Player Matchup

Cernunnos
Cernunnos
Diamond I
IceStrmz
Cernunnos
Diamond I
Level 153
God Stats
1W - 2L
1,622 SR
Queue Stats
191W - 162L
2,662 MMR
Solo
Hades
Hades
Masters
NinelnchNolan
Hades
Masters
Level 147
God Stats
0W - 1L
1,609 SR
Queue Stats
74W - 48L
2,680 MMR
Solo
Athena
Athena
Masters
OneInnkeeper
Athena
Masters
Level 127
God Stats
11W - 8L
1,641 SR
Queue Stats
597W - 554L
2,752 MMR
Solo
Bastet
Bastet
Masters
haverter
Bastet
Masters
Level 151
God Stats
1W - 3L
1,542 SR
Queue Stats
86W - 69L
2,740 MMR
Solo
Chaac
Chaac
Masters
luvPAIN---
Chaac
Masters
Level 111
God Stats
4W - 8L
1,665 SR
Queue Stats
214W - 201L
2,462 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,616 SR
2,659 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,563 SR
2,055 MMR
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
MP Cruelty
Ymir
Masters
Level 160
God Stats
10W - 9L
1,637 SR
Queue Stats
1,315W - 1,269L
2,572 MMR
Solo
Medusa
Medusa
Diamond II
mikeymike03
Medusa
Diamond II
Level 145
God Stats
5W - 7L
1,540 SR
Queue Stats
241W - 226L
2,288 MMR
Party 1
Mulan
Mulan
Masters
samlilylion
Mulan
Masters
Level 160
God Stats
73W - 67L
1,635 SR
Queue Stats
493W - 480L
2,418 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IceStrmz
Cernunnos
12
0 / 3 / 1
6,772
484
5,277
8,239
1,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 0
7,434
531
5,923
11,721
7,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
8
1 / 5 / 0
5,529
395
3,562
11,939
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
haverter
Bastet
12
2 / 3 / 2
6,932
495
7,458
10,894
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
10
2 / 2 / 2
6,747
482
3,968
6,558
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
OdinArtioKaliLokiTiamat

VS

Bans
GebPersephoneKhepriSolNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
7 / 1 / 3
9,557
683
10,820
9,935
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
13
1 / 3 / 6
7,775
555
7,094
8,601
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 1 / 6
8,015
573
6,051
9,089
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
1 / 0 / 3
7,850
561
4,641
6,090
1,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 5
8,022
573
5,948
10,514
8,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
17
17
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
3
8.5
W
Chang'e
 
Chang'e
1
3
6
1.33
L
Cernunnos
IceStrmz
Cernunnos
0
3
1
0.17
W
6
1
6
9
L
1
4
0
0.25
L
Athena
1
5
0
0.2
L
Bastet
haverter
Bastet
2
3
2
1
L
Chaac
2
2
2
1.5
W
Medusa
1
0
3
2.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,188
Damage
34,554
49,351
Taken
44,229
21,263
Mitigated
23,206
15,377
Healing
18,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,820
3,318
0
4,643
9,935
3,603
0
792
9,143
0
77,321
W
Chang'e
 
Chang'e
7,094
749
1,357
3,336
8,601
1,993
722
1,137
7,464
47,634
0
L
Cernunnos
IceStrmz
Cernunnos
5,277
2,126
0
2,380
8,239
1,959
0
1,301
6,938
0
48,696
W
6,051
1,476
0
1,476
9,089
7,261
0
2,050
7,039
21,027
0
L
5,923
890
34
5,772
11,721
7,495
0
2,242
9,479
48,623
0
L
Athena
3,562
970
66
2,105
11,939
5,737
0
5,376
6,563
14,335
0
L
Bastet
haverter
Bastet
7,458
2,366
0
2,378
10,894
2,954
0
3,409
7,485
0
40,367
L
Chaac
3,968
503
0
2,642
6,558
3,118
0
817
5,741
0
38,012
W
Medusa
4,641
1,653
0
2,602
6,090
1,730
0
832
5,258
0
53,585
W
5,948
1,233
0
4,798
10,514
8,619
324
4,835
5,679
0
45,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
41,219
396
Minions Killed
450
0
Camps Cleared
0
1,266,384
Distance Traveled
1,400,798
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,557
683
119
9
0
319,081
0
W
Chang'e
7,775
555
96
7
0
278,103
6
L
Cernunnos
6,772
484
109
8
0
218,587
3
W
Ymir
8,015
573
32
2
0
260,968
3
L
Hades
7,434
531
122
9
0
235,816
0
L
Athena
5,529
395
18
1
0
259,129
5
L
Bastet
6,932
495
72
5
0
285,357
2
L
Chaac
6,747
482
75
5
0
267,495
2
W
Medusa
7,850
561
111
8
0
274,306
7
W
Mulan
8,022
573
92
7
0
268,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role