
8,683
579
56
4
0
256,642
0
L
Yemoja
6,729
449
17
1
0
241,468
1
W
Cu Chulainn
9,251
617
44
3
0
300,226
2
W
Serqet
8,487
566
94
6
0
348,716
1
L
Gilgamesh
5,593
373
36
2
0
226,192
0
L
Ra
7,099
473
52
3
0
196,268
0
L
Anhur
5,469
365
35
2
0
235,965
1
W
Sun Wukong
9,081
605
57
4
0
265,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role