Player Matchup

Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Eduardo102030
Bellona
Level 16
God Stats
3W - 8L
1,284 SR
Queue Stats
8W - 17L
1,267 Elo+
Party 2
Bacchus
Bacchus
Hartira
Bacchus
Level 48
God Stats
7W - 6L
1,586 SR
Queue Stats
62W - 91L
1,379 Elo+
Party 3
Medusa
Medusa
Sekai n Kami
Medusa
Level 80
God Stats
1W - 2L
1,217 SR
Queue Stats
23W - 41L
1,328 Elo+
Party 2
Loki
Loki
Shinobianao
Loki
Level 23
God Stats
11W - 25L
1,427 SR
Queue Stats
41W - 59L
1,399 Elo+
Party 3
Team Averages
Level 64
1,403 SR
1,375 Elo+

VS

Team Averages
Level 69
1,448 SR
1,409 Elo+
Thoth
Thoth
Borgeslbf
Thoth
Level 62
God Stats
6W - 6L
1,233 SR
Queue Stats
306W - 371L
1,403 Elo+
Solo
Ymir
Ymir
bardersiano
Ymir
Level 28
God Stats
8W - 5L
1,653 SR
Queue Stats
105W - 80L
1,465 Elo+
Party 1
Mercury
Mercury
denilsonkw
Mercury
Level 126
God Stats
11W - 13L
1,450 SR
Queue Stats
1,017W - 1,120L
1,425 Elo+
Solo
Izanami
Izanami
k9_MidNight_
Izanami
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 90L
1,333 Elo+
Solo
Cliodhna
Cliodhna
latazo_robusto
Cliodhna
Level 41
God Stats
2W - 2L
1,404 SR
Queue Stats
158W - 186L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 5 / 1
5,972
498
3,914
6,133
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
10
0 / 1 / 0
5,578
465
2,245
4,809
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Hartira
Bacchus
8
0 / 1 / 0
5,132
428
2,079
7,365
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
8
0 / 5 / 0
4,925
410
1,041
5,598
1,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 1
4,893
408
833
4,989
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Borgeslbf
Thoth
12
1 / 0 / 1
6,812
568
1,063
4,228
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 11
6,905
575
4,578
9,881
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
denilsonkw
Mercury
13
0 / 0 / 1
7,006
584
2,725
3,860
1,494
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
k9_MidNight_
Izanami
12
9 / 0 / 3
7,674
640
7,808
5,964
2,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
12
4 / 0 / 2
7,148
596
3,871
5,791
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
0
Kills
15
15
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
W
Thoth
Borgeslbf
Thoth
1
0
1
1.5
L
Bellona
0
1
0
0
L
Bacchus
Hartira
Bacchus
0
1
0
0
L
Medusa
0
5
0
0
L
0
3
1
0.17
W
1
1
11
6.5
W
Mercury
denilsonkw
Mercury
0
0
1
0.5
W
Izanami
k9_MidNight_
Izanami
9
0
3
10.5
W
Cliodhna
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,112
Damage
20,045
28,894
Taken
29,724
12,476
Mitigated
15,325
5,208
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,914
207
0
0
6,133
1,725
0
1,921
4,118
36,188
0
W
Thoth
Borgeslbf
Thoth
1,063
0
0
1,520
4,228
1,265
463
1,149
2,915
32,473
0
L
Bellona
2,245
198
0
917
4,809
4,121
0
0
4,809
4,457
16,103
L
Bacchus
Hartira
Bacchus
2,079
95
0
1,742
7,365
4,728
87
1,952
5,413
12,432
0
L
Medusa
1,041
873
0
970
5,598
1,014
201
1,390
4,208
0
23,014
L
833
0
0
1,579
4,989
888
0
284
4,705
0
17,473
W
4,578
1,188
0
1,372
9,881
8,339
156
2,236
7,532
18,182
0
W
Mercury
denilsonkw
Mercury
2,725
596
0
166
3,860
1,494
401
364
3,496
0
28,351
W
Izanami
k9_MidNight_
Izanami
7,808
6,005
0
3,334
5,964
2,392
3,440
1,576
4,343
0
51,555
W
Cliodhna
3,871
138
0
3,328
5,791
1,835
45
861
4,811
0
40,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
35,545
244
Minions Killed
369
0
Camps Cleared
0
1,095,019
Distance Traveled
1,172,549
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,972
498
75
6
0
200,874
5
W
Thoth
6,812
568
78
7
0
227,504
1
L
Bellona
5,578
465
41
3
0
218,303
1
L
Bacchus
5,132
428
21
2
0
231,743
0
L
Medusa
4,925
410
58
5
0
186,852
0
L
Loki
4,893
408
49
4
0
257,247
0
W
Ymir
6,905
575
25
2
0
216,018
3
W
Mercury
7,006
584
69
6
0
235,286
0
W
Izanami
7,674
640
100
8
0
223,015
1
W
Cliodhna
7,148
596
97
8
0
270,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role