Player Matchup

Ares
Ares
Apex Stryder314
Ares
Level 120
God Stats
0W - 2L
1,530 SR
Queue Stats
41W - 50L
1,384 Elo+
Solo
Charybdis
Charybdis
InsaneXPanda242
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 99L
1,525 Elo+
Party 2
Olorun
Olorun
PlasmaManiac
Olorun
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 81L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
SANTOSdaLEGEND
Nu Wa
Level 85
God Stats
5W - 10L
1,420 SR
Queue Stats
189W - 196L
1,419 Elo+
Solo
Osiris
Osiris
TheGrim1904
Osiris
Level 35
God Stats
32W - 54L
1,575 SR
Queue Stats
314W - 377L
1,410 Elo+
Solo
Team Averages
Level 66
1,505 SR
1,451 Elo+

VS

Team Averages
Level 56
1,613 SR
1,534 Elo+
Jing Wei
Jing Wei
CocChaos
Jing Wei
Level 83
God Stats
2W - 2L
1,736 SR
Queue Stats
319W - 317L
1,455 Elo+
Solo
Bakasura
Bakasura
InvaderCxm
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
Tier3Clown
Nu Wa
Level 29
God Stats
1W - 1L
1,652 SR
Queue Stats
45W - 28L
1,649 Elo+
Party 1
Achilles
Achilles
xXHuntsXx
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,490 Elo+
Party 1
Zeus
Zeus
yungtuss456
Zeus
Level 14
God Stats
4W - 2L
1,676 SR
Queue Stats
23W - 11L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
10,314
1,031
7,808
19,590
15,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
InsaneXPanda242
Charybdis
16
1 / 3 / 3
9,454
945
7,545
9,673
3,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Olorun
16
0 / 6 / 3
9,464
946
4,067
13,889
5,111
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 2
10,044
1,004
12,514
11,663
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
15
0 / 6 / 4
8,919
892
4,423
17,888
9,616
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

157

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CocChaos
Jing Wei
17
3 / 1 / 12
10,246
1,025
5,479
7,788
3,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
InvaderCxm
Bakasura
17
3 / 2 / 8
10,610
1,061
6,544
9,159
4,054
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
18
7 / 2 / 12
11,873
1,187
20,565
7,392
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
xXHuntsXx
Achilles
17
1 / 1 / 19
10,046
1,005
11,020
12,180
17,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 0 / 14
11,307
1,131
26,347
3,827
1,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
6
Kills
22
22
Deaths
6
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Jing Wei
CocChaos
Jing Wei
3
1
12
9
L
Charybdis
InsaneXPanda242
Charybdis
1
3
3
0.83
W
Bakasura
InvaderCxm
Bakasura
3
2
8
3.5
L
Olorun
0
6
3
0.25
L
3
4
2
1
L
Osiris
0
6
4
0.33
W
Nu Wa
7
2
12
6.5
W
Achilles
xXHuntsXx
Achilles
1
1
19
10.5
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,357
Damage
69,955
72,703
Taken
40,346
36,949
Mitigated
28,137
8,010
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,808
205
1,485
1,646
19,590
15,056
0
13,007
6,048
21,311
0
W
Jing Wei
CocChaos
Jing Wei
5,479
4,456
0
919
7,788
3,368
0
4,920
2,868
0
19,193
L
Charybdis
InsaneXPanda242
Charybdis
7,545
3,383
0
260
9,673
3,665
0
4,694
4,847
0
26,560
W
Bakasura
InvaderCxm
Bakasura
6,544
4,940
0
1,685
9,159
4,054
0
4,879
4,280
0
15,944
L
Olorun
4,067
1,059
1,422
2,158
13,889
5,111
0
10,349
3,135
40,447
0
L
12,514
3,768
0
444
11,663
3,501
0
6,987
4,086
28,922
0
L
Osiris
4,423
1,281
96
499
17,888
9,616
0
12,341
4,760
0
17,292
W
Nu Wa
20,565
6,415
0
481
7,392
2,358
0
5,262
2,130
73,101
0
W
Achilles
xXHuntsXx
Achilles
11,020
2,641
0
1,448
12,180
17,281
0
6,716
5,464
466
21,608
W
26,347
1,597
0
412
3,827
1,076
0
2,612
1,215
39,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,195
Gold Earned
54,082
205
Minions Killed
224
4
Camps Cleared
13
973,408
Distance Traveled
1,050,500
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,314
1,031
37
4
0
205,765
0
W
Jing Wei
10,246
1,025
37
4
3
209,322
0
L
Charybdis
9,454
945
46
5
2
182,258
0
W
Bakasura
10,610
1,061
27
3
8
241,847
0
L
Olorun
9,464
946
67
7
0
186,895
0
L
Nu Wa
10,044
1,004
30
3
1
178,980
0
L
Osiris
8,919
892
25
3
1
219,510
3
W
Nu Wa
11,873
1,187
103
10
1
193,067
1
W
Achilles
10,046
1,005
30
3
0
211,365
0
W
Zeus
11,307
1,131
27
3
1
194,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role