Player Matchup

Mulan
Mulan
 
Mulan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Crispi05
Ymir
Level 8
God Stats
4W - 0L
1,839 SR
Queue Stats
16W - 7L
1,736 Elo+
Party 1
Izanami
Izanami
ElLuchadorr535
Izanami
Level 29
God Stats
63W - 52L
1,578 SR
Queue Stats
96W - 92L
1,516 Elo+
Solo
Eset
Eset
MOPDochkA
Eset
Level 28
God Stats
3W - 0L
1,874 SR
Queue Stats
128W - 116L
1,679 Elo+
Solo
Team Averages
Level 47
1,658 SR
1,586 Elo+

VS

Team Averages
Level 18
1,638 SR
1,688 Elo+
Neith
Neith
BaalHaddad
Neith
Level 13
God Stats
1W - 1L
1,686 SR
Queue Stats
7W - 9L
1,613 Elo+
Solo
Scylla
Scylla
BlessedIlithyiae
Scylla
Level 16
God Stats
0W - 2L
1,440 SR
Queue Stats
10W - 10L
1,751 Elo+
Solo
Thanatos
Thanatos
CeoOfSolo
Thanatos
Level 25
God Stats
5W - 6L
1,775 SR
Queue Stats
163W - 158L
1,606 Elo+
Solo
Ymir
Ymir
Standudley
Ymir
Level 28
God Stats
1W - 5L
1,630 SR
Queue Stats
54W - 48L
1,674 Elo+
Solo
Ao Kuang
Ao Kuang
notecambioelroll
Ao Kuang
Level 7
God Stats
5W - 2L
1,658 SR
Queue Stats
50W - 48L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 0 / 1
7,619
635
6,660
6,372
3,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
 
Awilix
12
7 / 1 / 1
7,363
614
4,864
7,370
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
10
0 / 3 / 3
5,922
494
2,078
9,492
7,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 2 / 1
6,392
533
4,825
7,501
2,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
13
7 / 1 / 5
8,278
690
8,433
5,847
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 3 / 2
4,942
412
3,175
3,955
1,038
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 8 / 1
5,271
439
2,155
7,067
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
CeoOfSolo
Thanatos
10
4 / 2 / 0
6,286
524
5,930
10,178
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 4
5,981
498
5,937
8,471
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 3 / 0
6,140
512
3,661
8,960
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
18
Kills
7
7
Deaths
18
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
1
2.5
W
Awilix
 
Awilix
7
1
1
7.5
L
Neith
1
3
2
0.67
L
0
8
1
0.06
L
Thanatos
CeoOfSolo
Thanatos
4
2
0
2
W
Ymir
0
3
3
0.5
W
2
2
1
1.25
W
Eset
7
1
5
9.5
L
1
2
4
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,860
Damage
20,858
36,582
Taken
38,631
16,956
Mitigated
16,657
13,790
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,660
1,393
0
5,399
6,372
3,686
0
2,956
3,416
0
50,492
W
Awilix
 
Awilix
4,864
1,898
0
2,099
7,370
2,042
0
1,801
5,537
0
30,639
L
Neith
3,175
1,376
387
720
3,955
1,038
0
433
3,482
0
12,321
L
2,155
400
0
530
7,067
1,651
0
2,504
4,291
24,525
0
L
Thanatos
CeoOfSolo
Thanatos
5,930
1,338
0
8,394
10,178
3,824
0
3,503
6,463
0
39,213
W
Ymir
2,078
794
284
1,795
9,492
7,308
0
3,156
6,261
7,768
0
W
4,825
2,914
0
2,154
7,501
2,236
968
2,835
4,630
0
46,144
W
Eset
8,433
843
182
1,877
5,847
1,684
564
798
4,985
44,608
0
L
5,937
1,164
0
2,658
8,471
6,942
0
2,300
6,162
26,971
0
L
3,661
595
0
2,805
8,960
3,202
0
1,144
7,722
27,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
28,620
379
Minions Killed
248
0
Camps Cleared
0
1,179,209
Distance Traveled
1,018,554
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,619
635
120
10
0
248,833
2
W
Awilix
7,363
614
64
5
0
286,100
3
L
Neith
4,942
412
34
3
0
167,633
0
L
Scylla
5,271
439
61
5
0
203,647
0
L
Thanatos
6,286
524
66
6
0
243,031
1
W
Ymir
5,922
494
5
0
0
210,277
0
W
Izanami
6,392
533
101
8
0
192,151
1
W
Eset
8,278
690
89
7
0
241,848
3
L
Ymir
5,981
498
28
2
0
200,720
5
L
Ao Kuang
6,140
512
59
5
0
203,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role