Player Matchup

Heimdallr
Heimdallr
BoyYaLater
Heimdallr
Level 103
God Stats
10W - 12L
1,469 SR
Queue Stats
535W - 491L
1,547 Elo+
Party 1
Chiron
Chiron
Ostertag
Chiron
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,540 Elo+
Solo
Raijin
Raijin
SiegeFactory
Raijin
Level 129
God Stats
12W - 9L
1,652 SR
Queue Stats
653W - 646L
1,567 Elo+
Party 1
Charybdis
Charybdis
TightP
Charybdis
Level 49
God Stats
1W - 1L
1,727 SR
Queue Stats
103W - 114L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
UnwaryFurball0
Hun Batz
Level 20
God Stats
0W - 1L
1,869 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 64
1,643 SR
1,533 Elo+

VS

Team Averages
Level 72
1,581 SR
1,494 Elo+
Hun Batz
Hun Batz
AleeSMT
Hun Batz
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,408 Elo+
Solo
Scylla
Scylla
DMound
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gera
Ah Muzen Cab
Level 148
God Stats
8W - 4L
1,975 SR
Queue Stats
341W - 319L
1,541 Elo+
Solo
Xing Tian
Xing Tian
ThirdSmiteAcc
Xing Tian
Level 25
God Stats
2W - 3L
1,336 SR
Queue Stats
80W - 97L
1,444 Elo+
Solo
Xbalanque
Xbalanque
freshinout
Xbalanque
Level 117
God Stats
8W - 8L
1,595 SR
Queue Stats
545W - 554L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BoyYaLater
Heimdallr
18
5 / 9 / 9
11,017
787
12,335
16,397
7,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
Ostertag
Chiron
17
1 / 11 / 7
9,874
705
10,350
17,871
7,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
18
8 / 9 / 2
11,857
847
21,033
15,132
6,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TightP
Charybdis
18
5 / 10 / 12
11,601
829
12,310
15,709
6,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
16
1 / 13 / 10
10,121
723
6,548
22,776
12,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AleeSMT
Hun Batz
20
16 / 6 / 16
13,428
959
15,278
15,434
7,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
DMound
Scylla
20
9 / 3 / 31
12,862
919
18,376
14,644
6,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Gera
Ah Muzen Cab
18
15 / 7 / 11
12,336
881
21,283
16,252
7,915
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
ThirdSmiteAcc
Xing Tian
20
4 / 3 / 30
12,270
876
8,152
25,730
29,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
freshinout
Xbalanque
17
8 / 5 / 19
11,435
817
17,692
17,339
8,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
159
20
Kills
52
52
Deaths
24
40
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AleeSMT
Hun Batz
16
6
16
4
L
Heimdallr
BoyYaLater
Heimdallr
5
9
9
1.06
W
Scylla
DMound
Scylla
9
3
31
8.17
W
Ah Muzen Cab
Gera
Ah Muzen Cab
15
7
11
2.93
L
Chiron
Ostertag
Chiron
1
11
7
0.41
L
Raijin
8
9
2
1
W
Xing Tian
ThirdSmiteAcc
Xing Tian
4
3
30
6.33
L
Charybdis
TightP
Charybdis
5
10
12
1.1
L
Hun Batz
1
13
10
0.46
W
Xbalanque
freshinout
Xbalanque
8
5
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,576
Damage
80,781
87,885
Taken
89,399
39,955
Mitigated
60,048
8,623
Healing
29,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AleeSMT
Hun Batz
15,278
3,453
1,779
1,876
15,434
7,714
2,025
3,811
11,315
0
34,531
L
Heimdallr
BoyYaLater
Heimdallr
12,335
5,328
387
1,302
16,397
7,397
0
4,818
11,579
0
28,385
W
Scylla
DMound
Scylla
18,376
1,542
416
4,019
14,644
6,610
1,060
4,312
10,086
39,725
0
W
Ah Muzen Cab
Gera
Ah Muzen Cab
21,283
13,749
1,991
2,860
16,252
7,915
1,733
1,961
14,153
0
30,168
L
Chiron
Ostertag
Chiron
10,350
2,752
861
2,773
17,871
7,067
0
5,953
11,918
0
27,517
L
Raijin
21,033
911
0
1,134
15,132
6,155
0
5,401
9,731
31,430
0
W
Xing Tian
ThirdSmiteAcc
Xing Tian
8,152
1,052
3,039
8,164
25,730
29,677
514
5,114
20,162
19,788
0
L
Charybdis
TightP
Charybdis
12,310
6,270
0
864
15,709
6,791
0
5,980
9,729
0
23,073
L
Hun Batz
6,548
924
739
563
22,776
12,545
0
4,376
18,400
0
11,963
W
Xbalanque
freshinout
Xbalanque
17,692
3,139
226
4,902
17,339
8,132
1,463
4,527
12,650
0
36,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,470
Gold Earned
62,331
140
Minions Killed
145
0
Camps Cleared
0
936,713
Distance Traveled
1,336,099
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,428
959
36
3
0
235,385
3
L
Heimdallr
11,017
787
37
3
0
193,960
1
W
Scylla
12,862
919
47
3
0
287,429
1
W
Ah Muzen Cab
12,336
881
24
2
0
296,189
1
L
Chiron
9,874
705
47
3
0
189,130
2
L
Raijin
11,857
847
24
2
0
162,827
0
W
Xing Tian
12,270
876
12
1
0
301,250
0
L
Charybdis
11,601
829
25
2
0
191,897
0
L
Hun Batz
10,121
723
7
1
0
198,899
0
W
Xbalanque
11,435
817
26
2
0
215,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role