Player Matchup

Artio
Artio
BigTimeBear
Artio
Level 17
God Stats
18W - 24L
1,433 SR
Queue Stats
20W - 37L
1,255 Elo+
Party 2
Thanatos
Thanatos
BlueBowMan
Thanatos
Level 28
God Stats
10W - 4L
1,664 SR
Queue Stats
64W - 40L
1,573 Elo+
Solo
Merlin
Merlin
ImmaBeannnn
Merlin
Level 25
God Stats
19W - 11L
1,642 SR
Queue Stats
57W - 72L
1,336 Elo+
Solo
Yemoja
Yemoja
Martingamer150
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,189 Elo+
Solo
Tsukuyomi
Tsukuyomi
Miageta
Tsukuyomi
Level 17
God Stats
21W - 25L
1,472 SR
Queue Stats
24W - 40L
1,290 Elo+
Party 2
Team Averages
Level 18
1,542 SR
1,328 Elo+

VS

Team Averages
Level 15
1,484 SR
1,368 Elo+
Eset
Eset
GalaxyGamer21
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Loki
Loki
cata30081977
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,349 Elo+
Solo
Xbalanque
Xbalanque
draconianmar
Xbalanque
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
nildarion
Cerberus
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
20W - 28L
1,220 Elo+
Party 1
Chernobog
Chernobog
vivaioda
Chernobog
Level 13
God Stats
8W - 14L
1,419 SR
Queue Stats
24W - 32L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
8,824
420
1,347
13,885
12,440
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
BlueBowMan
Thanatos
19
11 / 1 / 15
12,070
575
17,180
17,036
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
19
28 / 0 / 12
13,985
666
23,596
8,524
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 3 / 10
10,972
522
3,585
11,342
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Miageta
Tsukuyomi
19
10 / 3 / 4
12,280
585
8,689
12,158
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 16 / 1
7,577
361
5,283
15,374
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 8 / 2
9,321
444
6,737
14,672
4,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
draconianmar
Xbalanque
11
0 / 14 / 1
7,431
354
3,034
14,678
4,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
nildarion
Cerberus
15
5 / 6 / 1
10,202
486
6,590
14,227
10,675
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
vivaioda
Chernobog
15
1 / 8 / 5
9,467
451
3,939
16,948
5,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
22
50
Kills
12
12
Deaths
52
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
5
5
0.5
W
Thanatos
BlueBowMan
Thanatos
11
1
15
18.5
L
2
16
1
0.16
W
Merlin
28
0
12
34
W
1
3
10
2
W
Tsukuyomi
Miageta
Tsukuyomi
10
3
4
4
L
4
8
2
0.63
L
Xbalanque
draconianmar
Xbalanque
0
14
1
0.04
L
Cerberus
nildarion
Cerberus
5
6
1
0.92
L
Chernobog
vivaioda
Chernobog
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,397
Damage
25,583
62,945
Taken
75,899
35,949
Mitigated
29,504
31,136
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,347
64
0
1,428
13,885
12,440
216
749
13,064
24,276
0
W
Thanatos
BlueBowMan
Thanatos
17,180
3,177
0
21,010
17,036
6,921
1,233
1,054
15,934
0
93,237
L
5,283
900
0
292
15,374
4,837
677
7,122
7,859
23,918
0
W
Merlin
23,596
3,209
127
3,155
8,524
3,282
2,782
1,885
6,481
85,927
0
W
3,585
618
405
1,033
11,342
9,313
2,011
3,455
7,671
51,794
0
W
Tsukuyomi
Miageta
Tsukuyomi
8,689
2,787
0
3,978
12,158
3,993
1,705
4,291
7,825
0
68,459
L
6,737
2,949
0
1,370
14,672
4,418
930
3,946
10,624
0
48,616
L
Xbalanque
draconianmar
Xbalanque
3,034
2,825
0
757
14,678
4,151
156
8,188
6,067
0
30,496
L
Cerberus
nildarion
Cerberus
6,590
672
0
2,544
14,227
10,675
399
4,407
9,675
28,252
0
L
Chernobog
vivaioda
Chernobog
3,939
2,380
0
1,319
16,948
5,423
1,317
4,384
12,360
0
61,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,131
Gold Earned
43,998
477
Minions Killed
313
0
Camps Cleared
0
1,939,151
Distance Traveled
1,674,583
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,824
420
39
2
0
368,378
0
W
Thanatos
12,070
575
105
5
0
460,486
2
L
Eset
7,577
361
42
2
0
324,596
3
W
Merlin
13,985
666
134
6
0
408,746
2
W
Yemoja
10,972
522
93
4
0
374,190
1
W
Tsukuyomi
12,280
585
106
5
0
327,351
0
L
Loki
9,321
444
81
4
0
361,099
1
L
Xbalanque
7,431
354
40
2
0
294,680
0
L
Cerberus
10,202
486
46
2
0
343,492
1
L
Chernobog
9,467
451
104
5
0
350,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role