Player Matchup

Sobek
Sobek
JeTanteSolo
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,491 Elo+
Party 1
Fenrir
Fenrir
LokiWillGank
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Savage Djoek
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,491 Elo+

VS

Team Averages
Level 40
1,520 SR
1,356 Elo+
Sylvanus
Sylvanus
GuevaraX
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,457 Elo+
Party 2
Merlin
Merlin
K4NAK_15
Merlin
Level 84
God Stats
4W - 2L
1,635 SR
Queue Stats
79W - 86L
1,313 Elo+
Party 2
Hachiman
Hachiman
MarkCastel3
Hachiman
Level 29
God Stats
21W - 28L
1,426 SR
Queue Stats
71W - 92L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 10
9,448
675
8,206
14,005
10,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
5 / 3 / 10
10,434
745
12,394
14,185
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Savage Djoek
Baron Samedi
14
8 / 1 / 5
10,268
733
17,497
11,235
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GuevaraX
Sylvanus
13
5 / 4 / 2
10,066
719
6,741
16,219
19,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
K4NAK_15
Merlin
11
3 / 7 / 3
8,688
621
10,228
11,981
4,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
MarkCastel3
Hachiman
12
0 / 6 / 5
8,122
580
4,873
14,835
5,975
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
8
8
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GuevaraX
Sylvanus
5
4
2
1.5
W
4
4
10
2.25
L
Merlin
K4NAK_15
Merlin
3
7
3
0.64
W
Fenrir
5
3
10
3.33
L
Hachiman
MarkCastel3
Hachiman
0
6
5
0.42
W
Baron Samedi
Savage Djoek
Baron Samedi
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,097
Damage
21,842
39,425
Taken
43,035
28,380
Mitigated
29,221
17,166
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GuevaraX
Sylvanus
6,741
1,502
1,424
5,495
16,219
19,090
0
11,659
4,560
13,815
0
W
8,206
385
0
3,953
14,005
10,492
330
6,676
7,329
22,681
0
L
Merlin
K4NAK_15
Merlin
10,228
1,063
342
1,333
11,981
4,156
0
8,015
3,966
22,550
0
W
Fenrir
12,394
1,645
0
2,904
14,185
12,470
0
6,912
7,273
5,475
17,658
L
Hachiman
MarkCastel3
Hachiman
4,873
2,722
293
2,567
14,835
5,975
0
8,681
6,154
0
16,947
W
Baron Samedi
Savage Djoek
Baron Samedi
17,497
471
3,115
7,194
11,235
5,418
735
4,101
7,134
44,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,150
Gold Earned
26,876
120
Minions Killed
81
6
Camps Cleared
4
759,228
Distance Traveled
670,451
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,066
719
22
2
1
220,672
3
W
Sobek
9,448
675
18
1
1
262,317
2
L
Merlin
8,688
621
30
2
3
219,914
3
W
Fenrir
10,434
745
17
1
3
268,786
8
L
Hachiman
8,122
580
29
2
0
229,865
1
W
Baron Samedi
10,268
733
85
6
2
228,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role