Player Matchup

Ares
Ares
BSGvClaudus17
Ares
Level 85
God Stats
4W - 1L
1,696 SR
Queue Stats
76W - 66L
1,532 Elo+
Solo
Neith
Neith
NoGyKeL
Neith
Level 124
God Stats
3W - 1L
1,481 SR
Queue Stats
109W - 111L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
TettAs
Ah Puch
Level 44
God Stats
3W - 1L
1,610 SR
Queue Stats
47W - 60L
1,439 Elo+
Party 2
Team Averages
Level 84
1,596 SR
1,485 Elo+

VS

Team Averages
Level 85
1,518 SR
1,464 Elo+
Odin
Odin
 
Odin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KaijuTurtle
Izanami
Level 132
God Stats
4W - 2L
1,665 SR
Queue Stats
43W - 49L
1,523 Elo+
Solo
Agni
Agni
Wikusiaa
Agni
Level 22
God Stats
7W - 8L
1,390 SR
Queue Stats
59W - 71L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
8,527
775
6,625
10,695
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
NoGyKeL
Neith
12
3 / 0 / 8
8,339
758
4,840
6,230
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
TettAs
Ah Puch
13
7 / 3 / 2
8,961
815
12,050
5,710
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 4 / 1
7,647
695
8,519
10,133
3,345
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
KaijuTurtle
Izanami
11
1 / 3 / 1
6,932
630
6,574
8,937
2,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
9
0 / 4 / 2
6,532
594
2,776
6,908
2,103
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
4
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
4
1
0.88
W
1
1
9
5.5
L
Izanami
KaijuTurtle
Izanami
1
3
1
0.5
W
Neith
NoGyKeL
Neith
3
0
8
7
W
Ah Puch
TettAs
Ah Puch
7
3
2
2.67
L
Agni
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,515
Damage
17,869
22,635
Taken
25,978
15,993
Mitigated
8,268
3,699
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,519
1,691
0
981
10,133
3,345
0
6,188
3,784
1,347
17,493
W
6,625
173
0
1,258
10,695
10,851
201
2,355
8,340
14,362
0
L
Izanami
KaijuTurtle
Izanami
6,574
4,333
0
1,486
8,937
2,820
0
6,927
1,794
0
34,378
W
Neith
NoGyKeL
Neith
4,840
1,647
351
1,323
6,230
2,798
1,607
627
5,603
0
20,761
W
Ah Puch
TettAs
Ah Puch
12,050
706
458
309
5,710
2,344
1,294
1,041
4,669
39,929
0
L
Agni
2,776
442
0
0
6,908
2,103
0
5,248
1,372
11,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,827
Gold Earned
21,111
133
Minions Killed
125
6
Camps Cleared
3
605,855
Distance Traveled
605,139
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,647
695
26
2
1
205,399
5
W
Ares
8,527
775
15
1
1
208,250
5
L
Izanami
6,932
630
77
7
2
186,983
4
W
Neith
8,339
758
42
4
2
197,176
3
W
Ah Puch
8,961
815
76
7
3
200,429
5
L
Agni
6,532
594
22
2
0
212,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role