Player Matchup

Hades
Hades
Ace Pog
Hades
Level 19
God Stats
12W - 8L
1,509 SR
Queue Stats
16W - 18L
1,440 Elo+
Party 1
Merlin
Merlin
Clockwork27TH
Merlin
Level 28
God Stats
11W - 14L
1,422 SR
Queue Stats
102W - 115L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
Steelersrock176
Cthulhu
Level 11
God Stats
13W - 17L
1,474 SR
Queue Stats
18W - 20L
1,442 Elo+
Party 1
King Arthur
King Arthur
Worgurc3
King Arthur
Level 5
God Stats
6W - 2L
1,517 SR
Queue Stats
26W - 20L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
Ziggy Pog
Danzaburou
Level 20
God Stats
5W - 6L
1,650 SR
Queue Stats
32W - 48L
1,471 Elo+
Party 1
Team Averages
Level 17
1,515 SR
1,460 Elo+

VS

Team Averages
Level 20
1,494 SR
1,501 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Birdofhermes9
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Eset
Eset
Majid1616
Eset
Level 4
God Stats
1W - 4L
1,718 SR
Queue Stats
3W - 14L
1,695 Elo+
Solo
Raijin
Raijin
the mixed god92
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,378 Elo+
Solo
Ares
Ares
xMPx Azazel
Ares
Level 16
God Stats
2W - 4L
1,254 SR
Queue Stats
58W - 60L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ace Pog
Hades
18
7 / 1 / 25
11,292
1,027
20,932
10,194
5,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 0 / 24
11,513
1,047
15,231
3,941
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 0 / 28
10,422
947
9,836
6,695
4,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Worgurc3
King Arthur
18
6 / 0 / 25
11,392
1,036
10,613
9,027
5,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Ziggy Pog
Danzaburou
19
13 / 0 / 17
12,535
1,140
21,503
6,795
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
0 / 2 / 1
9,535
867
6,291
18,019
14,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Birdofhermes9
Sylvanus
15
0 / 5 / 0
9,638
876
6,023
16,554
19,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Eset
15
0 / 17 / 0
8,794
799
2,049
18,924
6,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 6 / 1
9,403
855
6,292
16,260
6,612
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 0
9,429
857
11,180
17,322
15,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
3
35
Kills
1
1
Deaths
35
119
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
1
0.25
W
Hades
Ace Pog
Hades
7
1
25
19.5
L
Sylvanus
Birdofhermes9
Sylvanus
0
5
0
0
W
8
0
24
20
L
Eset
0
17
0
0
W
1
0
28
15
W
King Arthur
Worgurc3
King Arthur
6
0
25
18.5
W
Danzaburou
Ziggy Pog
Danzaburou
13
0
17
21.5
L
0
6
1
0.08
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,115
Damage
31,835
36,652
Taken
87,079
19,405
Mitigated
63,028
11,191
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,291
1,210
0
306
18,019
14,619
0
8,414
9,348
10,915
25,878
W
Hades
Ace Pog
Hades
20,932
2,263
434
4,641
10,194
5,118
0
7,879
2,315
38,065
0
L
Sylvanus
Birdofhermes9
Sylvanus
6,023
678
931
1,738
16,554
19,788
0
10,237
6,045
16,144
0
W
15,231
1,645
266
848
3,941
1,383
0
3,430
511
34,529
0
L
Eset
2,049
2,049
0
188
18,924
6,622
0
9,536
9,111
7,775
0
W
9,836
514
1,013
926
6,695
4,458
0
5,764
931
25,045
0
W
King Arthur
Worgurc3
King Arthur
10,613
1,120
0
250
9,027
5,852
0
6,596
2,431
5,551
17,647
W
Danzaburou
Ziggy Pog
Danzaburou
21,503
13,702
0
2,813
6,795
2,594
0
3,890
2,905
0
41,083
L
6,292
371
0
81
16,260
6,612
0
9,523
6,549
30,282
0
L
11,180
246
240
663
17,322
15,387
0
9,180
8,006
20,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,154
Gold Earned
46,799
230
Minions Killed
145
6
Camps Cleared
6
1,099,291
Distance Traveled
812,715
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,535
867
43
4
4
224,396
0
W
Hades
11,292
1,027
61
6
2
201,452
0
L
Sylvanus
9,638
876
30
3
2
159,760
0
W
Merlin
11,513
1,047
57
5
1
204,630
2
L
Eset
8,794
799
8
1
0
114,199
0
W
Cthulhu
10,422
947
36
3
0
241,337
2
W
King Arthur
11,392
1,036
25
2
0
252,904
0
W
Danzaburou
12,535
1,140
51
5
3
198,968
0
L
Raijin
9,403
855
53
5
0
143,957
0
L
Ares
9,429
857
11
1
0
170,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role