Player Matchup

Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BetchImASquirrel
Cliodhna
Level 29
God Stats
10W - 6L
1,685 SR
Queue Stats
82W - 91L
1,334 Elo+
Solo
Hera
Hera
CherryBerrii
Hera
Level 27
God Stats
6W - 2L
1,695 SR
Queue Stats
186W - 199L
1,388 Elo+
Solo
Pele
Pele
Kilobusy419
Pele
Level 24
God Stats
60W - 64L
1,379 SR
Queue Stats
61W - 69L
1,342 Elo+
Party 1
Ullr
Ullr
jakunDESU
Ullr
Level 36
God Stats
7W - 9L
1,500 SR
Queue Stats
146W - 133L
1,427 Elo+
Party 1
Team Averages
Level 29
1,552 SR
1,398 Elo+

VS

Team Averages
Level 16
1,501 SR
1,354 Elo+
Cliodhna
Cliodhna
CactusMeteor
Cliodhna
Level 27
God Stats
3W - 5L
1,241 SR
Queue Stats
43W - 54L
1,331 Elo+
Solo
Olorun
Olorun
Lunchmom13
Olorun
Level 28
God Stats
11W - 10L
1,444 SR
Queue Stats
228W - 226L
1,421 Elo+
Solo
Ymir
Ymir
NaT3 iZ BaCK
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,323 Elo+
Solo
Skadi
Skadi
ddarwin77
Skadi
Level 13
God Stats
5W - 3L
1,789 SR
Queue Stats
46W - 33L
1,401 Elo+
Solo
Cabrakan
Cabrakan
soulzdriftz
Cabrakan
Level 7
God Stats
6W - 6L
1,533 SR
Queue Stats
120W - 106L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
6 / 1 / 7
8,010
572
8,378
12,080
8,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 4 / 3
8,546
610
7,070
9,649
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 7 / 4
8,321
594
6,223
9,646
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 4 / 2
8,748
625
5,921
6,614
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
12
4 / 3 / 6
7,595
543
5,420
6,589
2,228
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CactusMeteor
Cliodhna
11
5 / 4 / 1
6,998
500
7,295
10,306
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Lunchmom13
Olorun
12
3 / 7 / 1
7,173
512
6,478
10,203
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 5 / 4
5,664
405
1,523
7,188
4,367
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
ddarwin77
Skadi
12
6 / 7 / 2
7,840
560
6,553
9,412
2,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
soulzdriftz
Cabrakan
12
4 / 5 / 3
7,343
525
5,402
9,273
5,159
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
27
Kills
18
19
Deaths
28
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
1
7
9.5
W
6
4
3
1.88
L
Cliodhna
CactusMeteor
Cliodhna
5
4
1
1.38
W
4
7
4
0.86
W
7
4
2
2
L
Olorun
Lunchmom13
Olorun
3
7
1
0.5
L
0
5
4
0.4
L
Skadi
ddarwin77
Skadi
6
7
2
1
W
Ullr
4
3
6
2.33
L
Cabrakan
soulzdriftz
Cabrakan
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,012
Damage
27,251
44,578
Taken
46,382
18,812
Mitigated
17,912
11,708
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,378
1,822
0
3,493
12,080
8,141
176
3,561
8,519
0
32,316
W
7,070
894
0
3,842
9,649
3,274
596
1,939
7,710
0
47,998
L
Cliodhna
CactusMeteor
Cliodhna
7,295
772
0
2,736
10,306
3,220
0
459
9,793
0
40,872
W
6,223
1,508
0
2,137
9,646
2,556
1,084
946
8,700
45,868
0
W
5,921
1,250
0
1,389
6,614
2,613
2,118
2,415
4,199
0
42,415
L
Olorun
Lunchmom13
Olorun
6,478
3,046
99
2,333
10,203
2,730
0
648
9,515
36,274
0
L
1,523
294
0
224
7,188
4,367
161
710
6,436
5,989
0
L
Skadi
ddarwin77
Skadi
6,553
3,646
0
627
9,412
2,436
1,126
3,850
5,282
0
38,067
W
Ullr
5,420
3,961
0
847
6,589
2,228
150
4,542
2,047
0
32,641
L
Cabrakan
soulzdriftz
Cabrakan
5,402
757
0
1,563
9,273
5,159
374
140
9,133
29,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,220
Gold Earned
35,018
362
Minions Killed
283
0
Camps Cleared
0
1,323,334
Distance Traveled
1,116,211
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,010
572
35
3
0
288,335
8
W
Cliodhna
8,546
610
91
7
0
271,320
2
L
Cliodhna
6,998
500
67
5
0
270,909
0
W
Hera
8,321
594
85
6
0
260,247
1
W
Pele
8,748
625
87
6
0
283,542
4
L
Olorun
7,173
512
71
5
0
201,754
0
L
Ymir
5,664
405
9
1
0
183,865
0
L
Skadi
7,840
560
71
5
0
222,166
3
W
Ullr
7,595
543
64
5
0
219,890
0
L
Cabrakan
7,343
525
65
5
0
237,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role