Player Matchup

Ganesha
Ganesha
ClassicTactical
Ganesha
Level 6
God Stats
2W - 3L
1,195 SR
Queue Stats
7W - 11L
1,323 Elo+
Party 1
Thoth
Thoth
GOSUslaves
Thoth
Level 4
God Stats
1W - 3L
1,518 SR
Queue Stats
6W - 9L
1,386 Elo+
Party 1
Da Ji
Da Ji
ONS196
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,337 Elo+
Party 1
Skadi
Skadi
Pechenegi
Skadi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 28L
1,391 Elo+
Party 1
Odin
Odin
omutGGG
Odin
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Team Averages
Level 7
1,443 SR
1,387 Elo+

VS

Team Averages
Level 36
1,570 SR
1,487 Elo+
Yemoja
Yemoja
CerberOfTheDoor
Yemoja
Level 5
God Stats
11W - 6L
1,782 SR
Queue Stats
81W - 122L
1,432 Elo+
Solo
Thanatos
Thanatos
DarkRain711
Thanatos
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
77W - 97L
1,511 Elo+
Party 2
Odin
Odin
Skad1n
Odin
Level 28
God Stats
31W - 21L
1,472 SR
Queue Stats
136W - 139L
1,460 Elo+
Solo
Janus
Janus
Tacthose
Janus
Level 38
God Stats
5W - 3L
1,596 SR
Queue Stats
42W - 42L
1,531 Elo+
Party 2
Neith
Neith
Zalaktaa
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
7,506
417
4,963
12,132
8,013
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thoth
12
2 / 9 / 4
7,537
419
4,947
9,988
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
ONS196
Da Ji
13
5 / 7 / 2
8,561
476
5,814
12,018
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Pechenegi
Skadi
11
4 / 5 / 2
7,289
405
10,742
11,568
2,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Odin
omutGGG
Odin
10
0 / 4 / 4
6,762
376
3,954
11,833
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,815
490
4,619
15,446
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
DarkRain711
Thanatos
18
20 / 1 / 4
11,648
647
19,323
18,790
9,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odin
Skad1n
Odin
16
0 / 1 / 3
9,207
512
1,759
6,752
6,352
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Tacthose
Janus
15
3 / 1 / 12
9,827
546
9,124
6,333
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Zalaktaa
Neith
13
2 / 5 / 5
8,536
474
8,120
9,485
2,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
11
Kills
27
27
Deaths
11
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
0
2
6
1.5
W
Thanatos
DarkRain711
Thanatos
20
1
4
22
L
Thoth
2
9
4
0.44
L
Da Ji
ONS196
Da Ji
5
7
2
0.86
L
Skadi
Pechenegi
Skadi
4
5
2
1
W
Odin
Skad1n
Odin
0
1
3
1.5
W
Janus
Tacthose
Janus
3
1
12
9
W
Neith
Zalaktaa
Neith
2
5
5
0.9
L
Odin
omutGGG
Odin
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,420
Damage
42,945
57,539
Taken
56,806
25,816
Mitigated
28,948
6,306
Healing
30,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,619
335
1,111
4,983
15,446
8,451
842
2,866
12,228
34,957
0
L
4,963
687
1,565
1,158
12,132
8,013
28
3,961
8,022
26,090
0
W
Thanatos
DarkRain711
Thanatos
19,323
7,343
0
20,650
18,790
9,345
946
2,849
15,674
0
81,003
L
Thoth
4,947
541
0
281
9,988
2,294
0
1,645
8,135
24,936
0
L
Da Ji
ONS196
Da Ji
5,814
1,454
0
903
12,018
4,414
0
2,810
9,094
0
34,111
L
Skadi
Pechenegi
Skadi
10,742
5,122
0
1,569
11,568
2,657
31
3,143
8,347
0
38,335
W
Odin
Skad1n
Odin
1,759
439
0
889
6,752
6,352
1,027
691
5,804
3,218
43,605
W
Janus
Tacthose
Janus
9,124
259
0
1,366
6,333
1,861
1,822
1,003
5,118
55,201
0
W
Neith
Zalaktaa
Neith
8,120
3,778
0
1,744
9,485
2,939
844
2,277
7,122
0
42,620
L
Odin
omutGGG
Odin
3,954
1,706
0
830
11,833
8,438
0
1,828
9,983
0
14,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
48,033
230
Minions Killed
462
0
Camps Cleared
0
1,603,965
Distance Traveled
1,612,863
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,815
490
43
2
0
237,397
1
L
Ganesha
7,506
417
6
0
0
285,112
1
W
Thanatos
11,648
647
116
6
0
408,818
1
L
Thoth
7,537
419
63
4
0
303,882
1
L
Da Ji
8,561
476
62
3
0
343,173
1
L
Skadi
7,289
405
64
4
0
313,687
3
W
Odin
9,207
512
98
5
0
326,880
0
W
Janus
9,827
546
118
7
0
341,018
4
W
Neith
8,536
474
87
5
0
298,750
0
L
Odin
6,762
376
35
2
0
358,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role