Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ClappedLMFAO
Thanatos
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 55L
1,674 Elo+
Solo
Ymir
Ymir
GaSpYj
Ymir
Level 6
God Stats
3W - 6L
1,216 SR
Queue Stats
13W - 15L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
JasonDeruloFan3
Tsukuyomi
Level 29
God Stats
18W - 12L
1,691 SR
Queue Stats
331W - 275L
1,610 Elo+
Solo
Sol
Sol
Pocketbooks
Sol
Level 26
God Stats
4W - 1L
1,786 SR
Queue Stats
57W - 54L
1,609 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,570 Elo+

VS

Team Averages
Level 17
1,439 SR
1,539 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Beastshark59
Hachiman
Level 13
God Stats
9W - 8L
1,542 SR
Queue Stats
28W - 37L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
JediMindTrick
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 38L
1,479 Elo+
Solo
Eset
Eset
MarksFlonaburg
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,733 Elo+
Solo
Sylvanus
Sylvanus
blumoe
Sylvanus
Level 26
God Stats
0W - 2L
1,151 SR
Queue Stats
51W - 39L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 5
5,743
522
4,171
4,426
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ClappedLMFAO
Thanatos
10
5 / 4 / 3
6,333
576
7,830
9,614
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
GaSpYj
Ymir
9
0 / 1 / 6
5,674
516
1,954
5,982
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
JasonDeruloFan3
Tsukuyomi
13
7 / 1 / 0
7,288
663
8,001
7,397
3,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
7 / 0 / 0
7,293
663
5,187
3,383
861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 5 / 3
5,986
544
5,504
11,153
7,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Beastshark59
Hachiman
8
0 / 2 / 2
4,845
440
2,135
5,161
1,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
JediMindTrick
Gilgamesh
8
2 / 4 / 0
5,568
506
3,562
7,774
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 1
5,842
531
941
5,490
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
blumoe
Sylvanus
8
3 / 3 / 1
5,220
475
4,605
6,692
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
19
Kills
7
7
Deaths
19
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
5
2.5
L
Jormungandr
 
Jormungandr
1
5
3
0.5
L
Hachiman
Beastshark59
Hachiman
0
2
2
0.5
W
Thanatos
ClappedLMFAO
Thanatos
5
4
3
1.63
W
Ymir
GaSpYj
Ymir
0
1
6
3
W
Tsukuyomi
JasonDeruloFan3
Tsukuyomi
7
1
0
7
L
Gilgamesh
JediMindTrick
Gilgamesh
2
4
0
0.5
L
1
5
1
0.3
W
7
0
0
7
L
Sylvanus
blumoe
Sylvanus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,143
Damage
16,747
30,802
Taken
36,270
12,438
Mitigated
17,413
17,318
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,171
1,408
0
1,563
4,426
1,424
56
1,799
2,627
0
30,358
L
Jormungandr
 
Jormungandr
5,504
2,703
131
1,802
11,153
7,845
0
0
10,559
27,670
0
L
Hachiman
Beastshark59
Hachiman
2,135
1,261
0
848
5,161
1,231
0
1,188
3,973
0
15,372
W
Thanatos
ClappedLMFAO
Thanatos
7,830
2,489
0
8,190
9,614
2,993
0
2,916
6,618
0
30,776
W
Ymir
GaSpYj
Ymir
1,954
705
0
1,349
5,982
4,042
75
1,713
4,269
14,357
0
W
Tsukuyomi
JasonDeruloFan3
Tsukuyomi
8,001
2,362
0
4,340
7,397
3,118
0
3,493
3,904
0
42,397
L
Gilgamesh
JediMindTrick
Gilgamesh
3,562
936
0
2,266
7,774
2,400
0
1,618
6,066
0
21,895
L
941
0
0
471
5,490
1,205
0
1,777
3,713
26,371
0
W
5,187
2,261
0
1,876
3,383
861
1,750
466
2,883
37,553
0
L
Sylvanus
blumoe
Sylvanus
4,605
1,420
857
2,206
6,692
4,732
34
2,558
4,134
12,394
3,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
27,461
300
Minions Killed
227
0
Camps Cleared
0
1,071,855
Distance Traveled
1,001,205
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,743
522
56
5
0
178,808
3
L
Jormungandr
5,986
544
58
5
0
200,162
1
L
Hachiman
4,845
440
30
3
0
194,788
4
W
Thanatos
6,333
576
63
6
0
211,757
5
W
Ymir
5,674
516
28
3
0
214,095
1
W
Tsukuyomi
7,288
663
78
7
0
240,392
2
L
Gilgamesh
5,568
506
45
4
0
230,777
1
L
Eset
5,842
531
66
6
0
186,355
4
W
Sol
7,293
663
75
7
0
226,803
3
L
Sylvanus
5,220
475
28
3
0
189,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role