Player Matchup

Sol
Sol
 
Sol
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LFTMatheo
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,614 Elo+
Solo
Erlang Shen
Erlang Shen
Rafa200528
Erlang Shen
Level 27
God Stats
1W - 2L
1,552 SR
Queue Stats
89W - 84L
1,566 Elo+
Solo
Camazotz
Camazotz
hardkor198919
Camazotz
Level 24
God Stats
1W - 3L
1,741 SR
Queue Stats
90W - 87L
1,608 Elo+
Solo
Neith
Neith
xFC7
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,612 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,580 Elo+

VS

Team Averages
Level 20
1,644 SR
1,580 Elo+
Anubis
Anubis
BatmanBadoogi
Anubis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,558 Elo+
Solo
Skadi
Skadi
GPLeño
Skadi
Level 29
God Stats
32W - 14L
1,833 SR
Queue Stats
153W - 123L
1,574 Elo+
Party 1
Ymir
Ymir
Jalaponeo
Ymir
Level 28
God Stats
12W - 5L
1,739 SR
Queue Stats
113W - 79L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
SwordShieldBoots
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,649 Elo+
Solo
Thor
Thor
darkxgamer2ooo
Thor
Level 29
God Stats
1W - 0L
1,647 SR
Queue Stats
22W - 23L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 6 / 3
9,068
504
8,418
11,152
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
LFTMatheo
Jormungandr
12
2 / 4 / 3
8,255
459
8,850
16,052
13,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
Rafa200528
Erlang Shen
14
0 / 10 / 2
8,556
475
4,696
20,108
12,780
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
hardkor198919
Camazotz
14
3 / 9 / 0
8,967
498
7,217
20,624
8,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
xFC7
Neith
16
4 / 6 / 3
10,172
565
9,363
14,683
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 8
11,465
637
16,648
15,643
8,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
GPLeño
Skadi
15
2 / 4 / 6
9,261
515
7,681
9,096
2,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
15
3 / 2 / 11
9,687
538
9,773
13,466
12,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
20
13 / 1 / 1
12,344
686
19,734
14,545
12,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
11 / 3 / 2
10,526
585
12,855
13,303
6,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
11
Kills
35
35
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
3
0.58
W
6
1
8
10
W
Skadi
GPLeño
Skadi
2
4
6
1.25
W
Ymir
3
2
11
4.25
L
Jormungandr
LFTMatheo
Jormungandr
2
4
3
0.88
L
Erlang Shen
Rafa200528
Erlang Shen
0
10
2
0.1
W
Gilgamesh
13
1
1
13.5
W
11
3
2
4
L
Camazotz
hardkor198919
Camazotz
3
9
0
0.33
L
Neith
xFC7
Neith
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,544
Damage
66,691
82,619
Taken
66,053
45,100
Mitigated
43,720
20,750
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,418
1,548
0
3,496
11,152
4,887
0
4,266
6,886
48,789
4,466
W
16,648
816
384
11,138
15,643
8,635
965
6,021
9,575
103,373
0
W
Skadi
GPLeño
Skadi
7,681
4,022
0
943
9,096
2,762
1,148
1,784
7,312
0
57,734
W
Ymir
9,773
2,185
0
1,705
13,466
12,775
33
5,153
8,266
38,337
0
L
Jormungandr
LFTMatheo
Jormungandr
8,850
2,536
0
656
16,052
13,974
190
10,149
5,903
23,896
0
L
Erlang Shen
Rafa200528
Erlang Shen
4,696
1,305
0
6,009
20,108
12,780
428
2,727
17,381
5,101
38,748
W
Gilgamesh
19,734
8,341
0
4,224
14,545
12,832
282
1,134
12,933
0
98,689
W
12,855
3,084
0
1,895
13,303
6,716
0
3,741
9,471
0
69,584
L
Camazotz
hardkor198919
Camazotz
7,217
2,240
0
7,846
20,624
8,105
0
4,320
16,304
0
55,556
L
Neith
xFC7
Neith
9,363
3,669
0
2,743
14,683
5,354
899
4,959
9,724
0
69,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,018
Gold Earned
53,283
425
Minions Killed
581
0
Camps Cleared
0
1,704,878
Distance Traveled
1,700,479
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,068
504
93
5
0
329,328
7
W
Anubis
11,465
637
175
10
0
304,635
6
W
Skadi
9,261
515
101
6
0
291,352
4
W
Ymir
9,687
538
56
3
0
357,911
5
L
Jormungandr
8,255
459
16
1
0
357,957
4
L
Erlang Shen
8,556
475
88
5
0
346,263
5
W
Gilgamesh
12,344
686
147
8
0
385,874
2
W
Thor
10,526
585
102
6
0
360,707
5
L
Camazotz
8,967
498
85
5
0
342,677
1
L
Neith
10,172
565
143
8
0
328,653
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role