Player Matchup

Terra
Terra
XD Boss2058
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 202L
1,317 Elo+
Party 2
Agni
Agni
benning0713
Agni
Level 125
God Stats
9W - 6L
1,411 SR
Queue Stats
356W - 338L
1,440 Elo+
Party 2
Neith
Neith
vFuZionTM_
Neith
Level 60
God Stats
17W - 15L
1,492 SR
Queue Stats
37W - 30L
1,378 Elo+
Solo
Team Averages
Level 71
1,468 SR
1,378 Elo+

VS

Team Averages
Level 18
1,428 SR
1,323 Elo+
Kukulkan
Kukulkan
Advancingforward
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ChurroDuro23
Anubis
Level 5
God Stats
1W - 7L
1,269 SR
Queue Stats
3W - 12L
1,190 Elo+
Party 1
Danzaburou
Danzaburou
LALO HALO 12
Danzaburou
Level 29
God Stats
18W - 13L
1,515 SR
Queue Stats
40W - 57L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 16
9,555
637
2,982
14,552
14,266
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
8 / 3 / 6
10,807
720
12,030
9,833
3,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
16
9 / 0 / 8
11,951
797
14,924
11,519
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
8,411
561
9,423
9,287
3,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
10
0 / 7 / 1
8,102
540
4,697
11,280
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LALO HALO 12
Danzaburou
13
3 / 5 / 0
9,699
647
9,944
13,634
4,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
3
3
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Anubis
0
7
1
0.07
L
Danzaburou
LALO HALO 12
Danzaburou
3
5
0
0.6
W
0
0
16
8
W
8
3
6
3.67
W
Neith
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,936
Damage
24,064
35,904
Taken
34,201
22,786
Mitigated
12,331
13,380
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,423
700
273
1,461
9,287
3,016
0
4,561
4,726
24,294
0
L
Anubis
4,697
886
0
1,178
11,280
4,456
0
4,244
7,036
20,611
0
L
Danzaburou
LALO HALO 12
Danzaburou
9,944
3,741
0
2,725
13,634
4,859
0
6,772
6,862
0
26,950
W
2,982
244
1,781
3,031
14,552
14,266
389
5,071
9,481
7,765
0
W
12,030
419
150
2,150
9,833
3,141
1,219
4,930
4,903
46,824
0
W
Neith
14,924
6,541
0
6,268
11,519
5,379
1,321
5,141
6,378
0
62,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
26,212
188
Minions Killed
120
10
Camps Cleared
2
810,978
Distance Traveled
639,226
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,411
561
47
3
0
202,006
1
L
Anubis
8,102
540
39
3
1
192,763
0
L
Danzaburou
9,699
647
34
2
1
244,457
1
W
Terra
9,555
637
15
1
1
279,988
2
W
Agni
10,807
720
76
5
6
256,483
3
W
Neith
11,951
797
97
6
3
274,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role